wow, it's good, I like it
starrrrrrrrrrrrrrrrrrrrrr!!!!
starrrrrrrrrrrrrrrrrrrrrr!!!!
star thx~KGFA wrote:
wow, it's good, I like it
starrrrrrrrrrrrrrrrrrrrrr!!!!
thanks modColin Hou wrote:
suprised to saw this still in pending, so a random check x_x
[Normal]:[Easy]:
- 02:00:095 (5,6,1) - HP bar touch, move them away from there plz.
- 02:07:295 (2) - ^
- 02:22:380 (1) - ^
the left thing is about the claps in your diffs, they are a bit random for me, maybe you can check how gowww used it in his one.
- AR 1 may work better
no, thanks really sorryOnosakiHito wrote:
僕は太鼓ヂッフを作るは良いですか?Your message is too short.
thanks mod~!YGOkid8 wrote:
General:
02:41:923 (1) - On all your diffs., add an inherited timing section where the spinner starts, with 30% volume. Also with the last inherited (to finish kiai), make it 5% volume. Sounds better imo. This is including gowww's diff., though he can still end his spinner where it is now. On the other hand, I actually recommend you end your spinners where he does.
Easy:
- Reduce HP Drain Rate by 1.
- Increase Approach Rate by 1. Too low right now, having it higher makes the sliders easier to predict.
gowww:
- Reduce Approach Rate by 1.
I'm sorry, a hard diff? Insane much :/ also a big difficulty jump from Normal... not sure if this is okay......
Insane:
- Reduce Approach Rate by 1. i want to keep AR9..
Overall a pretty hard mapset. Still a bit icky on the difficulty spread, but it should be okay..
i will make hard or ask someone to make hardYGOkid8 wrote:
looking back on it now, the difficulty gap between Normal and gowww is too big. You have many options. I recommend either:
1) Get gowww to make his difficulty a LOT easier, or just remap.
2) Delete gowww's diff. and make your own Hard.
3) Delete gowww's diff. and get another mapper to map.
up to you, but difficulty spread right now is something that needs to be fixed.
I can rush to make one or you want to make by yourself ? :lThite wrote:
i will make hard or ask someone to make hardYGOkid8 wrote:
looking back on it now, the difficulty gap between Normal and gowww is too big. You have many options. I recommend either:
1) Get gowww to make his difficulty a LOT easier, or just remap.
2) Delete gowww's diff. and make your own Hard.
3) Delete gowww's diff. and get another mapper to map.
up to you, but difficulty spread right now is something that needs to be fixed.
Okay :3Thite wrote:
sorry yuki, i already asked to make hard lol
i keep this thanks~Gaiety wrote:
Tags: rinza -> RIZNA
Title: Ghostly Parapara Ship (Hardcore Edit)
Singer: RIZNA
Composer: t+pazolite (C.H.S.)
Appears on
Album: Sphere Caliber
Circle: ALiCE'S EMOTiON
Source: http://redalice.net/disc/caliber/
I'll let you decide what to change/add.
no kd~
Let's! Enjoy! The Parapara Night!
now i fixed title and tags~YGOkid8 wrote:
so...
why didn't you fix up the changes from Gaiety? it's not exactly optional .__.
i took mistake when i upload sorry..Tenshi wrote:
Uh, not sure if it was intentional or not, but you submitted a completely new beatmap instead of updating this one.
Not only that, this one has no audio file nor background.
sorry for taking time and really thanks>.<Garven wrote:
Okay, duplicate map taken care of, and everything seems to be in order. Hopefully the thumbnail refreshes. >_>
376,80,137237,6,2,B|344:152|256:184|168:152|136:80,1,300
thanks recheck~YGOkid8 wrote:
General:
- Like Gaiety said, "t+pazolite" and "Sphere Caliber" to tags?
- gowww diff. doesn't have "wring" in tags.
- Also in gowww diff, the second timing section at 01:08:666 - is off by 10 milliseconds.
- With the last inherited timing section (used to "silent" the end of the slider), you can still hear the pop of the beat, even though it's soft. If you change the hitsound to soft, you won't be able to hear it and if you can, it sounds better anyway.
Easy:
01:00:437 (1,2,3,4) - I think this would be better if you put it in a triangle formation like so (use grid lvl4 to make (2,3) symmetrical):SPOILER01:08:666 (1,2) - Rearrange so that (2) doesn't touch (1), just for neatness.http://osu.ppy.sh/ss/150900
01:13:809 (5) - Delete, a bit hard atm. May need to rearrange previous beats to make spacing correct.
02:17:237 (3) - Delete and copy this code to the .osu (in the [HitObjects] section, doesn't matter where but put it at the bottom):376,80,137237,6,2,B|344:152|256:184|168:152|136:80,1,300
gowww:
02:42:009 (1) - Slider ends at a weird place. Move it back to the white tick.
really appreciate all of helps to this map~thanks a a lot!!Colin Hou wrote:
seems finally someone is taking care of this map
too much time wating
YGOkid8 wrote:
- With the last inherited timing section (used to "silent" the end of the slider), you can still hear the pop of the beat, even though it's soft. If you change the hitsound to soft, you won't be able to hear it and if you can, it sounds better anyway.
YGOkid8 wrote:
- With the last inherited timing section
YGOkid8 wrote:
the last inherited timing section
really thanks re-check fixed~YGOkid8 wrote:
General:YGOkid8 wrote:
- With the last inherited timing section (used to "silent" the end of the slider), you can still hear the pop of the beat, even though it's soft. If you change the hitsound to soft, you won't be able to hear it and if you can, it sounds better anyway.YGOkid8 wrote:
- With the last inherited timing sectionYGOkid8 wrote:
the last inherited timing section
Easy:
01:01:123 (2,3) - ... put it symmetrical
02:17:237 (1) - Remove the whistle hitsound on the sliderend
02:18:609 (1) - No New Combo.
really really thanks!!YGOkid8 wrote:
yay, finally got the changes done *party* rebubbled~ hope this gets ranked soon o/
thanks a lot!Garven wrote:
Some small IRC modding.
Ranked!
ヾ(*´∀`*)ノ゛log09:18 <Garven> : *poke*
09:18 <Thite> : o/
09:18 *Garven is editing (ALiCE'S EMOTiON - Ghostly Parapara Ship (Hardcore Edit))[http://osu.ppy.sh/s/27914]
09:18 <Thite> : yay~
09:19 <Garven> : In easy: 00:43:980 (1) - Move this closer to the center to it's easier to aim.
09:19 <Garven> : 00:48:095 (3,1) - Kind of ugly overlap
09:20 <Garven> : 02:05:580 (4,1) - Spacing
09:21 <Thite> : fixed~
09:22 <Garven> : 02:17:237 (1,2,3) - Maybe like this? http://puu.sh/60le
09:24 <Thite> : fixed!
09:26 <Garven> : Normal: 02:18:609 (1,1) - I'm unsure if this spacing is really okay.
09:26 <Garven> : Might be better to change it a little.
09:28 <Garven> : Hard: 00:55:980 (2) - Add clap or remove clap on 00:57:352 (3) -
09:30 <Garven> : 02:07:295 (2,3) - ^
09:31 <Garven> : 01:28:209 (1) - Remove new combo
09:31 <Garven> : 02:39:523 (1) - ^
09:31 <Garven> : wring has become a pretty good mapper compared to when I last checked one of his maps. o_o
09:32 <Thite> : yea, really i think so!!
09:40 <Garven> : Luncatic: 02:32:837 (2) - This was hard to see after the hitburst from 02:32:152 (5) -
09:41 <Garven> : That is all