This map has been deleted on the request of its creator. It is no longer available.
See above... woopsJarJarJacob wrote:
Alex is already mapping this. You'll want to contact him.
Raise HP Drain. The way you use combos in this map desires it. Done
00:53:09 (1) - You shouldn't really use circles when the artist is drawing breath.Not based on the breath, it was just a coincidence. Anyway, added a note for no confusion
01:01:59 (1) - This spinner isn't auto 2000'd. Whether this is unrankable or not isn't up to me. Fixed
01:12:69 (1) - See above. See above
01:19:62 (1) - This would play better either 1/2 or 1/1 forward. Done
02:26:21 (1) - See above above. See above above
02:37:31 (1) - See above. See above
02:40:09 (2) - You could make this double speed if you wanted to. Because it waves like that, it isn't unorthodox at double.
02:43:38 - Put something here, maybe? Done
02:51:18 (1) - See above above ABOVE. See above above above
03:02:28 (1) - See above.See above
03:05:06 (2) - See above above above ABOVE. If you don't want to use it at both points, or either, it works better closer to the conclusion.
03:08:35 - See above above above above. See above above above above
03:16:50 (1) - Sort of out of place. It's an unfitting ending. Fixed
I should start colour-coding my modding.
I understood the slider was really weird, but didn't understand your way to fix it.JarJarJacob wrote:
You could make this double speed if you wanted to. Because it waves like that, it isn't unorthodox at double.
It isn't a fix, but a suggestion. Either way is fine, normal or double speed. I thought double would emphasize the sliders more.Sushi971 wrote:
I understood the slider was really weird, but didn't understand your way to fix it.
I'll take care of that.DawnII wrote:
I couldn't find anything else wrong, but you'll need an easier difficulty for this to be ranked.
You may want to cut it down to around 1:30 for the Easy difficulty.Sushi971 wrote:
Okay,
JarJarJacob, if you intend to map a normal diff, i'm going to start an easy diff
Saturos-fangirl wrote:
[Easy]
00:03:48 (1) - spacing is too close here I spaced it a little more, but can't really space it or it will mess the map
third timing section should have a louder hitvolume imo I am at maximum volume....
[Jar's Normal]
00:35:22 (2,3) - even though this follows the lyrics these two notes sound weird Ah?
01:06:95 (3,4,5,6,7) - should be 1/2 earlier I'll see with JarJar if it was intentional
01:11:29 (1) - i should at least be able to see the edges of the sliderpath as it unwinds. this is not unreadable but it is a bit of a mindfuck see above... however this can be my fault as i did the circles bigger
[Hard]
02:34:00 (1) - the lyric youre trying to map occurs 1/2 beat earlier not mapping the lyric, but the rythm, I know it looks weird, but it's a choice
02:58:97 (1) - again, the lyric is 1/2 earlier ^
[Mikuru Beam]
timing section 3 could be slightly louderMax Volume....
01:07:12 (4,5,6,7) - i cant even read this Seriously? i'll have someone else opinion to be sure that it is unreadable
01:15:45 (1) - either this or 4 should go cus theyre in the same spot If we're not in the editor, it's not really that bad
01:18:05 (4,5,6,7) - back to unreadable See above above....
01:19:61 (1) - delete and replace break I really DON'T agree with that, why would I delete this spinner? it was in other difficulties too! and I don't see the problem with it
needs more hitsounds, EXPECIALLY in the soft section
map is very repetitive as well, although the hitsounds will help with that I use various hitsounds in the soft sections, except if you want me to whistle on every notes. the thing is that we don't hear them
Some of it does make sense, even if it is just opinions. Speaking of opinions:Sushi971 wrote:
I'm sorry to say this, but your modding points are not really... sensed...
Larto wrote:
MI MI MIRAKURU!