00:04:510 (1,2,3,4,5) - the first circle is too close from the previous slider considering he has the same sound as any other circle in this pattern. I think ctrl g both 00:04:510 (1,4) - and 00:04:659 (2,3) - will fit better and you still keep the star pattern
00:07:644 (1,2,3,1,2,3,1,2,3) - I think the movement will be smoother and more comfortable if you reverse 00:07:942 (1,2,3) - and 00:08:241 (1,2,3) - in the timeline
00:08:390 (3,1,1) - I think these could use a bit more emphasis through spacing because you have strong emphasis on these 00:07:644 (1,1,1) - that got low pitch sounds but then you have higher pitch sounds 00:08:390 (3,1,1) - here but with less spacing between them.
00:09:435 (2) - nc here but not 00:09:733 (1,1,1) - First NC will start the stream and I think other NCs every 4 object are unnecessary because sounds get lower gradually, not suddenly every 4 objects
00:20:479 (1,2,3,4,1) - I might be overthinking but if you ctrl j these objetcs, this sound 00:20:778 (1) - feels more of a downbeat and therefore gets more emphasis, very subjective point
00:27:345 (1,2) - would space these more because 00:27:494 (2) - has a strong snare on it where on this one 00:22:121 (1,2) - , 00:22:271 (2) - has a quiet whistle sound, adding some constrast between them would be cool
00:31:226 (1,2,3,4,5) - Would look more structured if the visual spacing between these was even
00:40:479 (4,5,6) - I think you should ma more closely to the melody here, since you map closely to it before at 00:38:539 (1,2,3,4,1,2,3) -
00:40:778 (5) - this slider would be better be as 2 circles imo because of the background noises, could add some justified variation in this 1/1 rhythm chain
00:41:524 (1,2) - Should swap NC's over here to represent the different rhythm gaps more properly
00:43:166 (3,4,1,2,3) - The spacing in this pattern doesn't fit much here imo because 00:43:763 (2) - is way louder than 00:43:912 (3) - yet it has more spacing. Moreover the current pattern doesn't look that good because the overlaps are not consistent. You could try something like https://osu.ppy.sh/ss/12089987 starting here 00:43:017 -
00:44:957 (4,5,6,7,1) - flows weird considering the previous slider angle, you should try to ctrl j h this one, and adapt the following triangle
03:09:584 (3,4,5,6,1) - same about weird flow, you should have something which begins in the same direction as the previous jump
00:48:987 (2) - this sound would have more emphasis if you place it in the opposite direction of the previous triple, spacing is fine, you could just have a cursor motion which emphasizes more this sound with a sharp angle
Compared with others, 00:48:987 (2,3,4) - angle may be too wide, you keep small angle movement in most time, so this sudden wide angle is not good for flow. How about stacking 00:48:987 (2) - with 00:49:659 (2,3) - ? And you'd better adjust 00:48:390 (1,2,3,4,1) - their placement to get a more reasonable spacing.
00:49:733 (3,4) - Spacing looks really high here all the sudden, i dont think the note here is intense enough for this
00:56:599 (1,1) - Same as #617356 , I think 00:56:599 (1,1,2,3) - 00:57:196 (4,1,2,3) - 00:57:793 (4,1,2,3) - 00:58:390 (4,1,2,3) - 00:58:987 (4,1,2,3) - should be grouped in the same combo.
00:57:793 (1,2) - Isn't this spacing kind of unjustified? A really sudden increase with not much base to go on on a slow part.
00:59:584 (1) - Minor, but moving this down a bit will allign the curve of the slider more nicely with this circle 00:59:484 (4) - https://i.imgur.com/E3nX3sY.png
02:17:196 (6) - 02:17:793 (4) - same, move to left and right lol
01:01:972 (5,7,1) - with the circles you placed on them, the emphasis on these sounds is completely absorbed, cause it feels like these 01:02:171 (6,8) - are important rather than 01:01:972 (5,7,1) -
i don't think i properly put a diffently spacing on 01:01:972 (5,7,1) - to show the emphasis while keeping my rhythm
01:02:470 (7,1) - Another minor thing, but why is the spacing on this note smaller than these 01:01:674 (1,2,3,4,5,6) - ? May have been by accident, but since its a stronger note in the music i dont think it fits
01:03:166 (3) - Should NC here and then 01:03:465 (6) - here to show the difference. Plus it doesn't look as messy when keeping it as a combo group on a 1/3 section of the song.
01:03:763 (1) - this is not emphasized and it kinda sounds similar to sounds like 00:58:987 (4) - but even stronger which get some emphasis through spacing, and this one doesn't
Moreover you shouldn't blanket this slider because it forces the player to have an unnatural cursor motion on this pattern
01:06:151 (1) - 01:08:539 (1) - Kinda similar, it sure visually looks good to have them at the center of the circle but doesn't fit well their strong beats
this not realy the same for 00:58:987 (4) - i could do it because it's realy easy to play with 00:58:688 (1,2,3) - semi overlaped but for 01:03:465 (1,2,3) - i can't do it hardly sacrificing a little emphasis to keep the gameplay fine same for 01:06:151 (1) -
01:10:778 (4,1) - The spacing from this buzz slider is really big compared to what you usually do and might cause sliderbreaks. Space less?
