mapped by CWKey
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This beatmap wasn't updated since 21 December 2024 so it was graveyarded...
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00:17:909 (1,2,3,4,5,6,7) - maybe have these jumps start off small, then increase the spacing from [7] to [8]? would make more sense since the kick is there

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forgot resolve,

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Marked as resolved by CWKey

00:25:840 (1,2,3,4,1) - I would personally shrink these notes toward the sliderhead so it looks more like a clean evenly spaced triangle https://i2.paste.pics/Q5WOQ.png

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Sure!

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Marked as resolved by JustABeginner

maybe make 00:26:702 (3) - the same circle shapes as 00:26:875 (1,2,3,4) - ? theyre repsenting the same wub sounds so yeah

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I was thinking about it too the other day but I forgor to change it. lmfao
Will resolve once I able to change it.

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.

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Marked as resolved by JustABeginner

00:26:875 (1,2,3,4) - lil wubs mapped here but ignored 00:28:082 (2,3,4,5,1,2) ??? for consistency map wubs possibly

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Wubby.

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Marked as resolved by JustABeginner

00:28:599 (1,2,1) - slider covers two drum kicks while circles cover kick and a less significant sound. maybe ctrl g this pattern

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Noted.

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Man, forgot to resolve.

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Marked as resolved by JustABeginner

00:30:754 (2) - delete this note? you've got symmetry here with 00:30:668 (1,2,4,5) - but [4] and [5] both represent kicks while [2] has nothing on it so it's more fillery. could also increase spacing on [1] here since there's a loud electrosnare here as well

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Hmm... the 2 has actually the lead sound so that's why I put it there, not only to have a filler.
Now delete the note feels like empty around there so I made 00:30:693 (1) - into a 1/4 slider instead. c:

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Marked as resolved by JustABeginner

00:32:047 (2) - the wub here is much different from 00:31:702 (1) - so having them be the same slidershape is a bit misleading. might wanna make this some other shape to differentiate

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I'm sure it's fine. The pitch of the wubs are at around the same pitch. I made 00:32:072 (2) - a bit larger than its previous due to the addition of snare.

What makes 01:50:348 (1,2) - different is to fit with the wubby section after that - and to give a halt before proceeding with the fast-paced sliders.

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Marked as resolved by JustABeginner

00:35:495 (1,2,1,2,1,2,1,1,2,3,1) - the drum pattern here is in groups of 3 (i.e. 123 123 123) but you've mapped this in cutbursts of 2 00:35:495 (1,2,1,2,1,2,1) - which is very odd considering the hitsounding here as well. might wanna make this more focused on the kicks since the synth here is barely audible until the last group of 3

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this happens again at 01:54:116 (1,2,3,4,1,2,3,4,5) -

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Fixed.

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Marked as resolved by JustABeginner

00:39:461 (1) - considering 00:39:978 (1) - is representing a wub sound with a kick on it while this slider has no kick on it (and should be relatively silent) i think it would be better to make this a different shape / decrease the SV altogether, since rn it looks like the same type of sound is being represented with both of these. would also be more impactful transitioning from the sudden stop here

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True, even though 00:39:486 (1) - doesn't have the kick compared to 00:40:003 (1) - , but I do say the wub sound does help visualise it. Besides, I do start to make it impactful in 00:39:486 (1) - since the silent part is actually at 00:39:141 (1) - , and then following 00:40:003 (1) - to give a nice flow.

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Marked as resolved by JustABeginner

00:41:185 (2) - might want to decerase SV on this slider draamtically so that it lines up with the low SV of 00:41:875 (1) - so the buildup of fanning sliders here is more effective

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and to be consistent 01:59:806 (2) - this as well

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Got it.

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Marked as resolved by JustABeginner

imo 01:41:357 (1,2,3,4) - should have larger spacing thaN 01:41:702 (1,2,3,4) - cus pitch difference

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donezies

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Marked as resolved by CWKey

considering the fact 01:42:564 (2,3) - has been done before with 2 sliders e.g. 00:23:771 (2,1) - , and that the slider here 01:42:737 (3) - conflicts with 01:43:082 (3,4) - representing synths, maybe make 01:42:564 (2,3) - just a single slider again?

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01:42:589 (2,3) - and 00:23:796 (2,1) - are two different beats playing.
In 01:42:589 (2,3) - The kick + wubs at 01:42:589 (2) - and snare at 01:42:762 (3) - . I do want to prioritise the snare instead of making it as an sliderend.
Why do I made 00:23:796 (2,1) - as such is because 00:23:796 (2) - snare at 1/4 to be consistent with 00:24:314 (3) - and 00:23:969 (1) - its sliderend doesn't have any kick or snare prioritisation.

And 01:42:762 (3) - may be the odd compared to 01:43:107 (3,4) -, but added 01:42:934 (1,2) - and combo coloured at 01:42:934 (1) - . That way, would see the 01:42:762 (3,3,4) - triangle pattern.

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Marked as resolved by JustABeginner

01:52:392 (2) - this slider just feels a bit unnecessary tbh

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I don't see the reason why it is not needed.
If I were to remove it, it feels like something's missing from there or incomplete when listening carefully to the wub sound. Sure I can just extend the previous sliders but the pitch from that part you pointed out is really low compared to the previous one.

I remain unchanged for this one.

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Marked as resolved by JustABeginner

01:52:909 (2) - still iffy abt this reverse one also

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Looks fine. Acts an endpoint in between the wub part and the new section.

