Umm..what type of diff?Frozen wrote:
Do you need another diff? I can make one if you want; I'm not busy at the moment
This looks better to me...
Can you also help me make a meter bar too?
Umm..what type of diff?Frozen wrote:
Do you need another diff? I can make one if you want; I'm not busy at the moment
This looks better to me...
Thanks for modding~. Very helpfulpieguy1372 wrote:
General:
-tick rate 1? (all diffs)
-Gap between tails and knuckles seems big due to spacing/sv...
Tails:
00:38:146 (5) - remove the whistle from the body of this slider
00:59:550 (1) - start it 1/2 later
01:58:876 (3) - goes off the edge of the playfield
03:09:831 (2,3) - (nazi) 1 level 3 grid down
03:16:573 (3) - too close to (2)
03:17:584 (1) - too close to (5)
03:20:281 (3) - new combo
Knuckles:
00:14:213 (2) - too far from (1)
00:16:573 (1) - too far from (6)
00:39:494 (3) - too close to (2)
00:42:022 (3,4,5) - uneven
01:59:719 (4,5,6) - uneven
Bobo:
-AR 7, 8 is fast for a hard
-map the rest of it?
00:40:842 (5,1) - switch NCs
01:04:944 (9) - too far from (8)
01:07:809 (1) - jump is pretty big for a hard
01:22:472 (1) - ^
01:46:909 (5,1) - switch NCs
02:11:516 (1) - wow, huge jump out of nowhere O.O
02:38:483 (1) - this 1.5x is really unexpected and is really hard for a hard
03:19:943 - 1.5x+jumps is really hard for a hard
03:21:460 (1) - interesting...perhaps you could find some way to work this colorhax into the other diffs? I only saw it in this one
Super Sonic:
-HP drain 6 or 7?
-CS 4?
00:51:639 - I really think that the 1.2x is too much with this high slider velocity, perhaps remove it?
00:59:055 (9) - offscreen >.<
01:07:397 (2) - remove whistle
01:25:347 (6) - new combo?
01:28:043 (8) - new combo
01:57:706 - same
02:11:864 (7) - new combo?
02:12:875 (10) - goes off the edge of the playfield
02:13:886 (5) - new combo?
02:39:841 (1,2,3,4,5,6,7,8,9) - wow these streams are spaced really far apart, perhaps change it?
02:43:549 (1,2,3,4,5) - ^
02:57:032 (9) - new combo
03:03:774 - same...
03:09:167 (1,2,3) - too many whistles...remove some of them please >.<
03:18:942 (5) - (nazi) this? http://osu.ppy.sh/ss/140237
Sorry if it's mostly trivial issues, was really tired when modding this You're off to a good start but the map needs a bit more work before it can get ranked, good luck!
Thnx for the mod~!pieguy1372 wrote:
Bobo:
-AR 7, 8 is fast for a hard AR 7 it is~
-map the rest of it? Done~!
00:40:842 (5,1) - switch NCs Done~!
01:04:944 (9) - too far from (8) Fixed~!
01:07:809 (1) - jump is pretty big for a hard Fixed~!
01:22:472 (1) - ^^
01:46:909 (5,1) - switch NCs Done~!
02:11:516 (1) - wow, huge jump out of nowhere O.O Fixed~!
02:38:483 (1) - this 1.5x is really unexpected and is really hard for a hard Changed to x1.25~
03:19:943 - 1.5x+jumps is really hard for a hard Made the jumps smaller and changed to x1.25~
03:21:460 (1) - interesting Hehe, thnx :>...perhaps you could find some way to work this colorhax into the other diffs? I only saw it in this one
Sorry if it's mostly trivial issues, was really tired when modding this D: Don't do that to yourself! :C You're off to a good start but the map needs a bit more work before it can get ranked, good luck!
1. Any difficulty anything's fineDragonSparta wrote:
Umm..what type of diff?Frozen wrote:
Do you need another diff? I can make one if you want; I'm not busy at the moment
This looks better to me...
Can you also help me make a meter bar too?
________________________________________________________Charles445 wrote:
whoop
General
Kiai time should be consistent on all difficulties. Right now it's not.
Tails
Why are combo colors different on this?
02:32:752 (1) - Position the points like this for better symmetry http://osu.ppy.sh/ss/141126
Knuckles
00:42:528 (4) - Move this up one
01:05:449 (1,2) - Space these out more
01:28:370 (3) - There are a lot of spacing issues like this in the map. See how the three is closer to the 2 than the 4? You can fix these kind of things by using Grid 4. I won't be pointing out all spacing issues like this because there are many.
