Sorry I forgot to mod the rest three diffs ><[General]
-> Add every mapper's name in the tags
[Yasora's Easy]
-> Approach rate +1 OR (HP Drain -1 and Overall Difficulty -1) to balance the setting ?
00:33:098 (1) - I'd rather create a standard circular-shaped slider here to avoid this slider touching (3)
00:47:426 (4) - This slider touches the HP bar weirdly. Not a big problem though.
00:55:486 (6) - Whistle here?
00:58:173 (1,2,3...) - Try using the custom clap (C1) here?
01:03:098 (3) - Due to the low approach rate, the reverse arrow is covered by the comboburst. Change the slider's path?
01:07:128 (5,1,2) - I don't think this is a good place to put 3 consecutive finish hitsounds
01:14:292 (1) - Start the kiai time here
01:28:621 - Drag the break's start to here?
01:57:277 (1) - Whistle at the repeat?
02:27:725 (1) - Start the kiai time here
02:34:441 (3 and after) - Some inherit sections are remain unsnapped. Snap them?
[Aoi's Normal]
-> There are some parts where you put 0.6x spacing, and there's also parts where the spacing is 0.8x. I suggest to keep them all the same.
00:14:740 (1) - Center this note?
00:28:621 (6) - Remove New Combo
00:33:098 (3) - Center this note?
00:42:053 (5) - If there's going to be a slider velocity change, at least add a new combo as a warning...
01:14:740 (2,3) - Why jump here ><
01:27:277 (1) - End at 01:28:621
01:44:740 (2) - New combo
01:53:695 (1) - ...what happened to the combo color here ><
02:21:232 (3) - Extend by 1/2 ?
02:25:934 (5) - New combo
02:27:725 (1) - Start kiai time here
02:34:889 (1,2,3) - This is where the spacing really bothers me. Considering this is a Normal diff, please keep them the same ><
[Dielz7 Hard]
-> I'm fine with the 0.6x spacing, but please at least Approach Rate +1 so it doesn't cluster up too much ><
00:12:053 (7) - I think it's better to make a repeating 1/1 slider here
00:25:934 (7) - Stack beneath (6) perhaps? Also new combo here
00:28:621 (1) - Move the spinner here
00:38:247 (3,4,5...) - Too clustering, impossible for me to read @_@
00:45:635 (5) - New combo? It's a jump
00:59:740 (10) - New combo
01:14:292 (1) - Start kiai time here
01:17:650 (1) - Start spinner here
01:25:486 (7) - New combo? It's a jump
02:18:322 (1) - Stack this above the next note?
02:22:800 (14) - Delete this note? No need for triples here imo
02:42:053 (1) - Try to gradually increase the volume here using inherit sections. Sounds great (:
02:44:740 (x) - Add note?
02:52:576 (1,2...) - The rhythm here is 3/4 - 3/4 - 3/4 - 1/2 - 3/4 - 3/4 - 3/4. It's similar to the rhythm used in
DJ YOSHITAKA - Evans for reference (just hear the preview on the web and you'll understand the rhythm orz)
02:56:382 (10) - Nice, but it will mess up the HP drain >< No need to change though
03:36:680 (5) - No need for a quadruple here, a triple is enough
...There are lot to be modded here, but I'll let the other modders find them
Good luck Maya~
*sheep's modding attempt orz xD