Don't worry about the hitsounds, they're about to get done shortly, thanks for the suggestions though!
ziin wrote:
[General]
I think a Normalhit sound on the downbeat (long white tick) of just about every measure would do a lot. You can either use a custom hitsound or switch back and forth between normal and soft. If you switch back and forth, you only have to do it once (copy/paste timing sections in each difficulty), but if you do a custom hitsound, you'll have to put that in every map. Now that I think about it, I could pretty easily use a text editor or something to get the code for the timing sections pretty easily. Shoot me a PM if you want me to do that. I suppose I should wait until you're done with the hitsounds though.
Hitsounds have been taken cared of. reDL is needed.
I think the 1/8 spinners are a bad idea. No need to have the note 1/8 before. This is circumventing the "no 2 notes on the same beat" rule. If you really like it, keep it though. I think I'll keep it then
I could be rushing, but offset -10 would probably do better. I can not time correctly in the current condition i'm in, but I'll trust the one who timed it for me.
BG is 1 MB (ie huge)
you have 2 osb files, so delete them both. kk
A big zzz map. I know it's a zzz map, at least it's more zzz than what I'm used to map but how can you not love the song ;D?
392,160,28151,2,0,B|437:142|445:83,2,80,2|8|8
72,96,30519,6,0,B|80:137|125:161,1,80,8|0
207,195,31309,2,0,B|191:235|145:249,1,80,2|8
218,315,32098,2,0,B|306:315,3,80,8|0|2|8
112,176,79467,2,0,B|75:146|79:98,2,80,8|0|2
336,172,83809,6,8,B|381:202,2,40
156,280,116967,6,8,B|163:305|193:319,2,48.0000011444092,8|8|4
196,80,123283,6,8,B|164:31,2,48.0000011444092
220,196,163151,2,0,B|202:234|216:274,2,80,8|0|2
68,176,174598,2,0,B|27:183|5:228,2,80,0|2|8
180,120,190388,2,0,B|128:116|96:64,1,96.0000022888184,0|2
296,104,191572,2,0,B|319:57|372:47,2,96.0000022888184,8|0|2
178,281,161177,1,0
218,251,161375,1,0
172,230,161572,6,0,B|120:192|120:87|177:50,1,200,8|2
256,105,162756,1,0
339,53,163151,2,0,B|392:87|392:192|340:230,1,200,8|2
192,192,164730,6,0,B|176:264|255:298|328:264|312:192,1,224.999993294478
312,117,166309,2,0,B|327:45|254:11|175:45|191:117,1,224.999993294478
S o r d a wrote:
thanks req~
[overall]:
Fine
[Hard]:
- 00:58:941 - Add note nah
- 02:47:493 (1,2) - move note middle? mmh, I new combo'd it.
[Normal]:
- 00:07:625 (3,1) -
- 00:32:493 (4,1) - ^
Spacing spacing is fine, it shows x1.3 because the next slider's speed is at x0.75- 02:02:098 (6) - 1grid down ok
[Easy]:
Fine
Great map :3
Thanks. I'll keep the hitsounds as it is without adding more, but thanks for the suggestion.NatsumeRin wrote:
[General]
nice choice of hitsounds. maybe add a echo sound (soft C2)? should works fine at place like 00:43:151 in [Easy] (for pattern's end)
offset: -3~-4 imo.
[Easy]
01:36:441 (3) - just make it at the right of the slider before? because the next note is a spinner and then you don't need to put a circle at that place. Fair enough
02:00:125 - add note? okay
02:46:309 (2) - remove sliderwhistle, just noisy. removed them on all 3 sliders.
[Normal]
00:08:414 (1) - no need to new combo? yup.
00:36:835 (5) - new combo? yup
02:31:506 (4,6) - i'll suggest to remove these 2 beats, then it sounds better to the whole pattern. fine by me ;>
[Hard]
00:42:164 - add note? mmh, nah
00:49:467 (3) - add clap at the end? nah
00:51:046 (1,2,3) - like this? placed it a bit lower than on the pic, replaced (5) as well.
[attachment=1:b1dc4]85.png[/attachment:b1dc4]
01:35:848 - add note? mmh, ok
01:53:217 (6) - better to stack with 7 not 5 imo okay
02:06:638 (2,3) - switch them? mmh ctrl+r ?
02:36:243 (2,3) - i don't have a "stack" feeling here (you also didn't do this in patterns like this), maybe find some way to spread. fix'd
02:38:414 (1) - best part. ;)
03:20:256 (2) - ctrl+h? don't know if you like jumps here but seems perfect to me.
03:21:835 (2) - ^
^ Well since you're the second one to comment on this, I'll ctrl+h it.
something nice here. good luck.
gotchaDusty wrote:
source should be "Ar tonelico III" with that lowercase "t"
(no kds)
arien666 wrote:
After checking via friend's PC, it seems fine :3
Okay orz
[Just worried thing is that I am not sure about skin things but mapsets seems fine orz]
;___;
orz
Garven wrote:
As per like 5 people's requests. @_@
[Skin]
I think a blue/violet slider follow circle would fit the color scheme better. It's fine
You need a spinner approach circle. Weird, there's one already, full submitting and see how it goes.
[Easy]
00:08:414 (4,1) - This overlap was kinda ugly. It's okay
00:18:727 (1) - This starts waaay too soon after the note. Start it at 00:18:875. Alright
00:21:046 (1) - Too soon after a spinner for an easy difficulty. The end of the spinner is silent too, so it's hard to aurally tell when the spinner is complete and you can start aiming for the next note. Ended the spinner sooner
00:32:098 (3) - I'm wary of shorter sliders with more than one repeat in an easy with another note one beat afterward. It's hard to tell when it's going to end. Fair enough, but I still feel like keeping it like this.
00:43:200 (1) - Same thing as earlier. Start it on the red tick. Yup
02:09:993 - Extend the break to here. Okay
02:25:783 (1,3) - It'd be cool if you could get these to overlap without having the hitcircle parts overlapping with sliderbody parts. Rearranged
[Normal]
00:18:727 (1) - Same thing from the Easy.
01:38:464 (1) - ^
Okay
02:09:993 - Extend the break to here Okay
02:43:151 (3,1) - This overlap was kinda ugly. Rearranged
02:44:730 (1,2) - Not centered/symmetrical. ^
03:09:796 (2,3) - Felt strange to have these as a stack. Kinda broke the flow imo. Looked okay to me but so does it unstacked so yup.
03:22:625 (3) - Considering how you did the combos in Easy/Hard, I'm surprised even this slider isn't a new combo. new combo'd
03:24:253 (1) - Same thing from earlier ye
[Hard]
AR/OD -1? AR 8 feels a bit much. Yea now that you mention it.
00:18:727 (1) - Blah blah ye
00:26:572 (6,1) - This jump didn't flow very well - especially in consideration with how you mapped the majority of these. I'm pretty positive over this one
00:44:730 - I love how the general rate that I spin always times the CLEAR image perfectly with the strings here.
00:58:941 - Extend the break to here ye
01:38:513 (1) - You know it ye
02:09:993 - Extend the break to here ye
Sexy song; sexy map. Makes me want to get my own tonelico map going again, haha.