01:41:348 (3,4) - I suggest reducing the spacing between these. It's a pretty big jump for a normal.
02:42:191 (1) - Position the points like this for better symmetry http://puu.sh/54b1
Super Sonic
Feels very overmapped. Streams are used with no indication from the music.
HP Drain -1 seems like a good idea, but that is entirely up to you.
00:13:886 (1) - Adjust the points like this for better symmetry. http://osu.ppy.sh/ss/140704
[b]This difficulty has the wrong offset! Change it to 3090!
02:39:841 - This stream section is an unexpected and rather absurd difficulty change. The first part of the guitar solo should be mapped in 1/3.
*Took the default meter bar from the template skin~DragonSparta wrote:
To Frozen,
1. Can you create a diff something in between "Tails" and "Knuckles"?
2. Never mind about the meter bar already Bobo created it for me xD
Thnx 4 the mod~! :DCharles445 wrote:
whoop foowhap
General
Kiai time should be consistent on all difficulties. Right now it's not.
DragonSparta, could you fix this before updating plz?
Bobo
This difficulty has the wrong tags! It's inconsistent with the other difficulties. Fixed
There is also missing Slider Layout code, but that doesn't matter much. Dunno what that is tbh D:
I don't think the color hacking added very much to the map. It will make changing combos a hassle. I would get rid of that extra combo color. Aww... Done...
Hitsounds are far too loud, make them quieter! Reduced the volume by 10%
Feels very overmapped. Streams are used with no indication from the music. Taken out most of the streams.
00:34:438 (1) - Remove new combo Done~!
00:34:775 (1) - ^^ , combo spam like this is never a good idea. It messes up the hp drain for the entire map. Mmm, didn't know that~!
01:11:179 (2) - Position the points like this for better symmetry http://osu.ppy.sh/ss/141118 I tried~! ^^'
01:40:505 (1) - Remove new combo Done~!
01:40:842 (1) - ^^
02:17:247 (2) - Position the points like this for better symmetry http://osu.ppy.sh/ss/141121 I tried~! D:
02:39:325 - Add a hitcircle Done~!
03:20:449 (1) - Remove new combo Done~!
03:20:955 (1) - ^^
03:37:303 (1) - This spinner should start at 03:37:472 Done~!
03:39:494 - Make this inheriting section use Soft volume instead of Normal. It will prevent sound popping. aaaand done~!
Never mind. I'm planning something a little differentDragonSparta wrote:
1. Can you create a diff something in between "Tails" and "Knuckles"?
OkaysBobo wrote:
Charles445 wrote:
whoop foowhap
General
Kiai time should be consistent on all difficulties. Right now it's not.
DragonSparta, could you fix this before updating plz?
Thnx 4 the mod~!
LolSapphireGhost wrote:
Hi.
[General]
- Your slider border should be 0,0,0, not 255,255,255.
- Having breaks during kiai time is odd to me. Kiai time is supposed to highlight the sort of epic, awesome parts. So you probably wouldn't want to use it during a break.
- Keep consistent kiai between your (the uploader's) difficulties.
- You have some unsnapped inheriting sections, I don't have the specific ones but they should be fixed.
- For the future, I advise mapping with Distance Snap 1.0x to prevent little overlaps. It looks cool, really.
[Tails]
HP Drain -1
00:59:382 (1) - Start spinner one white tick later. Kays
02:46:573 (2,3) - *nazi* This could be centered.^
03:29:382 (1,2,1,2) - For this sort of blanket, you'll want to make a symmetrical arc that blankets the circle, then use Ctrl+Shift+R to rotate it however much, and then it will look a lot better. Try it out!Fun ^
[Knuckles]
HP Drain +1 or 2 +1
02:44:213 (3,4,1) - Perhaps it's just me, but this pattern seems a little confusing at this Approach Rate. Perhaps you could change it a bit. Move it to somewhere else
03:04:943 (5,6) - I don't particularly recall having any other notes placed under sliderends in this difficulty. Seeing how it's a bit difficult to read, I'd recommend changing the position of (6). Moved to 1
[Super Sonic]
03:02:415 (5) - The 1/8 repeats here seem a bit spammy, as they don't really seem to follow anything. So maybe you could just use 1/4 instead. Done
Good map!
