mapped by Simple-
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This beatmap was ranked on 9 September 2023!
nominated by Cris- and Smoke
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gap between 00:04:727 (3,1) - could be potentially misread as 1/2, as 00:02:185 (4,6) is in 1/2, could do something like https://imgur.com/a/jZhiamc instead, as the spacing and how 00:05:236 (2) - perfectly overlaps with 00:04:219 (2) - should indicate that its 1/1 instead of 1/2

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looks fine to me, new combo signifies a rhythm change so it should play fine.

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Marked as resolved by Simple-

00:13:573 (1,2,3,4,5) - 00:18:997 (1,2,3,4,5) - i'm inclined to believe that the jump patterns a bit too much for such a slow section, could nerf a bit

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nerfed it a bit

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.

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Marked as resolved by Simple-

00:14:251 (5,1) - Would emphasize this more with a higher spacing than 00:13:064 (4,1,2,3,4,5) -, the cymbal feels a bit underwhelming rn in terms of spacing

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Also, stuff like 00:15:268 (3,4) - 00:12:556 (3,4) - don't really get any interesting emphasis cus the spacing is super low and the flow doesn't change much

I'd encourage you to pay more attention to the intenser parts of this sections and try to add more emphasis on these, cus right now the whole section feels super flat regarding flow/spacing

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okay hopefully the spacing and flow its much better now

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Marked as resolved by Simple-

00:16:285 (5,6,7) - you seemed to follow the flutes at the start of the section up until this point, so why not this also?

could change 00:16:285 (5,6) - into 2x 1/2 sliders and have 00:16:963 (7) - as actives to emphasize the drums more.

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cool ty

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Marked as resolved by Simple-

Current patterning doesn't sound that good tbh... would change 00:16:285 (1) --> 2 circles so the strojng instrument at 00:16:454 - gets a better emphasis than as now

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Reopened by Cris-

sure changed to 2 circles

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Marked as resolved by Simple-

00:19:336 (3,4,5) - would be cool to see some contrast for this piano sound since you already did this similar pattern for 00:13:573 (1,2,3,4,5) -

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ty

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Marked as resolved by Simple-

00:21:369 (3,4) - can be spaced more? 00:21:539 - have strong snare sound which is good for emphasis.

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00:22:047 (1,2,3) - tbh there's no reason to have a large spacing here because drum sound is descending.

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basically just reversed the spacing between the two

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Marked as resolved by Simple-

00:21:592 (5) - Could probably just remove this one cus the drumroll sounds more like 1/8. Tho if you really want the circle there, adding a drum sample would do the job

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sure

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Marked as resolved by Simple-

00:24:081 (5) - perhaps do the same thing as what you did here 00:02:217 (4,5,6) - ? since currently shows no sign of following anything or am i missing something?

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sure sure

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Marked as resolved by Simple-

00:24:727 (6,7) - spacing feels really overdone for a calm section and pretty jarring tbh, I would nerf it a bit to be similar to other 1/1 spacing in this section such as 00:26:083 (3,1) - 00:29:473 (5,6) - 00:30:829 (1,2) - etc

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sure

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Marked as resolved by Simple-

00:33:234 (4,1,2,3) - spacing feels to low for the amount of intensity the song offers, could consider spacing it a little more

something like this should do the trick

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ty

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Marked as resolved by Simple-

00:34:759 (5,1,2,3,4,5) - Current rhythm usage feels rly forced when the most prominent thing is vocals, could probably go with something like

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00:40:183 (5,1) - Ctrl+g here works better for the same reason

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sure

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Marked as resolved by Simple-

00:35:490 - maybe a 5% here? sections kinda low but the sliderends super loud somehow

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Reopened by Cris-

00:38:541 - 00:50:744 - same thing as above (?

