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Nobuo Uematsu - Super Smash Bros. Brawl - Main Theme

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Topic Starter
flyboy87
Thanks for modding!

The 45,359 -> 45,333 offset you suggested was perfect. However, I did not change the offset based on what you suggested in Hard and Intense because I felt that it went out of beat.

I re-uploaded the song with BG. (I swore I had a BG before you modded, but oh well...)

Also, I now have new style of mapping, so I remade Master Hands to my current style.

Thanks for the star!
mattyu007
Timing
orz...Headache >_<
This is probably inaccurate to some degree, but it's pretty good to me...
1. Offset: 5,409ms BPM: 150.074
2. Offset: 32,599ms BPM: 147.000
3. Offset: 39,048ms BPM: 150.600
4. Offset: 67,784ms BPM: 149.140
5. Offset: 83,781ms BPM: 150.000
You may adjust the BPMs by half and double as you see fit

All difficulties
Re-set the breaks after changing timing
(Right-click in the timeline, then insert a new break)

Master Hand
Not much to say, looks pretty good
I like your new mapping style :P Not so cramped

Intense
Assuming you used Distance Snap, increase the Distance Spacing (Alt+Mousewheel)

Hard
Re-set the breaks
01:40:55 (3,4,5,6,7) - Move (3) and (4) to have the points overlap completely (You can disable DSnap and GSnap by holding down Alt + Shift)

Normal
00:21:36 (2,1) - Double the spacing
00:38:99 (1,2) - ^
00:41:38 (6,1) - ^
01:17:32 (5,1) - ^
01:21:49 - Add a break

Training
00:40:58 (3,1) - Increase spacing
01:22:33 - Add a break

I hope I didn't nazi too much =/
Topic Starter
flyboy87
Lol, I didnt get your timing at first, but I finally got it and remade two difficulties, excluding Master Hand.

Thanks!
Topic Starter
flyboy87
Auuu... :(

Bumperz
K2J
Hells yes.

[Training]

On song setup, take stacking down two notches so the beats starting at 01:45:37 (1) stay centered.

[Normal]
01:44:57 (1) - Consider having the previous slider repeat instead of this; it sounds sort of odd.

[Master Hand]
01:45:38 (4) - Is this parallel? I can't really tell.
The sliders between the last couple of spinners look odd, but with the video in the background, it sort of makes sense.

(Timing)
The second timing section (Offset: 31,001ms BPM: 73.50) seems a bit slow to me.

(Thematic Suggestions)
Keep in mind that these are only suggestions; the map is very well done as it is.

Consider your countdown. The song is very quiet, so having the countdown at the start is somewhat out of character. On the other had, you could have the countdown, but with custom sound samples relating to Brawl (feel free to rip them out of Meta Knight's Revenge, they're: count1s, count2s, count3s, and gos).

Also, you might want to choose your difficulty names a little bit more evenly. I realize "Normal" is a difficulty in SSBB, but perhaps you could change it, just the same?

Anyway, star.
Topic Starter
flyboy87
Hi! Thanks for your input.

I have fixed the offset for Master Hand and fixed some stuff based on your suggestions.

However, I feel it's necessary to leave a countdown there. Hmm... it's rather difficult to say... it's just... necessary. XD

[Master Hand]
01:45:38 (4) - Is this parallel? I can't really tell.

Well I decided it looked alright, so I didn't change anything. ^^;;

Once again, thanks for modding and thanks for your offer on giving the liberty to use your soundsets. I shall look into them.
vytalibus
[Training]
No obvious problems.

[Normal]
00:55:77 (7,2) - These two look horrible with those few pixels blurring them out. You might want to consider aligning them together.
After 01:42:97 - Scrape the break.

[Master Hand]
00:47:00 (3,4) - NO.

I think that even with these things I've pointed out, it deserves a star already. Good job.
Topic Starter
flyboy87
Updated.

Thank you! :)
0_o
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
flyboy87
Tested all of them and they sound excellent! I wouldn't have thought of placing hitsound switches. I thought the occasional normal sound is a bug or something. :P

Thank you!
Yuukari-Banteki
[Training]
00:13:37 (3) - id rather this be a finish than a whistle
00:22:96 (1) - needs a finish and you are overusing whistle
01:12:65 (2,3,4) - remove claps
youre overusing clap and whistle, whistle moreso than clap


[Normal]
00:10:17 (4) - add a finish to the end
00:12:37 (1) - sounds out-of-place
00:16:57 (4) - stack the end on the fading 1, and maybe put a finish on it
00:20:97 (5) - remove finish
00:22:57 (3) - remove whistles
00:25:97 (4) - remove clap
00:42:20 (1) - wtf@finish
01:10:63 (4) - line this up above 3
again, youre overusing clap and whistle and could actually use more finishes, in good locations


[Master Hand]
00:09:67 (3) - out-of-place
00:42:60 (6,7,8...) - combo is getting repetitive
01:13:06 (4,1) - if youre gonna do this at least stack them right
01:26:58 (7) - whistle wtf
01:37:78 (1) - hidden by 5
01:39:78 (1) - line this up with 7
overusing clap and whistle etc etc
Topic Starter
flyboy87
Thanks for taking a look!