OMGSapphireGhost wrote:
Hi. Hey~
[Bobo]
HP Drain/Overall Difficulty +1 Done~!
00:43:876 (1,1,1,1) - Three spinners isn't a very creative pattern. It's sort of tiring, though. I would map this some other way. Thanks, fixed~!
01:49:943 (1,1,1,1) - Here's the spinner thing again. Shazabam a few edits and it's 99 times better~!
02:46:909 (7) - This slider having more repeats than the others could be confusing? Maybe? Not much. I'm tired. Changed it a bit~!
03:21:460 (4) - Symmetry across the x-axis would be beautiful. Beautified~!
Good map! c:
Thanks for moddingklubek wrote:
hi
[Knuckles]
03:07:303 - add a circle? it will be the same like in this part 03:04:606~03:04:775 and sounds better imo Very well
[Bobo] Let Bobo decide
01:22:302 (6,1) - spacing?
[Super Sonic]
01:46:404 (6) - add new combo
01:46:741 (1) - remove new combo
Nah seems fine to me
yay! more sonic songs :3 very good map
star*
Thnx 4 the mod~klubek wrote:
hi :) Lolhey
[Bobo]
01:22:302 (6,1) - spacing? I dont see the problem... :o
Thanks for checking~pieguy1372 wrote:
no kds~ you srsly deserve it :3
Tails:
01:29:213 (5) - whistle on start
01:35:955 (1) - too far from (3)
03:15:730 (2) - too far from (1) and too close to (3)
03:17:584 (1) - it looks like you were going for a line here, so move it 1 level 3 grid left?
03:34:775 (1) - remove whistle?
Knuckles:
00:27:359 (1) - too close to (6)
00:28:370 (3) - clap on end
01:29:719 (1) - too close to (4)
01:55:168 (1) - make the start of this use normal hitsounds? it sounds odd with a soft whistle/sliderslide
02:27:191 (6) - too far from (5)
02:37:809 (1) - too far from (5)
Bobo:
00:27:359 (1) - jump seems huge for a [Hard], perhaps reduce it?
00:32:415 (1) - ^
00:35:112 (1) - ^
00:44:044 (2) - (nazi) http://osu.ppy.sh/ss/145691
00:46:740 (2) - ^
00:50:617 (5) - unfortunately, this is unrankable >.> you'll have to change it...
01:05:449 (1) - again this jump is large for a [Hard]...I'll stop pointing it out here, if you agree with me please go through the rest of the map and change all the big jumps
01:50:110 (2) - same
01:52:806 (2) - ^
02:47:584 (1) - a 1/4 jump in a hard? you should really change that, it's too hard for a [Hard] o.o
03:11:854 (1,2,3,4) - given what you did in previous parts, space these farther out?
03:19:943 (1,2,3,4) - this speed change seems a bit unnecessary, especially because you didn't do this in previous parts
Super Sonic:
00:40:000 (1,2) - perhaps remove finishes from ends?
00:59:045 (9) - part of this is offscreen
01:28:033 (8) - new combo
02:12:865 (10) - goes off the left edge of the playfield
pretty nice, better the last time I looked at it~
I like you. :)pieguy1372 wrote:
no kds~
Bobo:
00:27:359 (1) - jump seems huge for a [Hard], perhaps reduce it? Sure~!
00:32:415 (1) - ^^
00:35:112 (1) - ^^
00:44:044 (2) - (nazi) http://osu.ppy.sh/ss/145691 I dont see the problem. o.o soz...'
00:46:740 (2) - ^ D:
00:50:617 (5) - unfortunately, this is unrankable >.> you'll have to change it... Ohshi- fixed, lol. :P
01:05:449 (1) - again this jump is large for a [Hard]...I'll stop pointing it out here, if you agree with me please go through the rest of the map and change all the big jumps :? Looked at it~
01:50:110 (2) - same Whata you mean??? D:
01:52:806 (2) - ^
02:47:584 (1) - a 1/4 jump in a hard? you should really change that, it's too hard for a [Hard] o.o Fixed~
03:11:854 (1,2,3,4) - given what you did in previous parts, space these farther out? Hmm... ok~
03:19:943 (1,2,3,4) - this speed change seems a bit unnecessary, especially because you didn't do this in previous parts :cry: Lol, got rid of the speed up~
pretty nice, better the last time I looked at it~
you srsly deserve it :3I already got one from the last time I posted in here thanks anyway~
00:44:044 (2) - (nazi) http://osu.ppy.sh/ss/145691 I dont see the problem. o.o soz...'I suggested this because the slider you had was a bit uneven, and IMO the one in the screenshot looks a bit better... it's not much of a problem though
00:46:740 (2) - ^ D:
01:50:110 (2) - same Whata you mean??? D:For these two suggestions, they're the same as the ones in the quote box above this (just copy+paste+flip the same slider)
01:52:806 (2) - ^
Download: Crush 40 - What I'm Made Of (DragonSparta) [Bobo].osupieguy1372 wrote:
randomly browsing the forums and I came across this thread again o.o Lolhey~you srsly deserve it :3You really do :D Your mods are really detailed!