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sure

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Marked as resolved by Simple-

00:50:183 (3,4) - (4) deserves something more interesting regarding flow/spacing so the snare would be better highlighted

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00:52:217 (4,5) - 00:51:708 (2,3) - 00:52:895 (6,7) - Same thing, the whole section feels super random in spacing terms without emphasizing much, cus not even the flow is that impactful, it looks more like a hard diff than a insane

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01:04:759 (1,2) - Pitch is way too intense on (2) not to have a bigger impact, it's indeed pretty much the same as 01:04:420 (4,2,3,4) - so it doesn't feel like you're tapping an important sound at all...

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these should all be better now

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Marked as resolved by Simple-

00:51:878 (3) - perhaps keep the continuous flow w/ ctrl + g?

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sure sure

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Marked as resolved by Simple-

00:53:880 (1,2) - Jump is kinda too overdone imo, would do something like 00:54:388 (2,3) -

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01:05:066 (2,3) - Also unrelated but could just stack these so the cymbal gets more emphasis

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sure yeah np first jump should look better

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Marked as resolved by Simple-

00:53:912 - maybe raise up the sv here to 0,90x? the intensity raise up a lil bit than previous section. the current sv didnt represent the cymbal and guitar intensity well

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01:07:471 - ^ but this one raise up to 1,15x or 1,20x

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sure

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Marked as resolved by Simple-

01:00:522 (1,2,3,4) - probably just me being picky but this doesn't really emphasis well with the flow you have for the entire kiai.
i'm assuming what you were wanting to do was this type of flow similar to what you did on 01:11:369 (1,2,3) - although, it would be better for you to do smth like this.

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01:01:539 (4) - also could make this a bit more active to support the drums more.

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Marked as resolved by Crysisters

oops

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Reopened by Crysisters

agree with crysisters here, the current pattern still feels undermap since its easy to play or catch by player even though the vocal here quite intense here

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changed it a bit

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Marked as resolved by Simple-

01:01:539 (4) - convert this into 2 circle for emphasis the vocal and also for better progression towards 01:01:878 (1,2,3) - 1/2 slider seems a lil bit undermap here

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should be fixed now

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Marked as resolved by Simple-

01:05:098 - too strong to map this part with slidertail. Have strong drum+finish+vocal,,, no reason to express it weakly. I highly suggest to add something clickable.

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sure

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Marked as resolved by Simple-

01:07:471 (1,2,3,4,5,6,7) - if you didnt raise up the sv like i suggested, perhaps try to buff the jump here since you tried to emphasize the percussion sounds here especially on cymbal. the current pattern seems pretty weak for representing the intensity of the music.

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I already changed sv but thanks for the suggestion.

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Marked as resolved by Simple-

01:07:948 (2,3,4) - emphasis feels really awkward here since the song is quite intense but grouping is cramped, I suggest opening it up a bit or at least making flow less back and forth to give similar effect, perhaps like this? https://osu.ppy.sh/ss/18760774/d194

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sure i'll change to your example

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Marked as resolved by Simple-

01:09:303 (6,7) - really subjective but imo could rotate (7) by about 20 degrees to make flow into it feel more natural

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sure np

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Marked as resolved by Simple-

01:12:047 (3,4,5,6) - Should do some more spacing variations like you at 01:01:200 (3,4,5,1) -, which works way better for variation/emphasis

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sure

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Marked as resolved by Simple-

01:12:354 (4,5,6,1) - Vocal emphasis kinda dies here, perhaps doing something like 01:01:507 (4,5,1,2,3,4,5,6,7,8) ? it feels super odd not to follow 01:12:693 - 01:13:032 - these held vocals like you did at 01:02:015 (3,4,5,6)

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01:18:117 - also dont wanna continue spamming timeline but this shouldnt be whistle lol

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sure @Centrak_ look into this hs issue

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I recheck again on my hs diff but it already have whistle on this section.
I think it maybe mapping tool issue ? i will tell to mapper to add again !

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ahhhhhhhhhhhhhh

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Marked as resolved by Simple-

01:26:454 (1) - slient the spinner's tail pls

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sure

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Marked as resolved by Simple-
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