mapped by Azzedd
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This beatmap wasn't updated since 11 August 2022 so it was graveyarded...
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00:02:130 (2) - Doing Ctrl+H would improve flow with the previous slider imo

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rework this part

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Marked as resolved by Azzedd

00:02:727 - There's a high pitch sound here that you could use to make it part of the stream since it's considerably more prominent that the current rhythm you're following to
Rhythm would be like this http://prntscr.com/nf0wmz (the marked slider would be on 00:02:876 - )

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You kinda did something similar here 00:05:115 - so I don't see why would you keep your rhythm on the section I marked

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i remapped the first part

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Marked as resolved by Azzedd

00:19:667 - Silencing the sliderend could give a greater emphasis to 00:19:742 -

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why not

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Marked as resolved by Azzedd

00:23:324 (3) - stack with 00:23:175 (2) - could be a good idea to show the reference with these sounds 00:25:563 (1,2) - 00:27:951 (1,2) -

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yes

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Marked as resolved by Azzedd

00:25:115 (5) - The pattern is fine, but this specific last slider is not situated in a decresive intensity as all the other sliders, in fact, this slider is pretty much similar to 00:23:921 (1) - . But since it's too far I believe it would work a lot better to literally replace that one with 00:24:220 (2) - so it'd look like this http://prntscr.com/nf0yls. It'd have more sense imo

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00:26:906 (3,4,5) - This three sliders are also part of a different group than 00:26:309 (1,2) - imo, so you could do ctrl+H to them to emphasize that difference

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i dont like too much variation for calm parts, especially since the differences in the pitches are not so important

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Marked as resolved by Azzedd

00:35:861 (1,2,3,4,5) - Compared to these patterns ( 00:20:637 (3,4,5,6) - 00:23:921 (1,2,3,4,5) - 00:26:309 (1,2,3,4,5) - ), the one ( 00:35:861 (1,2,3,4,5) - ) doesn't evolve in a growing way. Maybe ctrl g 00:36:458 (3,4,5) - one by one to show this.

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fixed in other way

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Marked as resolved by Azzedd

00:46:906 (1,1,2,1) - rhythm here seems to be off, mostly on the beginning because the "triple" that you're trying to follow with 00:46:906 (1,1,2,1) - doesn't feel like it's really a triple, the slight sound on 00:46:943 - is almost imaginary compared to the triples on the other sliders.

This might not be the best possible one, but you would as well like to try this http://prntscr.com/nf0znx

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i'd change for something else but i like the overmapping here it gives a cool look for gameplay and not so ambiguous i think

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Marked as resolved by Azzedd

00:48:996 - having turn here seems better since youre focusing the main instrument in prio overall and in this section, also to be consistant with 01:48:697 -.

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fixed

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Marked as resolved by Azzedd

00:51:234 (4) - This one feels really missplaced, it doesn't work well with the current flow of the pattern. I'm sure that it'd work better as a back-and-forth with 00:50:936 (2) - (overlapped, of course) instead, then you could adjust 00:51:384 (1,2,3,4) - a bit so it doesn't feel too odd

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reworkd this pattern

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Marked as resolved by Azzedd

00:51:328 (1,2,3,4) - j'trouve ça dommage que tu skip les 1/8, rien que faire un sliderstream 1/8 garde la meme playability mais gagne en représentation je trouve

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pareil pour ceux qui suivent et encore plus pour 00:53:119 (1,2,3,4,5,6,7,8) - vu que tu garde le même rythme pour deux choses differentes

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j'ai complétement remap la partie et 01:51:029 - celle la aussi

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Marked as resolved by Azzedd

00:54:518 - You're missing a nice opportunity to use three sliders insteead of two and follow the actual main sound that you ignore on 00:54:518 (3,4) -

If you don't do that then at least move 00:54:667 (5) - a bit to adjust it to the stream

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rework this part too

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Marked as resolved by Azzedd

00:57:205 (1) - missed hitsound, needs more bang

02:39:891 (1) - this too

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02:39:891 (1) - this one too, fixed

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Marked as resolved by Azzedd

01:08:548 (3) - Overlap seems a bit messy, moving it a bit closer to the slider wont hurt anyone

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same would apply for the following ones

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i think it's ok

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Marked as resolved by Azzedd

02:04:817 (1,2,3,4) - A lot of pattern uses the semi stack which makes them very characteristics but not on the one the 02:04:817 (1,2,3,4) - ... This la has provided a feeling of isolation a little. I propose to move 02: 05: 264 (4) - to the right using the spacing between the circle and the sliderhead 02: 04: 817 (1,1) - here.

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i forgot to fix it lol

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Marked as resolved by Azzedd

02:23:846 (10) - You should slightly overlap circles like this. People might feel they're one single circle or get confused with it (also it would be a blast for hidden players XD) and it also looks better with a slight overlap imo

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rework that part too

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Marked as resolved by Azzedd

02:32:502 (4,5,6) - consider not overlapping these to avoid potential notelocking?

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i move a bit 02:32:502 (4) - to have less overlapping with 02:32:577 (5,6) -

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Marked as resolved by Azzedd

02:40:787 (2) - Haviing a linear flow doesn't seem to have any sense considering the last curve of your slider was heading up, maybe you could move this a bit down to have a better flow

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fixed

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Marked as resolved by Azzedd

03:33:473 (1,2,3,4) - increase a bit these 5 notes spacing to represent this drum. 0.7 spacing might be cool imo

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i dont map drums here but melody and it doesn't change compared the beginning of the stream

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Marked as resolved by Azzedd

03:37:895 (1) - imo ce serait + cool si tu le mettais en 1/8 reverse et 03:38:343 (2) - en 1/16 plutot que de garder exactement la même chose que le reste sans variation

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yep

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Marked as resolved by Azzedd
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i dont think it's necessary and can distrub the player compared conventional 1/8

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Marked as resolved by Azzedd
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