I already got one from the last time I posted in here :? thanks anyway~ TAKE IT! >:D00:44:044 (2) - (nazi) http://osu.ppy.sh/ss/145691 I dont see the problem. o.o soz...'Ah
00:46:740 (2) - ^ D:
I suggested this because the slider you had was a bit uneven, and IMO the one in the screenshot looks a bit better... it's not much of a problem though :? I dont see any difference between the two tbh D: sorry...01:50:110 (2) - same Whata you mean??? D:
01:52:806 (2) - ^
For these two suggestions, they're the same as the ones in the quote box above this (just copy+paste+flip the same slider) :? Had a play around and changed the shape of the sliders :D
__________________________________________________________Bobo wrote:
Hi there~!
Listen carefully, the edits are a bit confusing.
GO! PICKY MOD!
-General-
I'd remove Amy, Omega, Rouge and Eggman from the tags.
-Tails-
Why are the colours in this diff different from the others?
00:16:572 - Make this slider 2 ticks longer then add an extra repeat. Yes
00:22:640 - Add 2 repeats. ^
00:24:662 - Move this whole combo forward 4 ticks. ^
00:27:696 - Then make this slider 2 ticks longer and add one repeat. ^
00:33:426 - Add 2 repeats. No sry :/
00:38:145 - Shorten this slider by 4 ticks and add another repeat.
00:40:336 - Move this whole combo forward 2 ticks.
00:42:864 - Make this here two ticks longer and move it back 2 ticks.
00:43:370 - Delete this note.
00:52:808 - Make this slider look more sexy and add 2 repeats.
00:56:010 - Turn this into a 5 tick slider with one repeat.
01:03:595 - 2 ticks forward, 2 ticks longer.
01:23:314 - 2 ticks longer, one repeat.
01:30:730 - Add a note.
01:31:404 - 2 ticks longer.
01:37:303 - 4 ticks shorter.
01:38:651 - 2 ticks shorter.
01:58:876 - 2 ticks forward, 2 ticks longer.
02:01:572 - 2 ticks forward.
02:09:831 - 2 ticks forward.
02:15:898 - 2 ticks shorter.
02:17:246 - Pull this back to 02:16:572 and end it at 02:19:269.
02:25:336 - Back 4 ticks, 4 ticks longer.
02:26:685 - These patterns always confused me when I was a newbie, can you move the (6) so it isn't a back and forth pattern please? K
02:30:730 - 2 ticks longer.
02:31:235 - 2 ticks forward.
03:07:640 - Add a repeat.
03:25:336 - End kiai here.
Phew >.> That took a while... D;
1 diff down, 2 to go~
-Knuckles-
00:23:819 to 00:24:831 - Fill this little gap. Yep
00:53:482 to 00:54:325 - ^
00:56:179 to 00:56:853 - ^
01:23:988 to 01:24:831 - ^
Basically I want you to fill in any gaps like that.
01:33:932 - 2 ticks longer.
01:34:269 - Delete this note.
01:34:606 - 2 ticks longer, remove the whistle at the end.
01:49:100 - Delete (6) and (7) then add a note here. Why?
02:13:876 - http://osu.ppy.sh/ss/147299
02:27:190 - Delete this note.
02:46:235 - Add a repeat. Yep
02:47:584 - 2 ticks longer.
02:48:089 - Delete this note.
03:06:460 - New combo.
03:06:797 - Delete NC.
-Super Sonic-
00:48:932 - Go a little easier on the finish hitsounds in this combo.
00:51:291 - Delete the new combo.
00:54:325 - Straighten out (1), (2) and (3), these types of triplets can be a bitch.