I have reduced and removed the number of overall claps and whistles in all difficulties on spots which are deemed to be inappropriate. Additionally, I have moved and replaced some notes based on your suggestion as well.

Thank you! :D
Yuukari-Banteki
[Training]
00:22:16 (1,1) - remove the clap from the start of the slider and add it to the spinner
00:26:16 (3) - really putting a finish at the end of all phrases like this would be great
00:43:00 (1) - um, if those two inherit sections at the end arent doing anything you should remove them
00:46:21 (1) - remove whistle
00:48:60 (1) - ^
01:02:94 (2) - really the entire section before this until your non-inherit section could be soft sampleset or quieter volume
01:16:61 (3) - end with a whistle?
01:26:98 (1) - remove whistle
01:29:38 (3) - end with a finish
01:33:38 (1) - ^


[Normal]
00:16:57 (4) - stack end on fading 1
00:22:97 (1) - needs finish
00:53:78 (4) - remove whistle
01:29:38 (4) - finish end
01:54:17 (2) - ^


[Master Hand]
00:23:07 (1) - finish
01:07:80 (1) - can you move this out from under 4?
01:14:20 (1) - still not stacked properly
01:21:42 (1) - finish?
Topic Starter
flyboy87
Hi, SFG!

Those timings you mentioned just now serve as hitsound switches. If I were to change the hitsound at the exact first note, the first note will inherit the sound from the previous set of hitsounds.

Thank you for taking your time to mod my map!
Mashley
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
flyboy87
Thanks!

I just changed a hitsound for 1 note based on your suggestion. ;)
vytalibus
Add these timing sections to all difficulties:
150.600 - 51,718 ms
BPM 150.600 - 54,977 ms

Remove unnecessary sections, like the ones inside 00:43:00 (1) in Normal.
Topic Starter
flyboy87
Sounds so much better!

Thanks!
vytalibus
I'm still not too sure if there should be more timing sections added, but it looks fine to me now. Bubbled.
0_o
Before this is ranked, can you change the name to Super Smash Bros. Brawl - Main Theme? That's really what the game is called...

Also, most of your breaks are slightly the wrong length, can you go through and apply them again? The breaks are different lengths when you change the HP drain (I think)

One more thing, the claps in the soft sections are really bugging me. They are quite jarring when you have the beautiful, flowing vocals in the background; claps just feel really out of place. I can tell you really like to use hitsounds, but really, I think the claps in those section are just too much. That's just my opinion though.
mattyu007
This map has been deleted on the request of its creator. It is no longer available.
0_o
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
flyboy87

0_o wrote:

Before this is ranked, can you change the name to Super Smash Bros. Brawl - Main Theme? That's really what the game is called...

Also, most of your breaks are slightly the wrong length, can you go through and apply them again? The breaks are different lengths when you change the HP drain (I think)

One more thing, the claps in the soft sections are really bugging me. They are quite jarring when you have the beautiful, flowing vocals in the background; claps just feel really out of place. I can tell you really like to use hitsounds, but really, I think the claps in those section are just too much. That's just my opinion though.
I agree on that on the clap hitsounds. It seems I have overused it. For the breaks, I deleted all of them and repositioned them. It *should* be correct now, I hope?

I also changed the title.

Additionally, I added more skin materials! :)
vytalibus
Rebubbled due to name change.
Kharl
Only one thing needs to be fixed here.

- Normal -
1:10:637 (4) - The spacing of 3-4 and 4-5 is inconsistent with the rest of the combo. Place (4) below (5).
Topic Starter
flyboy87
Fixed.

Thanks! :)
Kharl
Alrighty...

* Ranked *
ServenIkhana
This map has been deleted on the request of its creator. It is no longer available.
mattyu007
This already has its own video...
ServenIkhana
-
0_o
err, the map plays the opening video..

try redownloading?

EDIT: wow, I am slow
maria293
:?
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