mapped by Lucius Aika
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last updated
This beatmap wasn't updated since 14 January 2025 so it was graveyarded...
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00:00:638 (1) - could replace with two circles maybe jump or stack

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Marked as resolved by Abyssgard

y

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opPs

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Reopened by Abyssgard

I changed the first one but I can't change the other one because I did slider on every sections of the songs like here 00:53:906 (3,4) - and 00:58:589 (3,4) -

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Marked as resolved by Lucius Aika

but it is important to know that you need to emphasize vocal if it's the most prominent instrument in the song

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I mean yeah but I've seen maps getting ranked with the same way so I gave it a try, if this will be a problem on the ranking section of this map I'll remap them

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you're not getting bns in its current state i'm sorry

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this is fine keep it

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What sorry my bad

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00:03:857 (4) - this pattern doesn't emphasize vocals. It could be replaced by a circle on 00:03:857 - + move the 1/1 slider to 00:04:003 -

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00:24:930 (4) - replace with circle + 1/2 slider

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I mapped it that way and I gave empasize with spacing because I didnt map it as 1/2

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ok if you say so

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Marked as resolved by Abyssgard

00:08:686 (1) - finish

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done

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Marked as resolved by Lucius Aika

00:10:296 (3,1) - nerf for visual spacing

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00:10:589 (2,3) - should be spaced less than 00:10:296 since vocals are going down in pitch

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yeah I like your idea but music is intense etc. so I'll leave it that way and maybe wait for a BN if they want to change it

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Marked as resolved by Lucius Aika

00:16:003 (1,2,3) - piano intensity is going up here so should be spaced bigger than 00:16:442 (4,1,2,3) -

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I dont agree with that :(

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its just my idea (bns could reopen this post to agree with me so)

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Marked as resolved by Abyssgard

I actually changed them

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00:18:491 (2,3,4,1,2,3) - this pattern doesn't look pleasing on the eye and i think it's also pain to play. should change these

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its actually playable and fun to hit

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k

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Marked as resolved by Abyssgard

00:28:442 (5) - i hear 1/4 here should map active or w/ kicksliders

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you are right ! fixed it I think

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Marked as resolved by Lucius Aika

00:28:442 (1,2,3,4) - is the inconsistent spacing intentionally?

It goes from 0.75x -> 0.55x and then 0.45x. Maybe do smth like this: Either just 0.5x or going from 0.65x -> 0.55x -> 0.45x -> 0.35x

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I'm confused, what do you mean I didnt understand the whole thing xD

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it seems to be unintentionally inconsistent xd

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i mean if it was your plan then just close it, i just noticed it

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usually it looks like this

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oh should I map them closer to each other?

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it's up to you ^^ would just look better imo

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I did it ^^

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Marked as resolved by Lucius Aika

00:44:979 (1,4) - visual overlap <<

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fixed them

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Marked as resolved by Lucius Aika


00:46:589 (2,3) - should do like this

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made the blanket look better

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Marked as resolved by Lucius Aika

00:51:564 (1,2) - could nerf SV here by a bit

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its already 0.72x SV I dont think that needs any nerf

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k

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Marked as resolved by Abyssgard

same as I said before #4549410

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k

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Marked as resolved by Abyssgard
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#4549410 I answered

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k

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Marked as resolved by Abyssgard

00:55:516 (1) - missing hitnormal on tail

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wdym here?

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hitsounds

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wanted to take a look and help to the meaning, but hearing what did you mention they looks perfect.

00:55:662 "there's any sound on the tail" looks like there's any impèortant sound for covering this, any vocal, any instrument, only a 1/1 break before the 00:55:808

00:57:711 here i don't understand cause there already is a s-hc

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Like it’s just consistency imo

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Marked as resolved by Abyssgard

01:10:278 (1,2,3,4) - kick sliders here and really unnecessary. However, if you wanna use them place 01:10:571 (3) close and 01:10:717 (4) further for correct emphasis
ex:

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changed the whole thing

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Marked as resolved by Lucius Aika

01:11:888 (1,2) - spacing seems underwhelming here

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01:09:693 (1,2,3,4) - seems cramped

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yeah I spaced them out a little bit, also about the next one i dont know how to map it so I mapped smth playable tbh and left it that way

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Marked as resolved by Lucius Aika

01:14:376 (1) - could map this differently

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I mapped it that way because there is nothing important there and also its a non kiai section so I nerfed it

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w

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Marked as resolved by Abyssgard

01:17:888 (1,2,3,1,2,3,1) - could make this triangle jumps like the beginning to keep consistent

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I dont know about this tbh, I'll leave it open and ask around

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changed it

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Marked as resolved by Lucius Aika

01:19:644 (1,2,3,1,2,3,4,5) - this angle is really really awkward, CTRL J this plays 10x more comfortable

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you are right ! changed it

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Marked as resolved by Lucius Aika

01:26:229 (1,2,3) - buff these, peak of the song but jumps getting smaller sad

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I buffed them

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Marked as resolved by Lucius Aika

01:27:107 (1) - players could get slow slidered here could put spinner (or increase sv)

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I changed both slider shape and sv

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Marked as resolved by Lucius Aika
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