00:55:168 - http://osu.ppy.sh/ss/147302
00:59:718 - DRAGONSPARTA WHY U NO USE JUMP POTENTIAL???
01:23:145 - Play around with the slider points so it doesnt overlap (3).
01:26:516 - Vertical flip.
01:54:999 - Go a little easier on the finish hitsounds in this combo.
01:57:359 - Delete NC.
02:08:145 - Ah! Ugly antijump! Fix it.
02:40:505 - Straighten (1), (2) and (3).
The whistles and triplets in the speed up zone do feel really spammy.
02:42:190 - ^
03:02:415 - Change the hitsound style to soft. Make this a 1/8 slider and make it repeat until 03:03:763. Now using many timing sections, make the volume of the slider slowly increase. Finish the slider with a finish. Copy the timing sections from the attatchment. Should look like this. http://osu.ppy.sh/ss/147310
03:04:100 - New combo.
Some Yes Some No here
Wow... Lol, there you go! \:D/
I think this diff is fine~Nyquill wrote:
Can't really find much to complain about, so no kds, just going to toss some suggestions your way.
[Knuckles]
01:05:786 (1) - Remove clap from middle of this slider. Clap in the middle of (2) instead. Yep
[Bobo]
00:35:112 (1) - You really should find a way to get this slider to be half a beat earlier.
Otherwise, Excellent diff. Let Bobo decide
[Super Sonic]
01:02:078 (1,2,3) - This sounds like it should be half a beat earlier. Move (1,2,3) half a beat earlier and have a note at 01:02:246?
03:09:157 (1,3) - Having whistles on these reverse sliders is just ear rape. How about having them only at the beginning of (1,3) and have one on (5)?
03:19:143 (1,3) - ^
Thnx for modding \:D/Nyquill wrote:
Can't really find much to complain about, so no kds,You're getting kuds whether you like it or not XD just going to toss some suggestions your way.
[Bobo]
00:35:112 (1) - You really should find a way to get this slider to be half a beat earlier. Don't see the issue ^^' Sorry
Otherwise, Excellent diff. It's not that good... ><
Don't sweat itBobo wrote:
EDIT 2: FFFF noticed an error, please redownload. Sorry... ><
Thnx 4 the mod~HellDawn wrote:
Bobo
More than three unique slider speeds are used in this diff so unrankable. Oh shi- thnx. I dont even use the 4th one.
01:52:301- object isnt snapped Umm... ok...
01:55:166- ^ They're stacks. D:
01:55:503- ^
01:55:671- ^proDS's diffs are pro, wouldn't say the same about mine.
HellDawn wrote:
Tails
01:03:426- spacing, because too farYep
01:24:325 - ^
02:25:336 (2,3,4,5,6)- spacing
02:01:067 (2,3,4)- spacing
01:04:437- spacing *-* K
Knuckles
00:19:775- clap ? Kays
00:21:123- ^
Bobo
More than three unique slider speeds are used in this diff so unrankable.
01:52:301- object isnt snapped
01:55:166- ^
01:55:503- ^
01:55:671- ^pro
Far as I know as long as you don't do stupid stuff, you can have more than 3 slider speed. (2x slider then 0.5x slider afterwards is stupid and would be unrankable)Bobo wrote:
HellDawn wrote:
Bobo
More than three unique slider speeds are used in this diff so unrankable. Oh shi- thnx. I dont even use the 4th one.
Thanks for modzmancusojuanmattos wrote:
Well my mod:
General:
Try to delete the breaks in the kiai time, add notes
Tails:
00:32:752 (5): New Combo
02:48:932 (spin): Maybe this spinner start on 02:48:763 and finish in 02:50:437 ^
Knuckles:
Circle size-1
To mantain consitance remove the break in 00:49:185 or add a break in 01:54:999 Yep
02:36:291(3): New combo np
I think that this sequence is very difficult knowing that is a normal difficulty
Bobo:
01:16:286: Remove this break is too short
02:50:617: Maybe a spinner sound good here and finish in 02:52:977
Super Sonic:
03:28:286: Remove this break it's really short and unnecesary Add notes
03:30:561(6): New Combo K
Really nice beatmap kudos star
Good Luck [/color]
Thanks for the mod but I wont make those changes, sorry... x.xmancusojuanmattos wrote:
Well my mod:
Bobo:
01:16:286: Remove this break is too short
02:50:617: Maybe a spinner sound good here and finish in 02:52:977