On the "skin.ini" file on the skins folder, there are some skin options under [General] that I believe should be map-specific, the SliderBallFlip, wich makes the sliderball flip in 180 degrees when hitting a reverse arrow or not; and the HitCircleOverlayAboveNumer, wich defines if the combo number will be drawn above or below the hitcicle overlay.
I'm requesting this because as now skinning is becoming more and more common, I've came across some maps that would need at least one of these options to be map-specific (or tried to skin something myself and was unable to), and I don't think that it would be too complicated to include this, since It would just requre for the mapper to open his .osu in notepad, and under [General] to include the skin.ini thing to be specific in said map.
Examples:
Sliderball in this map: http://osu.ppy.sh/s/30252
Or an overlay that look like this: http://osu.ppy.sh/ss/97784 opposed to this: http://osu.ppy.sh/ss/97785
Then again, someone might say "Ohhh, but the mapper should just go and change his own skin-ini from the skin he's using >:(", but then you have to take in mind that the mapper isn't the only one who will check the map, modders and players will too, and if a map gets ranked with, by example, this, and the player has a different HitCircleOverlayAboveNumer on his ini than the mapper, at first glance he will think that the skin is not well made, and downvote a map (not like if it is important, but it also kills the experience having a glitched skin...)
Any other skin.ini elements should be taken in mind to be map-specific, but I think these 2 are the most important ones right now.
Thanks for your attention.
(btw, I used the search function and no similar results were found)
I'm requesting this because as now skinning is becoming more and more common, I've came across some maps that would need at least one of these options to be map-specific (or tried to skin something myself and was unable to), and I don't think that it would be too complicated to include this, since It would just requre for the mapper to open his .osu in notepad, and under [General] to include the skin.ini thing to be specific in said map.
Examples:
Sliderball in this map: http://osu.ppy.sh/s/30252
Or an overlay that look like this: http://osu.ppy.sh/ss/97784 opposed to this: http://osu.ppy.sh/ss/97785
Then again, someone might say "Ohhh, but the mapper should just go and change his own skin-ini from the skin he's using >:(", but then you have to take in mind that the mapper isn't the only one who will check the map, modders and players will too, and if a map gets ranked with, by example, this, and the player has a different HitCircleOverlayAboveNumer on his ini than the mapper, at first glance he will think that the skin is not well made, and downvote a map (not like if it is important, but it also kills the experience having a glitched skin...)
Any other skin.ini elements should be taken in mind to be map-specific, but I think these 2 are the most important ones right now.
Thanks for your attention.
(btw, I used the search function and no similar results were found)