Taiko Mod:
Generel:81% Audio Volumen is a little bit less. It feels so sleepy because the drums are so quietly. 100% would be in this case maybe better?
Hit Circles:00:12:775(1,...,11) - I guess you have want to change the patterns everytime, so it's not this much monoton with kddkddkdd... right? But I think you should keep it with
kddkddkdd because, it dosen't fit to the music, so it confuse the players too. Or if you want to change the pattern I suggest you:
kddkddkd kd^ Same to similiar parts.
00:14:368(14) - This and similiar hit circles have a snapping problem. They need to be
snapped 1/300:14:150(13) - It's hard to say, but I think they are also
snapped 1/3 Try to play them in this way.
00:43:531(208) - This should be also a big don (D), because you done that also to the other similiar sounds. It plays also better in this way.
00:51:031(236) - ↑
00:53:039(248) - This should be also a big kat (K) ↑
00:54:312(x) - I know you mapped with the voice, but maybe ddd will fit better?
00:54:593(254) - This should be also a big kat (K) ↑↑
------------------- - I would suggest to do that with all similiar big hitcircle "issues".
00:55:642(257,...,265) - What do you think about deleting
hitcircle 257 or changing the whole patterns to:
If you change it, don't forget to change also the second similiar part.
01:07:906(337,...,345) - ddk ddk ddk is too monoton I think. How about:
ddk kkk ddd or
ddk ddd ddk? I like the ddk kkk ddd.
01:13:906(380,...,388) - ddk dxx ddd (x = deleted notes), it really fits better like that.
01:48:031(582) - D or K. I prefare K. Without it is little bit weird.
Well that's all. Hm, the Taiko diff. has some really interesting parts which are also cool.
But some patterns like the ddk has been choosen too often, so the map seams like to be a little bit messi.
Good lucky with the project, I hope I could help you some how.