mapped by YukiZura-
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This beatmap wasn't updated since 5 December 2019 so it was graveyarded...
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00:03:239 (1) - you can map the syllable of 'gel' here since it's too strong to ignore. consider ending the slider on 00:03:569 - where the vocal is

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ok

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Marked as resolved by YukiZura-

00:03:239 (1,2,3) - improve blanket of these stuff?

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ok lol

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Marked as resolved by YukiZura-

00:04:558 (4,1) - i think ctrl G this will be better here

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urm gonna leave it be cuz on downbeat doesnt have any sound to click on :)

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Marked as resolved by YukiZura-

00:06:371 - 00:09:008 - fix the sliders

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ok then lol

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Marked as resolved by YukiZura-

00:06:371 (2,1,2,3,4,1) - unsnapped slider ends. just change to sv back to .8x

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yeah didnt realise this , fixed

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Marked as resolved by YukiZura-

suggest change 00:07:195 - to a circle and add a 1/2 slider at 00:07:360 -

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yeah but seems like the 1/2 slider doesnt fit cuz its too little to notice

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Marked as resolved by YukiZura-

00:07:690 - change a 1/1 slider and change 00:08:184 - to circle will be better here

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i want to make it a bit intense for the next is the ultimate jumps xD

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Marked as resolved by YukiZura-

00:09:008 (1,2) - you could have the vocals clicked on the slider cause im not sure what you're emphasizing with the slider. you can just ctrl+g

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yeah you're right but starting there i follow the bg music that lead to the jumps

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Marked as resolved by YukiZura-

uhh i'd agree here, there isn't really any sound on 00:09:002 - which would warrant anything clickable.

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Reopened by Kibbleru

I agree with kibb. I think either you delete 00:09:002 (1) or apply agatsu's suggestion to fix this.

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okay

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Marked as resolved by YukiZura-

00:09:502 (3,4) - suggest to change to 1/2 slider for vocal emphasis

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focusing on instruments

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Marked as resolved by YukiZura-

00:09:825 (4,5,6,1,2,3,4,5,6,7,8,9,10) - this is pretty much the hardest pattern of the map (has both the longest consecutive jump pattern and longest active 1/4 rhythm on top of large spacing).

The intro climaxes here but it's still not the most intense part of the song, should be nerfed.

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00:12:470 (3) - there isn't really a clear attack on the sound here and just a slur making a circle not really appropriate for it imo. consider making a 1/2 slider on 00:12:305 (2,3) -

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i think its alright , it got really slow sound thats why i dont bother to space it and place it near the prev circle , it make sense i guess

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Marked as resolved by YukiZura-

00:13:947 (5) maybe make this a short slider to match the trumpet sound so it won't feel empty

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Marked as resolved by takehirotei

sorry click wrong

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Reopened by takehirotei

i keep mine cuz i want to emphasis mainly on the trumpet

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Marked as resolved by YukiZura-

00:14:613 (2) - you could emphasize this note more since there's a snare and it's much stronger than 00:14:778 (3) - imo. i suggest increasing the spacing on (1) while lowering the spacing on (3)

like this: https://osu.ppy.sh/ss/12323210

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sure

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Marked as resolved by YukiZura-

00:15:602 (2,3) - spacing should increase, for snare

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i think thats spaced enough xD

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Marked as resolved by YukiZura-

00:17:662 (5,6) - missing clap

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added

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Marked as resolved by YukiZura-

00:17:910 (7,1) - spacing can be increase a bit here for emphasis snare on 00:18:569 (4) - , or maybe you can increase the spacing of 00:18:239 (3,4) -

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probably but just wanna be save with 3/4 sliders on non kiai part xD

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Marked as resolved by YukiZura-

00:18:074 (1,2) - here there currently aren't any hitsounds making it feel like you're clicking to nothing since hitnormals aren't strong enough to give good feedback to the player. please consider adding something like whistles

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00:23:349 (1,2) - same here, add whistles

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01:24:008 (1,2) - same, whistles

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fixed

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Marked as resolved by YukiZura-

00:23:514 (3) - slider head missing soft-finish

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added

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Marked as resolved by YukiZura-

00:33:404 (4,5) - Spacing can be decreased a bit here to give more emphasis on the sax 00:33:569 (5,6,1) - maybe make 00:33:239 (3,4,5) - the same spacing.

