mapped by Mochi -
submitted
ranked
This beatmap was ranked on 17 March 2024!
nominated by kfc nugget and Dapulezatos
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00:07:589 (1,2) - Expected a movement here for the emphasis. I slipped at my first playthrough because of the vocal starting from this point.

Similar: 01:09:887 (1,2) -

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01:01:717 (1,2) - Something like this is acceptable though

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I made it horizontal

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Marked as resolved by Ririmu

00:13:206 (3,1) - I would make it flowy, really mean to start begin with antiflow triplet

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02:04:526 (3,1) - this one is the wort, especially when (1) -> (2) has weird movement

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should be better now

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Marked as resolved by Ririmu

00:13:845 - Weirdge that you follow vocal mainly, but you didn't map this with triplet.

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adjusted to triplets, also for 01:07:972 (2) & 02:05:164 (2)

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Marked as resolved by Ririmu

00:36:185 (1,2) - I would make it walk, considering how much dashes there are right now it'd better for salad players I think

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okay walk

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Marked as resolved by Ririmu

01:23:036 (4,1) - Flows quite a bit broken. Move (1) into the left side of (4) so the flows can continue smoothly.

Similar: 02:01:972 (1,2) -, 02:24:313 (4,1) -

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I think this should be fine to keep things like this, it's just the way of mapper putting a standstill movement after some of the dashes, like 00:10:526 (4,1,2) - 00:11:419 (4,1,2) - 00:28:781 (4,1,2) and many more

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NC'd

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01:46:653 (1,2,3,1,2,3) - hitsounds? idk if it needs same for other after break

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added hitsound

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Marked as resolved by Ririmu

02:36:185 (5,6,7) - It flows too annoying, please change flow of (6) -> (7)

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made it horizontal

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Marked as resolved by Ririmu
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