this isnt gonna get ranked because of the 240 diff (unless he removes it), but ill still support the movement
03:31:659 (2,3) - i would recommend converting these circles into 2 tick kick sliders, and then move them back 2 ticks. it matches the aspect of the song more. here is an example. https://osu.ppy.sh/ss/14936294/294c
01:23:846 (4) - make this slider a little bit longer and 01:23:013 (2) - make this slider just a regular hit circle (there is no down beat that matches the end of the slider)
01:25:409 (4,5) - i would make these 2 sliders regular sliders instead of repeating kicks, it matches better with the song
00:34:011 (5,6) - this looks really unnatural, fix the stack. i would recommend putting the hitcircle on the slider end
01:25:940 (6) - make this a new combo and 01:26:081 (1) - get rid of the new combo for this one
01:16:282 (1) - get rid of the new combo on this hitcircle and 01:16:623 (2) - make this hitcircle a new combo
01:08:611 (1,2) - the spacing between these 2 sliders doesnt really match the intensity of this song, would match with the song if you spaced these 2 apart.
01:37:896 (1,1,1,1) - the sliders i selected should make it so you replace the slider with 2 hit circles matching the beat, making the map more of an AR0 feel.
03:26:375 - maybe you could make these a bit closer? it is impossible for any human to move that fast to hit every circle. i know its for 4 people but definitely not rankable/lovable or in any way passable for 1 person only.