mapped by Paraxia
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This beatmap was ranked on 9 August 2023!
nominated by Hydria and Crisper
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00:04:791 - imo this is a bit too light for the sound. and especially on the expression of the weird sound effect.

i was kinda hoping we could use a triple with a bit more added expression like this

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good idea, could also make it more different from the already ranked version

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Marked as resolved by Paraxia

00:19:606 (19606|0,19791|3) - suggest sequence col 4>1 instead of 1>4 :would provide better representation for pitch change, personally i'd make the ln end snapped earlier so that theres a bit of release impact that would emphasize the sudden change in pitch sequence; but thats just my mapping style~

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actually, I kinda have to disagree with that, because 00:19:791 (19791|3) matches better with 00:19:235 (19235|3)

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also for the LN snapping suggestion, I'll shorten them by 1/8 so they'll also match better with 00:16:272 (16272|3,16319|2,16365|0,16458|3,16550|1)

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Marked as resolved by Paraxia

00:21:643 (21643|3) - i think the single LN here doesn't emphasize the intensity of the growl enough, consider making this a double LN?

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I'd rather keep it as a single LN for now, I'll ask Deafen & m666 what they think about it tho

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We'd all rather keep it as a single LN, I don't think that growl needs more emphasizing

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Marked as resolved by Paraxia

00:28:217 (28217|1,28309|1) - this doesn't align with the previous instance of this pattern

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fixed, also changed that pattern a little bit to avoid the jack cuz its kinda weird to play

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Marked as resolved by Paraxia

00:33:263 (33263|1,33402|1,33541|1,33680|1) - not sure how intentional it is but personally i didnt like the column strain.

i think moving 00:33:402 (33402|1) - over to col 4 could help with the balance

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yep

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Marked as resolved by Paraxia

00:39:328 the space around here seems a bit empty, doesn't it?
Consider either putting longer LNs that lead up to the chord at 00:39:606 (39606|2,39606|0,39606|3) to represent the bass??? sound that's getting louder, or extending the idea with the shorter LNs like 00:38:680 (38680|3,38865|2,39050|0) because these sounds don't disappear

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fixed

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Marked as resolved by Paraxia

I don't really see the reason for the trilly motions at 00:43:680 (43680|2,43742|1,43803|2,43865|1,43927|3,43988|2,44050|3) considering other bursts like this starting at 00:40:346 or 00:49:235 etc don't have it

00:52:630 (52630|2,52692|1,52754|2,52816|1) - same here, and this example is also a problem because this trill goes right into a longer tougher one so it risks overstraining the fingers for players at this level (and overemphasizing this particular sound)

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fixed

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Marked as resolved by Paraxia

00:45:346 (45346|0,45370|1) - I don't really see why this is LN and why it's a grace

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me neither lol, fixed

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Marked as resolved by Paraxia

00:46:375 (46375|2) - this should be 1/4 snapped along with the rest in this burst

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yep

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Marked as resolved by Paraxia

00:48:319 (48319|2,48319|0,48389|1) - is there any valid reason for this?
you can't even place 00:48:389 (48389|1) - without changing the bpm/.osu manipulation

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on 00:48:443 the synth (or whatever that is im bad at music) gets a bit quieter if that even makes sense so I guess that's the reason for it, I'll change 00:48:319 (48319|2,48319|0) though to be snapped on 1/16th

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Marked as resolved by Paraxia

nope that's intentional

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Marked as resolved by Paraxia

00:51:643 (51643|2,51735|0,51735|1,51782|2,51874|1,51921|2,51921|0,52013|2,52013|1) - quite the bias here, consider spreading them out more evenly

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fixed

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Marked as resolved by Paraxia

00:53:495 (53495|0,53495|1) - sounds about the same as 00:52:939 (52939|1,52939|0,53001|2,53063|1,53124|2,53186|1,53217|2), should add the trill for the sake of consistency

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will do!

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Marked as resolved by Paraxia

(i also noticed that 00:58:865 (58865|2,58865|0,59421|3,59421|0) matches with these sounds so I'll add those trills there too)

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00:59:153 (59153|0,59153|3) - why is one of these not a 1/8 LN?

