mapped by Tuffiii
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This beatmap wasn't updated since 13 February 2025 so it was graveyarded...
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00:17:289 (2) - could start at 00:17:181, same concept as #4735937

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ye

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Marked as resolved by Tuffiii

00:27:560 (1,2,3) - could turn this into 1/2 + circle for building up more

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I will keep it as it is to map the 1/4

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Marked as resolved by Tuffiii

00:36:641 (1,2,3) - this is quite confusing and actively maps sounds that arent really important at all, i'd make this two sliders with the second one starting at 00:37:289, which falls on a cymbal anyway

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true

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Marked as resolved by Tuffiii

Currently still way too hard; 00:36:316 (4,5,6) - Dont map kicksliders in hards at that bpm its way too hard and not a commond concept on low diffs, just make it a repeating slider remove the 2 circles

00:36:641 (1,2,1,2) - Those sliders firstly have different snaps which confuses players and secondly could be simplified more to play easier

00:36:641 (1,2) - Could be replaced with 3/2 sliders to avoid the weird snaps and simplify the rhythm here. The very long chain is kinda straining currently

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Reopened by Sprixx

02:46:696 (2,3,4) - same for this too, needs to be more simplified

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yes

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Marked as resolved by Tuffiii

01:20:100 (3,4,5) - I think starting the slider at 01:20:100 - till 01:20:344 - would fit better since you can then make 01:20:425 - active for the strong sound

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yes

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Marked as resolved by Tuffiii

01:20:749 - 01:24:803 - this part could do with a spacing buff since the song here is more intense than the previous part

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yes

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Marked as resolved by Tuffiii

01:23:344 (1,2) - idk making this whole build up end in a 1/2 reverse feels kinda underwhelming to me 1/2 + 2 stacked circles would fit better imo

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yes

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Marked as resolved by Tuffiii

01:27:560 (3,4,5,6) - 01:37:938 (3,4,5,6) - while i do get that the piano scale goes up, i feel like this might be too hard to react to, maybe just make 01:27:560 (3) a double reverse slider

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yes!

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Marked as resolved by Tuffiii

01:37:938 (3,4,5,6) - this is way to hard for a hard diff, remove the kickslider and make it same as 01:26:911 (1,2,3,4,5) -

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yes

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Marked as resolved by Tuffiii

01:56:262 (6,7,8,9) - since song is quite calm here i dont think you need to map this so active, following vocals would be better

This would work a lot bettter imo

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yes

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Marked as resolved by Tuffiii

01:57:884 (3) - delete this maybe to emphasise vocals here more?

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yes

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Marked as resolved by Tuffiii

02:01:127 (5,6) - since song is calm and you follow vocals could turn this into 1/1 for held vocal

same for 01:49:938 (2,3) - 01:50:749 (5,6) - 02:00:316 (2,3) - etc..

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i think the concept is cool and the song is intense enough to keep it

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Marked as resolved by Tuffiii

02:04:857 (1,2,3,4,5,1,2,3) - placing sliderheads at red ticks here is kinda counterintuitive and hard to read, i'd suggest making 02:04:857 - 02:06:073 four double reverse sliders, or a quint and three double reverse sliders, especially since the red ticks arent emphasising anything since the piano is just playing a scale upwards here

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yues

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Marked as resolved by Tuffiii

02:25:695 (1) - feels better if it just ends at 02:28:208 imo, 02:27:884 isnt a very important note in the melody anyway

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ye

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Marked as resolved by Tuffiii

02:46:587 (2,3,4) - this is quite hard to read (similarly to #4735992), i'd move this to start at 02:46:695 and extend 02:46:208 (1) to the red tick

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ye

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Marked as resolved by Tuffiii

02:47:668 (1,2,3,4,5,6) - this might a bit hard to tap for a hard diff, could just be two 1/4 double reverse sliders, or a quint and a 1/4 double reverse slider

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yes

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Marked as resolved by Tuffiii

02:48:965 - put a circle here (or move start of break to here)?

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yes!

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Marked as resolved by Tuffiii

03:27:235 (2) - maybe move down and right a little bit for visuals

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yes

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Marked as resolved by Tuffiii
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