mapped by K a y o k o
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This beatmap was ranked on 21 June 2024!
nominated by Asagi Mutsuki and what the hell
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00:23:458 & 00:26:201 - personally think the vocal could be mapped. Since you follow the vocal and instrument in 00:27:916 (71) ~ 00:33:401 (96) -, only missing notes for vocal here (00:23:458 & 00:26:201) will make me feel a little bit weird.

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don't think it's necessary cuz:

  1. 00:22:430 ~ 00:27:573 - can be considered a different section compared to 00:27:916 ~ 00:30:316
  2. 00:27:916 ~ 00:30:316 - maps not only the vocals but also the instrumentals, and since the density is more than 00:22:430 ~ 00:27:573 - I think it's suitable to improvise this part by combining vocals and instru into mapping it.
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Marked as resolved by K a y o k o

00:27:921 - this has too little rest times the first rest time is 00:33:406 here after 26 notes without 1/1 break

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00:30:321 - removed this note

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Marked as resolved by K a y o k o

00:29:116 00:30:401 00:30:487 - I'll suggest nerfing this section a bit by removing these notes, the difficulty gap between futsuu and muzu is a bit large imo
Also currently the patterns in 00:27:916 ~ 00:33:401 are continuous, but the continuous vocal starts on 00:30:658, so I think removing these would be nice for song representation too

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i can agree with 00:30:401 00:30:487 - removing but 00:29:116 - is ignoring sucha big kick i feel like having it staying

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Marked as resolved by K a y o k o

00:29:973 - pretty minor suggestion but maybe change this from k k ddd to k kkk d? the violin sounds much uhh "rushed" at 00:29:973 so having the 1/4 there would emphasise it slightly better imo :3

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i changed it to k kkdd and added a d at 00:30:487 - to represent the music better.

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Marked as resolved by K a y o k o

00:29:973 - you cannot do this in muzus.

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multicolor 1/4 is just not normally allowed, and in this situation it feels super forced. also 4plet which is just no

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what was i thinking :trol:, changed to the second

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Marked as resolved by K a y o k o

00:34:258 - move this note to 00:33:744? the music starts to build up and gets more intense here so having a full 2/1 break kinda goes against it :< applying this change would result in 4x1/1 being used here so breaks shouldn't be an issue either ;w;

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sure, I didnt think about 1/1 rests

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Marked as resolved by K a y o k o

00:38:892 - Why not add a finisher here? (Kat)
Might just be me, but leaving this blank feels weird while playing, especially since this is the start of the Kiai I feel like there should be a note, even if it's not a finisher.

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00:49:863 - same reason

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fixed

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Marked as resolved by K a y o k o
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Reopened by hexe

no need since there's not a crash

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Marked as resolved by K a y o k o

00:47:030 - could remove this since there are only two vocal sounds (unlike 00:47:716), and this part feels denser than oni to me

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ok~

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Marked as resolved by K a y o k o

treat this as a weak problem stamp

00:47:973 - delete this note to make this part slightly more doable :< this is the only part that has 3 1/4s consecutively used without even any 1/1 breaks which isn't really justified imo since this isn't even the most intense part of the song

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sure, changed 00:47:630 (52,53,54) - to ddd as well.

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Marked as resolved by K a y o k o

00:49:001 - could improvise a triple here

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sure

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Marked as resolved by K a y o k o

00:55:092 - remove this note? right now this part having x xxx rhythm while the vocals have the same rhythm as the patterns that you use xxx x (like 00:55:521) feels a bit off while playing ;w;

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aaa fixed

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Marked as resolved by K a y o k o

00:57:573 - maybe delete this note? tbh i think having a break here would fit even without considering muzu requirements since the music also sorta switches up here if that makes sense

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it does make more sense, fixed.

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Marked as resolved by K a y o k o

00:58:087 - really minor suggestion but since this is the first instance of a 1/4 doublet in the diff, maybe change it to kk to make it easier for players to react to? x xx x is pretty tricky for beginners after all and adding color change on top of it feels a bit trol, whereas after players get used to the rhythm here you can use the final kiai to spice things up :3

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fair point, sure.

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Marked as resolved by K a y o k o

idk why when playing this on .25x you clearly cannot hear the sound at 00:58:173 - and 00:59:544 - but at 1x it's a clear spot for improvisation. I will keep it so my top diff is more of a step up from muzu

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Marked as resolved by K a y o k o

00:59:716 (121,122) - could change to don to emphasize higher instrument pitch at 01:00:144 (123)

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好啊都pitch mod我 ;;

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Marked as resolved by K a y o k o

01:02:721 - making this a big note would sound like a nice ending to this section :3

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fixed

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Marked as resolved by K a y o k o

01:03:573 (138,139) - 01:04:258 (141,142) - 01:04:944 (144,145,146) - consider changing them to finisher to make consistent with 01:02:201 (132,133,134) -

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i deleted some notes so it's not too difficult to hit

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Marked as resolved by K a y o k o

can remove 01:04:773 - since you emphasize the instrument with finishers and ignored the vocal on 01:03:401 - 01:04:087 -

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ok

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Marked as resolved by K a y o k o

01:04:944 (197,198) - 個人是覺得既然 01:03:57301:04:258 - 都放大音符了這裏不管小提琴個鼓點都下得更重不妨也弄成finisher能襯托得更棒一些摸魚摸魚

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OK but why is it already 大圓 now wwww

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Marked as resolved by K a y o k o

01:05:178 (143) - should be here 01:05:206 -

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not a problem if the intention is to map on instru

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Marked as resolved by K a y o k o

01:05:201 - should be on 1/3 instead, it's 1/3 in other diffs and I think that sounds more accurate

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oki

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Marked as resolved by K a y o k o

01:06:321 - this note should be finisher cuz you can clearly hear finish sound in song + to coincide other difficulties (expect inner oni)

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mentioned in jason X's post

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where? i cant find it

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ohh i saw

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Marked as resolved by AndreyChomik

01:07:516 - could remove this note since there's not really a sound, and to be consistent with 01:13:001. also Oni has 1/1 gaps and futsuu has many big gaps, so it'd be nice for the spread too

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01:00:401 - 01:00:487 - remove these two as well maybe? for similar reason

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i think 01:00:401 - 01:00:487 - can keep cuz there are some kinda strings to it

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Marked as resolved by K a y o k o

結尾段(01:09:058 to 01:10:087 以及 01:14:544 to 01:15:916

個人是認爲在主旋律都保持著 x xx 的情況下譜面有時跟有時卻又map成3連也不是不行可是打起來就會感覺有點不明白這段到底是在跟些什麽。。。感覺要不就全跟 (eg. 01:09:401 move to 01:09:487)要不就全不跟 (eg. 01:10:087 - 加個note)玩起來也感覺比較consistent一些摸魚摸魚

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i think i will stick with 主旋律 here. removed the triplets :3 摸魚摸魚

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Marked as resolved by K a y o k o

01:10:516 - could remove since there's no synth sound here, and all other 1/4 patterns in the section are following synths

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sure

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Marked as resolved by K a y o k o

01:28:600 - spinner end unsnapped by -1ms lol
probably doesn't matter but the drain time is one ms shorter than other diffs and it makes me cry

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top diff too

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good i think

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Marked as resolved by K a y o k o
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