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cuz there's not a sound that occurs on 00:59:245 (59245|1,59338|2) or at least I don't hear it lol

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Marked as resolved by Paraxia

tehcnically is there but it is covered by the drum sample; will let you decide what you wanna do with it

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sure I'll add a 1/8 LN on [1], it makes a nice LN pattern that fits with the sound getting lower

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00:59:421 (59421|3,59482|2,59544|1,59606|2,59667|1,59698|0,59698|2,59791|1,59791|3,59791|0,59853|2,59914|3) - I think this is worth addressing - I think it's a bit spiky because while the 2-3 trill is already very demanding, it also draws the player to play 00:59:667 (59667|1,59698|0) like a stream as opposed to manipping it as a [12] jump, which makes 00:59:667 (59667|1,59698|0,59791|0,59791|1) - this motion very difficult (specifically because of the speed of the trill)

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hm, do you think that mirroring 00:59:482 (59482|2,59544|1,59606|2,59667|1,59698|2,59791|1,59853|2) - might fix the problem?

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I do think it makes it better but on top of that I would also repattern the following burst to have 00:59:976 (59976|0) - on the right hand as well
The reasoning is that (timestamp after mirroring what you selected) 00:59:482 (59482|1,59606|1,59698|1,59698|0,59791|0,59853|1,59976|0) - is still very tough, but if you give the 3/6 space, equivalent to half a beat between 00:59:853 (59853|1,60038|2), to let the player regain balance on that hand then it should no longer be a chokepoint

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should be okay now

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Marked as resolved by Paraxia

00:59:421 (59421|0,59482|1) - maybe could ctrl+G these to give some more space cuz col 2 is a bit cramped imo

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oh wow I actually didn't think about this before since that tight mapping was a big of a problem

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Marked as resolved by Paraxia

00:59:544 (59544|1,59606|1) - im not sure if this was like this during my first check but this is pretty wacky. 1/6 minijack at 162bpm is like dummy fast. i think removing 00:59:544 (59544|1) - would be good at the very least

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well 00:59:421 - doesnt even have double so maybe something just got messed up here??

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yeah that minijack shouldn't be here, fixed

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Marked as resolved by Paraxia

01:02:569 - i was thinking it would be cool to do a jack thing here, i think it would give a more accurate feeling for the drum , i think the current pattern plays a little empty

this is what i mean

also the sound at 01:03:680 - could have a different expression in order to separate it from the LN's just before. the sound is really different so using the same single LN i think doesnt do it justice.

like this or something

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done

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Marked as resolved by Paraxia

01:05:624 (65624|1,65655|2,65686|3,65717|2) - seems a bit unnecessary with that minijack, can't hear any repeating sound justifying it

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fixed

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Marked as resolved by Paraxia

01:12:877 (72877|1,72939|0,72985|1,73032|0) - Considering this is at 324bpm, I'm not sure if this isn't spiky. Personally I found it very difficult to hit consistently which made me lose balance towards the rest of the stream and make a ton of misses/bad acc.

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I think it should be better now

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Marked as resolved by Paraxia

01:26:828 (86828|3,86859|2,86890|1,86921|2,86951|3) - this is definitely overkill here, spread them out a bit more

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yup

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Marked as resolved by Paraxia

01:27:291 (87291|2) - consider ending this LN 1/8 earlier, sound ends there

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yup

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Marked as resolved by Paraxia

01:36:458 - until 01:38:865 -
the pattern feels really weak here for such a dramatic build up imo
not saying you have to increase density, but a bit more technically demanding pattern would be nice

like this (kinda hard for me to fit it all in one screenshot ;-;)

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the snare kicks sound too quiet to use those minijacks frequently so i'll only apply a minijack every red line. I also swapped the jumps in this section with hands cuz the kick does sound heavy

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Marked as resolved by Disguise

fixed

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Marked as resolved by Paraxia
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it sure is

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Marked as resolved by Paraxia

fixed, should be better now

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Marked as resolved by Paraxia

fixd

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Marked as resolved by Paraxia

01:45:254 (105254|2,105254|3,105300|3,105300|2) - i'm fairly certain this is a terrible idea, consider using 12 34 12 instead

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yep

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Marked as resolved by Paraxia

01:48:289 (108289|3) - why is this not just 1/8

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if you listen to 01:48:289 (108289|3,108319|1) that part gets a bit louder so that's made to emphasize that exact thing

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Marked as resolved by Paraxia

01:52:198 - (theres a few parts in this section)

firstly i think the stream kinda falls flat here by stopping and changing to such a low density, the synth sound from 01:51:828 - is still going, so to stop halfway is a bit off for me.

could also think about getting a bit more technically demanding pattern here

pattern suggestion:

also, i think there could be an added LN at 01:53:217 - for the sound

and i think we could do more with 01:54:235 - , there are sounds at both 01:54:328 - and 01:54:513 - and im pretty sure 01:54:143 - is 1/8 stream sound

