mapped by Kukkai
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ranked
This beatmap was ranked on 18 February 2025!
nominated by Deif and Mniam
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youmu's section (11:27:364) caught me so off guard with the spike LOL i think the hyperchains need to be nerfed because as it stands that whole opening stream is harder than anything before or after the section

only part that compares are the chains in yuyuko's final spell section (17:16:587) which i also think are really rough, im just more fine with them since this is just a really intense song and fits for the climax of the game

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they can still probably be chains just. reduce the spacing or something

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its a bit spiky but i dont think it needs to be nerfed tbh.
on a different note, id buff ar to 9.4-9.6, would feel better imo

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it was purposefully lowered to ar9.3 which works just well and doesn't tire your eyes as much for 22min gameplay

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9.3 is fine

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Hyperchains (which is like... 2 in a row) don't really make this problematic in my opinion. They are very simple and evenly spaced so it works just fine.

Both sections though use a lot of antiflow (stairs/wiggles seemingly), which might cause a strain. Although It's not constant and after 1 or 2 wiggle movement comes something easier (more flowy 1/4) to not exhaust the player too much.

IMO fine but would be cool to gather more opinions

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Hyperchains thing look fine for me
for me before that Hyperchains it more harder

yea i need more opinions

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i dont quite know what you mean by hyperchains. I cant find any with my definiton of it. Mniam asked me to check and i think its probably fine. The part is pretty hard and spikey but not that different from other parts imo.

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thats multiple people saying it's fine, so i'll consider my opinion to be the minority one

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Marked as resolved by Bunnrei

nc wall:
02:14:104 (3) - can add nc before spinner if you care
02:44:359 (1) - can remove
03:03:082 (1) - can remove
03:16:274 (1,8) - swap nc, so it's as usual
04:00:386 (1) - can remove
04:16:824 (1) - can remove
05:51:699 (1,5) - swap nc to have plate cleared just on hyper
07:18:458 (1,2) - 07:19:274 (1,2) - swap nc those 2 to stick to the 6-note organizing
07:36:440 (1) - can remove
07:46:236 (1) - can remove
08:12:766 (5) - can remove
08:25:623 (1) - can remove
08:40:061 (1) - 08:41:599 (1) - 08:43:138 (1) - can remove
08:44:484 (1,2) - swap
08:52:368 (1) - 08:53:907 (1) - 08:55:445 (1) - can remove
08:56:022 (3) - add nc
08:56:792 (1,2) - swap nc
09:01:214 (4,1) - swap nc
09:38:521 (1) - 09:41:598 (1) - 09:50:830 (1) - can remove
10:10:615 (1) - 10:11:856 (1) - 10:15:166 (1) - 10:17:235 (1) - 10:18:890 (1) - can remove
10:41:856 (1) - 10:48:477 (1) - 10:50:132 (1) - 10:51:787 (1) - can remove
10:55:718 (6,1) - swap nc
11:15:580 (4,1) - 11:20:546 (4,1) - 11:22:201 (4,1) - swap nc
11:46:525 (5,1) - swap nc
11:47:105 (4) - add nc
11:50:202 (6) - add nc
12:17:686 (1) - 12:18:847 (1) - 12:21:557 (1) - remove nc
12:31:234 (1,3) - swap nc
12:34:912 (7) - can add nc
12:36:267 (10,1) - 12:37:815 (9,1) - swap nc
12:42:460 (6,1) - swap nc
12:48:654 (11,1) - swap nc
12:51:751 (6,1) - swap nc
12:54:847 (8,1) - swap nc
13:01:041 (10,1) - swap nc
13:02:396 (1,2) - swap and 13:02:783 (1) - remove
13:24:322 (5) - can add nc
14:04:136 (6) - 14:07:213 (4) - can add nc
14:10:867 (5,1) - swap nc then 14:11:636 (1,2) - swap nc then 14:12:213 (1) - remove nc
14:13:392 (1) - remove nc
14:34:763 (1) - you could change this into different notes (i.e. two 1/4 double sliders) so you can nc on 14:34:956
14:44:187 (3,1) - swap nc
14:49:187 (1) - remove nc
15:05:724 (4) - add nc
15:53:638 (9,17) - add nc
16:06:610 (9) - add nc
16:14:614 (1,2) - swap 16:15:008 (1) - remove
16:16:193 (1,2) - swap 16:16:587 (1) - remove
16:17:969 (4,1) - 16:18:758 (5,1) - swap nc
18:31:851 (1) - 18:33:389 (1) - 18:36:466 (1) - 18:38:197 (1) - 18:39:543 (1) - 18:41:274 (1) - remove nc
18:42:235 (1) - can remove
18:44:927 (1) - 18:46:465 (1) - remove nc
19:21:850 (7) - add nc 19:23:388 (1) - remove
19:50:955 (4) - add nc
19:56:352 (4,1) - swap nc
19:57:541 (1) - 19:59:004 (1) - 20:00:468 (1) - 20:01:931 (1) - remove nc
20:10:712 (1) - 20:12:175 (1) - 20:13:638 (1) - 20:15:102 (1) - 20:16:382 (1) - 20:17:846 (1) - remove nc
20:42:907 (1) - 20:50:406 (1) - remove
21:00:102 (4,1) - 21:01:016 (4,1) - 21:01:565 (3,1) - swap nc
21:03:394 (5) - add nc
21:07:419 (1) - can remove
21:10:345 (1) - remove
21:11:809 (4,1) - swap nc
21:13:272 (4,1) - swap nc
21:23:516 (4,1) - swap nc
21:24:980 (4,1) - swap nc
21:28:821 (4,1) - swap nc
21:30:834 (1) - can remove
21:41:443 (4) - add nc
21:56:077 (5) - add nc
21:57:541 (6) - add nc

04:24:230 (1) - 09:54:684 (1) - 16:07:826 (1) - 18:18:774 (1) - can remove bcs break
otherwise (if you prefer)
06:54:816 (13) - 13:06:460 (3) - 13:42:929 (7) - 17:41:851 (5) - 19:33:395 (5) - add bcs break

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fixed all
thank you 🙏

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Marked as resolved by Kukkai

sorry if i made it hard to read

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it's okay
i spam click and Q xd

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16:13:430 - 16:26:061 - In this section, I'd personally tone down the hyperdash density, as well as the amount of antiflow movement. While it's true that there are rather notable higher piano notes, the music isn't that intense imo

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i remap here owob

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Marked as resolved by Kukkai

AR9.3 should be more than enough with the current density / BPM. Anything higher than that would probably make the player's vision more tired than it should be for the whole marathon.

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okay

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Marked as resolved by Kukkai

19:09:158 - 19:21:081 - The hitsounds on this section feel a bit low compared to the rather high synth sounds. Could you try raising the volume here?

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add to 70% volume

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Marked as resolved by Kukkai

Irrelevant uninherited lines, please delete:
09:05:445 (1) -
14:52:648 (1) -
20:45:102 (1) -

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ok

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Marked as resolved by Kukkai
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