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sure

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Marked as resolved by YukiZura-

00:37:690 (1) - this isn't part of the sax sounds but is patterned in the same way as them, and also vocals could be supported to differentiate from the sax. consider making it two circles

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im gonna keep it instrument , it follow drum sound there

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Marked as resolved by YukiZura-

00:41:811 (1) - here could benefit from more emphasis since it has a strong finish sound. i suggest increasing the spacing like this: https://osu.ppy.sh/ss/12323258

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alright

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Marked as resolved by YukiZura-

00:43:294 (1,2) - as you could probably hear; 00:43:294 (1) - has a tight sound to it making a circle appropriate for it while 00:43:624 (2) - has a held, lazy sound suggesting that maybe a circle is not very appropriate since there is all these held sounds not being mapped reflectively imo.

please consider making (2) a slider to portray to held sax better like this: https://osu.ppy.sh/ss/12323284

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yeah thats a good idea but i like having it a circle there to cover just strong beat with one tap and stop for a while and continue back xD , urm i might consider this :)

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Marked as resolved by YukiZura-

00:45:932 (2) - i think to can extend this to 3/4 since it fit better imo

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nah , i want to emphasis the next slider , i think its fine xd

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Marked as resolved by YukiZura-

00:48:486 - add note here, skipped sound

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lol tbh its the sound is not even that noticeable

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Marked as resolved by YukiZura-

00:49:393 (6) - there is a vocal being skipped which could lead to poor emphasis of the explosive finish sound on 00:49:723 (1) - imo since the attack is very subtle as they hold the slider. also the 3/4 sound isn't as strong as the 1/2 vocal but it's currently being emphasized

consider ending the slider on 00:49:558 -

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how about i spaced the slider , that should fix the emphasis prob , i think xD

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Marked as resolved by YukiZura-

00:53:844 (2,3,4) - ctrl G here will fit more, for emphasis the drum also

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following vocal on this part

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Marked as resolved by YukiZura-

00:57:140 (1,2) - spacing is really overkill imo since there hasn't been anything like this in the map so far. i suggest reducing the spacing maybe like this: https://osu.ppy.sh/ss/12323307

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reduced a bit

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Marked as resolved by YukiZura-

00:58:129 (2,3) - spacing here can decrease a bit imo, for making contrast of 00:57:635 (1,2) -

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check further if you gonna change this

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urm ok , reduce just a bit

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Marked as resolved by YukiZura-

01:01:591 (5) - missing nc?

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added

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Marked as resolved by YukiZura-

01:04:063 (1,2) - swap ncs since new phrase starts on 01:04:393 -

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did

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Marked as resolved by YukiZura-

01:06:289 (4) - could need more audible feedback here from hitsounds since it feels like you're clicking to nothing imo. consider adding a whistle

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ok

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Marked as resolved by YukiZura-

01:11:975 - sound here is not too strong, so i not suggest using high spacing at 01:11:481 (3,4) -

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but it strong tho xD

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Marked as resolved by YukiZura-

01:13:624 (2,3,4,5) - improve blanket?

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lol ok

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Marked as resolved by YukiZura-

01:16:254 (2,3) - right now the vocals here feel very disconnected since it feels similar to 01:16:090 (1,2) - which don't have vocals on the first note. So stacking 01:16:254 (2,3) - would make the vocals feel connected and fit the song much better.

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fixed

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Marked as resolved by YukiZura-

01:17:580 (1) - missing finish+clap like you did on 01:17:910 (2) - which is the same basically

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yeah added

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Marked as resolved by YukiZura-

01:18:232 (1) - there's no sound on the blue tick, shouldn't be a kickslider - or add a clap on sliderend like the other two diffs
01:18:562 (3) - has one on the blue tick after tho but isn't a slider

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01:19:880 (5,1) - I would make the spacing here bigger so that it is similar to 01:25:155 (6,1) - and doesn't cause any unwanted combo breaks.

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i made it a bit bigger ^^

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Marked as resolved by YukiZura-

01:28:624 (4,5) - this isn't really a good way to reflect the drums imo since drums are passive on 01:28:871 - and 01:29:118 - but is as strong as the actively clicked drums. consider making a rhythm like this: https://osu.ppy.sh/ss/12323352

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nice , applied

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Marked as resolved by YukiZura-

01:30:272 (7,8) - increase the spacing here since both sound are strong

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to follow up the last part i did

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Marked as resolved by YukiZura-

01:31:426 (3) - missing clap+whistle on tail like you did on 01:31:096 (2) - 's tail

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fixed

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Marked as resolved by YukiZura-

01:31:749 (4,1) - tbh I think you should switch nc because people may see that new combo and think because there is such a big spacing here that it is a 1/1 gap and not a 1/2.

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well i agree , instead of switching i think better if i just remove the nc soo yeah , removed

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Marked as resolved by YukiZura-

01:32:003 (1) - there are no active sounds where the spinner ends so it should end on 01:34:558 -

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urm i want the spinner end to cover the last drum sound , i guess its fine

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Marked as resolved by YukiZura-
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