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fixed

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Marked as resolved by Paraxia

01:56:550 (116550|2,116643|3,116643|0,116735|2,116735|0,116828|3,116828|2,116921|3,116921|0,117013|2,117106|1,117106|0,117152|2,117198|0,117198|3,117291|3,117291|2,117384|0,117384|1) - This pattern seems to overstrain the right hand and for some reason almost completely abandon the 2nd column, very unbalanced and plays very differently than most of the chart

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it should be okay now

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Marked as resolved by Paraxia

01:57:198 (117198|3,117291|3,117384|3) - seems a bit overkill too, try to maximize this to 2 jacks

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honestly yeah, that triple jack just comes in out of nowhere, I moved the 2nd double to col. 12 to make it cleaner, thx

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Marked as resolved by Paraxia

Neat suggestion for 02:00:439 (120439|1,120439|0,120532|2,120624|2,120624|3,120717|1,120809|2,120902|1,120902|0,120995|2,121087|3,121087|1), consider this screenshot: https://osu.ppy.sh/ss/18435709/8369
Reasoning is as follows:

  • Each kick has a physical emphasis because it starts with the minijack
  • BASS lengths are consistent now (the last staggered release at 02:00:902 (120902|1) is only 1/4 long in the song)
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yup

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Marked as resolved by Paraxia

02:01:458 (121458|2) - huge only a suggestion thing but you could map the bass in the bg with LNs here to keep the flow going?

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done, we'll see how that goes

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Marked as resolved by Paraxia

02:04:189 (124189|3,124451|2) - is there any particular reason why theres LNs here and why its so long?

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no not really lol, fixed

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Marked as resolved by Paraxia

what do you think about a more technical LN pattern at both 02:06:272 - and 02:08:217 - for more expression


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yep

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Marked as resolved by Paraxia

02:11:643 (131643|3) - would suggest making this a double or an LN grace of some sort to provide the needed emphasis for the vocal chop

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I'll add a 1/12 LN grace, thx

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Marked as resolved by Paraxia

02:20:727 - me when i bass kick also funny number hehe

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02:30:532 (150532|2) - could do 1/4 LN for this one too to match 02:30:161 (150161|2) -

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those long notes have pr so i don't wanna move them anywhere

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in my opinion a pattern like this fits well

it doesn't affect the way that part plays and that LN just adds a bit to it

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gonna mark this as resolved for now since i updated the map with this pattern anyway

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Marked as resolved by Paraxia

02:33:911 - i feel this pattern doesnt do enough to emphasize the wubs increasing pitch, heres a suggested pattern~ https://osu.ppy.sh/ss/18422636/9bd9

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Added a similar looking pattern to yours

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Marked as resolved by Paraxia

02:35:171 (155171|1,155356|1) - : 02:35:171 (155171|1) - this sound ends on the 1/6 so would make sense to make both of these 1/6

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yep

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Marked as resolved by Paraxia

Consider moving 02:37:384 (157384|2) to avoid the quick trill entry into the burst 02:37:198 (157198|3,157291|2,157337|3,157384|2)

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good idea

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Marked as resolved by Paraxia

done

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Marked as resolved by Paraxia

02:43:690 (163690|2,163721|1,163782|3,163813|2) - these are 4 clearly spaced out sounds so idk why they're mapped as graces here

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idk I feel like graces fit well here, for now I'll keep it as it is

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Marked as resolved by Paraxia

idk if its just my skill issue but it felt a little cramped on these notes 02:54:791 (174791|1,174914|1,175100|1,175208|1) -

i propose to flip the positions of these notes 02:55:208 (175208|1,175346|0,175439|1,175485|0) -

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sure

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Marked as resolved by Disguise

and 03:11:643 (191643|1,191735|2,191828|0,191828|1,191828|3,191921|2) - and 03:13:124 (193124|1,193217|2,193309|3,193309|0,193309|1,193402|2) - I think you're better off just making the second timestamp easier for consistency lol

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should be okay now

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Marked as resolved by Paraxia

03:13:865 (193865|2,193865|3) - moving this to 12 like https://i.imgur.com/9sj69Hi.png makes it look cleaner

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yup yup

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Marked as resolved by Paraxia

In the part starting at 03:14:513 I'm not sure what constitutes a minijack and what doesn't. For instance 03:14:513 (194513|3,194513|1,194513|2,194606|2,194698|1,194698|3,194698|0,194791|1) has 2 hands 1/2 apart and they have minijacks leading in and out, while 03:15:439 (195439|1,195532|3,195532|2,195532|0,195624|1,195717|3,195717|0,195717|2,195809|1) doesn't have any placed anywhere. I'm not sure if this was intentional in any way.