01:18:688 (1) - Changing it to 2 circles to keep consistent with 01:16:300 (1,2) - will be better imo. The music is really intense in this section, you can use more circles to emphasize them, it's the top diff, after all.
01:32:046 (4) - This note in the stream doesnt fit, there's no note under it like 01:31:823 (1,2,3) - 01:32:121 (5,6,7,8) - . you can turn 01:31:972 (3) - into a kickslider and that would work
i agree to turn into a kickslider for 01:31:972 (3) - 01:34:360 (3) - because they got finish sound but not for 01:36:822 (4,6) - because they have nothing in particular
01:45:405 (6) - nc sounds fitting here, more hold rhythmc compared to before and its a strong note
01:49:882 (1,2,3) - Spacing is way too low for these high pitch sounds, it's less spaced than most of the kiai's jumps yet they are stronger than every one of them
02:16:151 (4,6) - overlap would look a lot nicer if you seperate the circle from the slider head / tail https://i.imgur.com/BAeBQvO.png
agree for 02:16:151 (4,6) - but for 03:39:584 (3,4,5) - i prefer keep my version to keep a good reading because isn't the same case with the first if we compared the gaps
02:18:390 (8) - nc here instead? on a white tick + the ascending notes start here so it makes more sense
02:19:136 (2,3,4,5,6,7) - The rhythm sounds like these would work better as doubles/jumps rather than triples, the nptes on the blue ticks like 02:19:211 - are really hard to hear in the music.
02:20:927 (1,2,3,4,5,6,1) - The melody sounds that you follow with this stream are strong except for the beat at 02:21:151 - Theres hardly any sound there and giving it equal emphasis as others kills the emphasis that the beats with the strong melody sounds get
02:24:957 (1,2,3,4,1,2,3,4,1,2,3,4) - I think stream turns are unjustified here, this turn 02:24:658 (6) - is very intuitive due to the strong sound but other turns at 02:24:957 (1,1,1) - have really sharp turn angle (almost 180°) which would mean there's a strong change in the pitch of the background noise or a strong beginning sound on 02:24:957 (1,1,1) - but I don't think there is any of this here
for this part 02:24:957 - 02:25:853 - we clearly hear a varation at 02:24:957 - 02:25:256 - 02:25:256 - 02:25:853 - it seemed logical to express them this way to show these variations while keeping a low spacing and movement to not be inconsistent with the different other parts more intense that deserves more movement
#667183 02:27:494 (1,2,3,4,5,6) - 02:30:330 (4,5,6,7) - you can handle these with lower volume whistles if you want but same problem as in the hard
02:37:345 (5) - I think flipping the slider like this https://i.imgur.com/KtmZOIG.jpg would be nicer to play (the slider direction fits the direction their cursor is going) plus provides nicer playfeild usage
02:38:688 (5) - Would be nicer if this ended 1/6 earlier so its easier to jump to the stream from it
02:41:077 (1) - Woah, this should be simplified to 1/8, this is going to be very hard to acc and play. There's only 18 ms in between each reverse arrow, which isn't suitable for the od your using, which allows for ~30 ms for a 300 https://i.imgur.com/9M7Ub1k.png
02:43:465 (1) - This also makes a huge overlap with the hp bar, Move it down or change slider shape or something
02:43:465 (1) - Also the slider end has a unique snare-ish sound, Should definitely Hitsound it
03:09:584 (3,4,5,6,1,2,3,4) - I htink you should focus more on the melody here agian, you map to the melody very closely beforehand 03:07:793 (3,4,5,6,7,8,1,2) - but you stop doing that completely for some reason :(
03:11:524 (1,3) - !!! BLANKET MOD WARNING !!! you should blanket these to add more structure to this pattern 03:11:524 (1,2,3,4) -
03:16:748 (4,5,6,7) - I can't get why you make 03:16:748 (4,5,6) - 90° and 03:17:047 (6,7) - large spacing, as these sounds are quite similar. Would rather make 03:16:748 (4,5,6,7) - a triangle pattern.
03:16:897 (5,6,7) - the pitch with theses three sounds are progressive so i make a progressive spacing; 03:16:748 (4) - this one is less intense so i prefered make a less spacing and 03:16:748 (4,5,6,7) - make already a triangle patern
03:20:330 (4,5,6) - using a reverse slider here instead would transition really nicely from this slider rhythm 03:19:882 (1,2,3) - + the hold rhythm would fit the melody
03:28:688 (2,3,1) - The current spacing and angle need player do a big circle movement to click 03:28:688 (2,3,1) - after they play 03:28:390 (2,3,1) - . Compared with 02:01:226 (2,3,1,2,3,1) - , 03:28:390 (2,3,1,2,3,1) - isn't good enough.
You can try to rotate anticlockwise 03:28:688 (2,3,1) - to get a better spacing and flow.
03:44:062 (1) - You should move this down by like 16 pixels so it properly circles the astronaut
Here's what it looks like in testplay mode now: https://i.imgur.com/GFeaG21.jpg
After moving it down 16 pixels https://i.imgur.com/9sTL0ph.png