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Marked as resolved by JustABeginner

01:55:495 (1) - i think it suits better for this to not be a partt of the stream since the melody actualyl starts at 01:55:582 -

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Done.

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Marked as resolved by JustABeginner

02:03:426 (1,1,1) - while these funny cube sliders are cool because idk geometry dash, the intensity here is going way down with the sparse kicks on 1/3 ticks here. imo it would make more sense to have a very low SV 2/3 reverse slider to compliment the high SV of 02:02:564 (1,3) - here instead. that way 02:04:116 (1) - would be much more impactful since it's also very high SV

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For me, I do say 02:03:451 (1) - is the most impactful among the sliders you've mentioned. I don't think I don't intend to make 02:02:589 (1,3) - high SV, just so-so to follow the rhythm section from 02:01:383 to 02:03:279. At 02:03:337 (1) - is where things started to change to break the cycle like such. The last slider 02:04:141 (1) - I made it lower than the 3 wubs is because thinking of a mid section between the 2nd kiai and the calm part. Instead, I "Ctrl" + "G" 02:04:141 (1) - to emphasise the spacing between 02:03:911 (1) - and 02:04:141 (1) - because I do agree a bit with the impactful part.

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Marked as resolved by JustABeginner

02:28:599 (2) - might wanna cut off the slider at 02:31:702 cuz it ends kinda randomly in its current state

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ends at the end of the low synth-y sound ?

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Marked as resolved by CWKey

yeah. or map all the synths. but having a break between each section of leads is alright aswell. (imo mapping all the synths is more fun)

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I think it's fine as is with the sliders just on the prominent sounds

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02:48:254 instead of putting a break here how about adding a spinner from 02:44:202 onwards to this point? removes some break time that's probably needed for the 5 minute mark and also doesnt leave weird empty silence at 02:46:875 where the buildup is very clearly audible

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done id

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Marked as resolved by CWKey

02:53:771 (1) - isn't really consistent with
02:55:151 (4,5,6,7) - i would pick either a slider or the circles but not both

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idk the drum rhythm speeds up and I didn't want to leave the drums undermapped but I was very iffy about the inconsistency so I'll leave this open and come back to it too

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02:55:151 (4,5,6,7) - make the pattern contrast to ur sharp jump so it represents the melody better

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switched it out for a small wider angle jump leading into tight jumps but still might wanna check it so not gonna resolve yet

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actually i agree with wonton here though my thoughts are fully addressed in the general mod i posted

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adjusted this whole section accordingly with ixs wallmod so gonna close this one

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Marked as resolved by CWKey

03:16:875 (5) - repeating slider reps nothing??? maybe make a 1 beat long slider instead

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Made it to 03:16:875 (1) - Circle and 03:17:047 (2) - 1/2 sliders (Following exactly like this pattern 03:17:392 (3,4) - ) Although, I believe there's going to be like different beats but same pattern kinda discussion here so I leave it open for now.

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i think it plays better like how you suggested. up to u ultimately though

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Alright. 👍

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Marked as resolved by JustABeginner

03:23:082 (2) - would say change this just bc the shape feels really out of place but im being very nit-picky

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Yeah, change it to 2 hitcircles.

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Marked as resolved by JustABeginner

Update: Changed to a straight slider instead. But your point about weird shape still stands out.

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03:23:426 (4,5) - maybe expand these out a bit more since these can represent the synth here better as large jumps in contrast to 03:23:082 (2,3) -

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True true, although I decide to change a bit here. 👍

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Marked as resolved by JustABeginner
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Prefer 2 kicks on 2 hitcircles and snare on a slider.
Although, if I were to understand the suggestion here, is it that: 03:31:702 (4) - slider | 03:32:047 (5) - circle | 03:32:047 (6) - circle ?

Open it for now as to wait for the reply.

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i was trying to rep the lead by putting the slider on 4 and keeping all the rest of the drums the same. but if you strictly want to rep drums here then what you have is fine

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Yeah, I think I prefer to rep the drums. Besides, I already rep the lead with 03:31:358 (3) - so I made 03:32:047 (6) - slider too.

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Marked as resolved by JustABeginner

03:32:967 (1,1,1,1) - change to rhythm choice over at 03:32:507 (1,1,1) for consistency

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Fixed it.

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Marked as resolved by JustABeginner

03:46:013 (7) - maybe stretch this to a 1 beat slider to rep the reverb of the ting sound?

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Marked as resolved by WontonSauce

@justabeginner idk if he meant to close this early or if you saw it

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Reopened by CWKey

At first I thought he understands why I put it as 1/2 sliders instead of 1/1 slider. And the reason I add 1/2 sliders is to match the slider end with the kick sound.

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Marked as resolved by JustABeginner

04:30:323 (3) - sliderend falls on nothing. either map just the drums by replacing 3 with a circle or map the lead aswell for the whole section where the drums drop out

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same as before, ends on faint pitch change as slider ends and I deliberately left out the 3 circles to give the key change in the dropper stronger emphasis, leaving open tho bc subject to change i suppose

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yeah i see that but even with the slider muted i could barely hear what u were mapping to. if u think its aight then its probably fine but i think completely cutting out the no drum section or mapping the leads are much stronger representations than what u currently have

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Marked as resolved by WontonSauce

accidental resolve

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Reopened by WontonSauce

goofball

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(replying to the original mod) this is fine

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resolving because i hate yellow

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Marked as resolved by CWKey

05:18:772 (3,1) - ctrl+G the rhythms here? follows the synth thing in the background much better imo

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Yeah, it looks better.

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Marked as resolved by JustABeginner
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