From my queue
[
General]
Why no kiai time? Perhaps start it at 00:57:561 and end it at 01:18:698?
[
Pereira's Easy]
00:18:016 (1) Weird clap, remove it. Whistle instead?
00:57:561 - 01:18:357 What happen to the claps? I suggest putting one every two white ticks. Would make your hitsound more interesting.
01:19:039 (1.2.3) I suggest for all the repeating sliders here for hitsound to be finish > normal > whistle.
01:27:220 (2) Weird clap again, maybe whistle?
Pretty solid map, but i feel hitsound is a little plain.
[
wcx's Normal]
- You should have just lower the volume for the custom hitsound using an audio editor rather than timing point spam since it take less time, but I guess either way work.
- This would look a lot cleaner if you use a higher distant snapping (so that the note doesn't overlap each other)
00:19:550 (1,2) Perhaps more like this
http://puu.sh/5Vod. Also. perhaps use a higher distant snap for (1) so that it doesn't touch the previous slider and there won't be a spacing error since it's a new combo.
00:22:277 (1) Ctrl + H and Ctrl + J. Flow better if you make your repeating arrow point to the next note. Adjust it a bit through and the previous repeating slider as well.
00:35:914 (1) Ctrl + R, don't see why you shouldn't point this slider to the next note.
00:43:925 (1) Boring straight slider, curve it.
00:56:198 (3) This kick slider is a bit unexpected, remove two repeats and extend it so it end at 00:56:879 instead? Also curve the slider, perhaps copy (4) and paste it to (3).
Would prefer a higher distant snapping since it feel messy with all the slight overlap, but pretty good map.
[
Hard]
00:00:289 - 00:08:129 Reduce whistle a little bit, feel too spammy.
00:28:925 (1,2) Curve it a little bit
http://puu.sh/5VqZ. A bit boring straight.
01:26:879 (3) Curve this slider?
Nice map.
[
Bourdon's Insane]
- 60% volume for hitsound instead. 75% feel too loud. Also, rather than keeping the hitsound volume the same for the whole song. I suggest putting more timing point and lowering/raising at certain parts. For example , the part before the climax, you should put timing point and slowly increase the volume and so forth.
- Hitsound feel rather spammy, but it might be because the hitsound volume is too loud. Try not to put clap every white tick or a whole ton of whistle in a section.
00:46:993 (1,2,3,4 1,2,3) Remove clap from (2,4) and (2)
Good map, you get a star from me.