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it wasnt intentional im just a dumbass, fixed

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Marked as resolved by Paraxia

03:18:865 (198865|3,198865|0,198958|1,199050|3,199050|2,199143|2,199143|0,199235|1,199328|3,199328|2,199421|0,199421|3,199513|2,199513|1,199606|2,199606|0,199606|3) - I think I understand what you were going for here but I can't help but think it's easier and less impactful than the previous buildup section (with the onehand jump minijacks), so here's something to consider: https://osu.ppy.sh/ss/18435728/cde8
Still relatively simple, but the hands now add impact to the powerful kicks in the song and the density/difficulty peaks at the last moment which is generally desirable for a buildup to a main drop

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added/fixed whatever lol

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Marked as resolved by Paraxia

03:30:995 (210995|0,210995|2,211180|2,211180|3,211365|3,211365|0,211550|0,211550|1) - I think these doubles are kinda off on accenting the synth properly. at least it seems you have been on the synth the whole time.

i think doubles should be in the white lines here for synth instead of blue

and i think the pattern could be more like this to highlight the rising pitch

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i tweaked the whole main drop based on your idea, i hope it's fine now

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Marked as resolved by Paraxia

03:33:032 (213032|2,213124|2,213217|2,213217|0,213309|0,213402|0) - i'm fairly certain suddenly throwing in triple jacks out of nowhere in a stream is a bad idea

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so you think that completely getting rid of triple jacks in that section is gonna fix the problem or are you only talking about the beginning of that?

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getting rid of triple jacks altogether will work out way better

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got it, fixed

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Marked as resolved by Paraxia

03:34:884 (214884|1,214976|0,214976|1,215069|0,215161|1,215254|0,215346|0,215346|1) - I think this is very nasty especially considering I have no idea why these LNs 03:35:161 (215161|3,215161|2) even exist lol

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fixed

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Marked as resolved by Paraxia

03:38:124 (218124|3) - i suggest you map this as it was earlier with some LNs mixed in to keep it interesting to play

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i dont think it's necessary, because the sound that this LN represents starts at that timestamp

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Marked as resolved by Paraxia

03:39:791 (219791|1) perhaps move this to col 3 to make a minijack? because 03:39:050 (219050|3,219143|3,220161|3,220254|3,220346|1,220439|1) - are kicks with minijacks

And 03:41:458 (221458|3,221550|3) is cringe why is there a minijack wtf

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fixed

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Marked as resolved by Paraxia

fixeddd

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Marked as resolved by Paraxia

sounds in 03:50:717 are exactly the same as ones in 01:10:346 - bit of a consistency issue here

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fixed

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Marked as resolved by Paraxia

03:51:458 (231458|1,231550|1) - I think leaving the 4-jack at 162bpm right into a minijack on the same hand is a bit merciless especially considering how easy it is to avoid, literally select 03:51:458 (231458|1,231550|1,231643|2,231828|2,231921|1,232013|2) and ctrl+H

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yep, fixed

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Marked as resolved by Paraxia

04:05:532 - i think we could extend some LN's here to give some more length to the extended bass synth here

like just extending 04:05:532 (245532|2) - until 04:05:995 -

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good idea

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Marked as resolved by Paraxia

from 04:07:846 (247846|1) to 04:11:458 (251458|0) - not a bit issue but playing it felt lopsided to me - and the reason is:
minijack counts per column:
c1 - 4
c2 - 5
c3 - 6
c4 - 2
gaming

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should be better now i think?

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Marked as resolved by Paraxia

04:18:680 plays exactly the same as 04:18:263, even though they are two differen sounds - a bit misleading in terms of hand motion: consider repatterning this~

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not sure about that, because they both sound similar enough to each other for me to be honest

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forgot to resolve ahhkjlfg

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Marked as resolved by Paraxia

if I'm not mistaken, there are actually two sounds that play here, one of them is shorter and the other one extends to the white line, so I'll add a second LN next to it to emphasize that shorter sound

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Marked as resolved by Paraxia

nevermind, now that I look at it it plays kinda weirdly, so I'll just keep the single LN there

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Reopened by Paraxia

oops reopened by accident sorry lol

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Marked as resolved by Paraxia

04:19:513 - could add an extra LN here in col 4 for the sound

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changed it up a little bit to follow pr better

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Marked as resolved by Disguise
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