SPOILER
General
Your current .mp3 has a bit rate of 320kbps. It should be under 256kbps, so lower the quality a bit
Is it necessary? I don't want impairing quality of mp3 file anymore. It was damaged already.
delayed
EDIT4 : modified
Why is the BPM 150.01? Just make it 150BPM
I believe this BPM is correct. I already contact with a modder who is good at timing, maybe he'll handle this more correctly.
delayed
EDIT2 : I modify its bpm and offset. just 0.01 bpm and 4ms, but I feel it is better than what it was. as a result, your opinion was right.
modfied
Your skin is AWESOME. Seriously, especially the spinner, and I usually hate spinners XD
The song is really cool too *_*
hahah
Easy
It kinda feels bordering on the easy+ side, but I thought this was really fun to play XD
00:30:441 (3 - 5) - Move one grid right
this suggestion is against its distance snap.
kept
00:51:040 (3) - I think it would sound better if you moved this to the previous white tick (00:50:840)
...well, I can't understand this. If your suggestion was 'make one note more at white tick' I can agree. but, this is little wierd. also, It has same beat with 00:47:840
kept
01:21:638 (3) - Move one grid left
I found out this slider was non-symmetrical. I just modify it.
modified
01:24:038 (3, 4) - Right one grid
modified
01:26:438 (1) - Same thing
01:29:238 (end of 2) - Move slightly closer to (1) of next combo?
I didn't follow your suggestion totaly, but I tried fix them all with effort. maybe fine now.
modified
01:45:636 (1) - Change whistle to finish?
kept
01:46:836 (end of 2) - Move down one grid
moved 2/3 grid down (....well, I'm so silly)
modified
01:49:636 (3) - Lol spacing. Move one grid right
oops
modified
01:52:036 (1) - Change to finish?
01:58:436 (1) - Same here
02:17:434 (3) - Again, move to previous white tick (02:17:234)
kept
02:33:633 (5) - New combo here (if you do, remove new combo on next note)
modified
Most of these are minor things, so really nice difficulty!
Normal
00:19:242 (1) - Change whistle to finish
Some really nice patterns going on here
01:10:439 (6) - Change to finish? If you do I suggest also changing the hitsounds on (4, 5)
kept
01:36:037 (5) - New combo
modified
01:52:036 (1) - Change hitsound to finish
01:58:436 (1) - Same thing
02:04:835 (1) - Add finish (I think it sounds good and it keeps it consistent with the part coming right after)
I just understand you have some discontent for sound of this map. maybe I should find sound modder to handle this. but now, I'm not sure about your suggetion. I'll consider about it carefully.
delayed
02:17:634 - Put a circle here?
kept
03:02:431 (5) - New combo
modified
I really like this as well ^_^
Hard
00:13:243 (2) - Move one grid right
this suggestion is against its distance snap. I can't move this with distance snap + grid snap. but I tried it without gird snap and make them(00:12:843 (1,2)) in symmetry. maybe now better than what it was.
modified
01:04:039 (1, 3) - Move left one grid
kept
01:08:039 (4 - 6) - Move one right
I move it witout gird snap, maybe find now.
modified
02:37:633 (3, 4) - Move (3) one grid right and (4) two. Also maybe start slanting them upward slightly so the end of (4) is closer to (1)?
this suggestion against its distance snap. I can not move them with distance snap.
kept
By the way, I watched Insane and Madness just for the heck of it, and the appears to be a lack of hitsounds throughout half of the song (like the beginning and in the middle). Is this intentional? O_o Also, lol at Insane having a higher max score than Madness
lack of hit sounds was intentional. in fact, I don't like hitsounds so much except clap. and 'insane has higer max score than Madness' was intentional too. (I was failed about this on my first ranked map, but they has very similar max score too) because Madness diff can not enjoyable with mouse. most of player use mouse, so I think, If Madness diff has much more max score than Insane, This is unfair.
ANYWAYS. Really awesome mapset (from what I can tell anyway, haha) so +1 star!
EDIT: I forgot to press the "Star this map!" button OTL
I appreciate.
Your current .mp3 has a bit rate of 320kbps. It should be under 256kbps, so lower the quality a bit
Is it necessary? I don't want impairing quality of mp3 file anymore. It was damaged already.
EDIT4 : modified
Why is the BPM 150.01? Just make it 150BPM
I believe this BPM is correct. I already contact with a modder who is good at timing, maybe he'll handle this more correctly.
