mapped by Kurboh
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This beatmap wasn't updated since 7 August 2024 so it was graveyarded...
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00:12:144 (2,3) - might wanna move (3) up to be in line with (2)

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Yeah, it’s a tiny bit off

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Marked as resolved by Digitalfear117

00:13:467 (1) - could just extend this slider into 00:13:909 - which you should remove a circle on 00:13:909

i think there's no noticeable sound on 00:13:688 - which i think there's no reason you mapped this by a passive rhythm, just like what you did on 00:12:584 (3) - which has similar sound

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I'm following the chime to the red tick, and then emphasizing the piano key on the small white tick. I don't think I agree with this change

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Marked as resolved by Digitalfear117

00:16:556 (1) - if a normal is the lowest difficulty, i believe you should have 2 beats of rest before the next object after a spinner, i think you should just remove the spinner here to give the new players some rest

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I agree, let’s remove the spinner

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Marked as resolved by Digitalfear117

00:17:879 - pretty sure you should map this similar like u did on 00:31:996 (1,2,3)

by doing the same rhythm as 00:31:996 (1,2,3) - i believe you could also emphasize both the drum at 00:17:879 - and vocals at 00:18:541 - and 00:18:761

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I was mapping the breathe at 00:31:997 (1) - which does not exist at 00:18:541 (1) -

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Marked as resolved by Digitalfear117

00:24:055 (1) - remove NC

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00:49:424 (4) - could NC this

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00:50:526 (1) - remove NC

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00:57:144 (1) - remove NC

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absolutely agree on these! :D

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Marked as resolved by Digitalfear117

00:34:643 (6) - move this circle into 00:34:423 - instead to follow the vocal, rhythm idea pretty similar like you did on 00:27:364 (5) - which u also skipped 00:27:585 - this

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I hear what you are saying, but this just sounds bad to me at 34:423, 00:34:644 (6) - is too important to make passive either, I tried doing a slider from 00:34:423 to 00:34:643 and still didn't like it.

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Marked as resolved by Digitalfear117

00:36:850 (2,3) - move (3) up to be in line with (2)

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Sure

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Marked as resolved by Digitalfear117

00:52:059 (4,5) - could adjust the body of 00:52:941 (5) - so the tail isn't so close to the tail of 00:52:059 (4) - here, helping to avoid misreading shenanigans

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yeah I agree

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Marked as resolved by Digitalfear117

00:54:056 (2,3) - might wanna move up (3) to be in line with 4's tail

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Sure

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Marked as resolved by Digitalfear117

00:58:026 (3) - if you meant for this to be symmetrical it seems a little off, the tail is slightly shorter than the head, though i understand you used the 2009 editor and DS constraint so yea XD

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There was no intention at being symmetrical

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Marked as resolved by Digitalfear117

What the hell was I talking about, digital read time stamps challenge. Made it symmetrical

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Hell yeah! xD

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01:02:880 (1,2) - maybe move (1) little to the right to be in line with (2)

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Sure

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Marked as resolved by Digitalfear117

01:28:467 (1) - spinner i think may sound better if you end it in 01:30:342 (the blue tick) to be in line with the bell sound

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EDIT: NVM the sound is actually in between the white and blue tick so if you wanna line it up perfectly, its possible using 1/16 beat snap

EDIT:2 01:30:287 this timestamp precisely

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Yeah it is at 1:30:287, not the blue tick at 342.

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Marked as resolved by Digitalfear117
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