EDIT2 : I modify its bpm and offset. just 0.01 bpm and 4ms, but I feel it is better than what it was. as a result, your opinion was right.
modfied
Your skin is AWESOME. Seriously, especially the spinner, and I usually hate spinners XD
The song is really cool too *_*
hahah
Easy
It kinda feels bordering on the easy+ side, but I thought this was really fun to play XD
00:30:441 (3 - 5) - Move one grid right
this suggestion is against its distance snap.
kept
00:51:040 (3) - I think it would sound better if you moved this to the previous white tick (00:50:840)
...well, I can't understand this. If your suggestion was 'make one note more at white tick' I can agree. but, this is little wierd. also, It has same beat with 00:47:840
kept
01:21:638 (3) - Move one grid left
I found out this slider was non-symmetrical. I just modify it.
modified
01:24:038 (3, 4) - Right one grid
modified
01:26:438 (1) - Same thing
01:29:238 (end of 2) - Move slightly closer to (1) of next combo?
I didn't follow your suggestion totaly, but I tried fix them all with effort. maybe fine now.
modified
01:45:636 (1) - Change whistle to finish?
kept
01:46:836 (end of 2) - Move down one grid
moved 2/3 grid down (....well, I'm so silly)
modified
01:49:636 (3) - Lol spacing. Move one grid right
oops
modified
01:52:036 (1) - Change to finish?
01:58:436 (1) - Same here
02:17:434 (3) - Again, move to previous white tick (02:17:234)
kept
02:33:633 (5) - New combo here (if you do, remove new combo on next note)
modified
Most of these are minor things, so really nice difficulty!
Normal
00:19:242 (1) - Change whistle to finish
Some really nice patterns going on here
01:10:439 (6) - Change to finish? If you do I suggest also changing the hitsounds on (4, 5)
kept
01:36:037 (5) - New combo
modified
01:52:036 (1) - Change hitsound to finish
01:58:436 (1) - Same thing
02:04:835 (1) - Add finish (I think it sounds good and it keeps it consistent with the part coming right after)
I just understand you have some discontent for sound of this map. maybe I should find sound modder to handle this. but now, I'm not sure about your suggetion. I'll consider about it carefully.
delayed
02:17:634 - Put a circle here?
kept
03:02:431 (5) - New combo
modified
I really like this as well ^_^
Hard
00:13:243 (2) - Move one grid right
this suggestion is against its distance snap. I can't move this with distance snap + grid snap. but I tried it without gird snap and make them(00:12:843 (1,2)) in symmetry. maybe now better than what it was.
modified
01:04:039 (1, 3) - Move left one grid
kept
01:08:039 (4 - 6) - Move one right
I move it witout gird snap, maybe find now.
modified
02:37:633 (3, 4) - Move (3) one grid right and (4) two. Also maybe start slanting them upward slightly so the end of (4) is closer to (1)?
this suggestion against its distance snap. I can not move them with distance snap.
kept
By the way, I watched Insane and Madness just for the heck of it, and the appears to be a lack of hitsounds throughout half of the song (like the beginning and in the middle). Is this intentional? O_o Also, lol at Insane having a higher max score than Madness
lack of hit sounds was intentional. in fact, I don't like hitsounds so much except clap. and 'insane has higer max score than Madness' was intentional too. (I was failed about this on my first ranked map, but they has very similar max score too) because Madness diff can not enjoyable with mouse. most of player use mouse, so I think, If Madness diff has much more max score than Insane, This is unfair.
ANYWAYS. Really awesome mapset (from what I can tell anyway, haha) so +1 star!
EDIT: I forgot to press the "Star this map!" button OTL
I appreciate.
I'm very thank you, EvianBubble.
EDIT : hitsounds of [I] and [M] were modified
EDIT2 : BPM and Offset was modified. 150.01 BPM, 44 MS -> 150 BPM, 40 MS. note resnapping and slider recalcultating was complete, and I checked all parts of the mapset and remade some parts manually.
EDIT3 :
01:46:836 (end of 2) - Move down one gridwithout gird snap, 1 gird is 8x8. so, 2/3 gird down is impossible. I mistooks. just understand 'moved it slightly'
moved 2/3 grid down (....well, I'm so silly)
modified
EDIT4 : My mp3 file was recompressed. actually, There was no different :P