mapped by imyx
submitted
last updated
This beatmap wasn't updated since 30 December 2022 so it was graveyarded...
New Discussion
Please sign in to post or reply
Discussions
Sort by

00:01:781 (4) - This note makes the beggining very sketchy, you should remove it

permalink

I have to agree with you here. Unfortunate placement of the cymbal there doesn't really go well with the vocal-oriented mapping in the remainder of the section. I'm gonna miss this one tho :(

permalink
Marked as resolved by imyx

Sorry mate, I feel you :(

permalink

In order to emphasize this pitch of the vocals (00:03:781 (10) - ) you can make 00:03:559 (9) - this note red. It will also fit the vocals because the pitch difference is note very big.

permalink

I understand your suggestion, but I feel that it is at the cost of consistency in this passage. 00:02:670 (6), 00:03:115 (8), and 00:03:781 (10) all have the same pitch here, and would be unnatural to interrupt this pattern with a color change. Also, the pitch change is the same - C to Bflat is the same pitch difference as C to D.

permalink
Marked as resolved by imyx

you got a point

permalink

00:05:115 (15,16,17) - I can't figure what you are trying to buff here, you should either buff something else, or nerf this.

permalink

I feel that there are clear vocal sounds on these notes - enough to justify the representation of the long note with a ddd triple. I'm not sure what you're saying by 'buffing' either.

permalink

Marked as resolved

permalink
Marked as resolved by imyx

i think that ddd triple takes away the emphasis on a vocal sound here 00:05:115 and a clap here 00:05:337 , i think moving the note on 00:05:226 to 00:05:003 and changing both this note and 00:05:337 would represent the song in a better way

permalink
Reopened by krytwal

Good idea, I think this definitely works better. Thanks for the suggestions all.

permalink
Marked as resolved by imyx

sorry for a silly reason to open this discussion again but what if you'd delete the note on 00:05:337 ? you focus on the vocals and omit the claps between the breaks in them so it feels inconsistent when you map only this sound. You could also delete note in 00:05:003 or make a ddk/kkd triple emphasizing similar sounds like 00:01:559 , 00:08:670 , 00:12:226 , 00:14:003

permalink
Reopened by krytwal

No you definitely have a valid point here. I should definitely be going for consistency here. Went ahead and deleted those notes as suggested.

permalink
Marked as resolved by imyx

00:06:892 (23) - you can make this note red for the same reason as 00:03:559

permalink

Agreed, this fits better. Fixed.

permalink
Marked as resolved by imyx

00:07:337 (22) - you can make this note red to fit the vocals better

permalink

Agreed, this fits better. Fixed.

permalink
Marked as resolved by imyx

00:16:003 (1) - subjective but i think this spinner feels off especially that there are clear drum sounds that you could map here, it would be more engaging and fun to play compared to a spinner, thought it would be a nice idea to nerf it just in case by removing every 2nd doublet

permalink

I see your point, it could definitely be a passage I could map. I actually tried it myself when I was first mapping this song - but it seemed a bit clunky with the 1/8 rhythms, and I feel that the spinner is fine as is there. That said, I'm open to suggestions regarding this, so I'll see what other people think before I resolve this one.

permalink

The reason it felt clunky was because these are actually 1/6 doublets. My bad. I've gone ahead and mapped the drums in place of the spinner.

permalink
Marked as resolved by imyx

00:17:559 (2) - having a finisher in a 1/6 doublet here breaks the ranking criteria so i suggest either removing 00:17:485 (1) - so you can keep the finisher or change the finisher into a normal note.

permalink
Reopened by krytwal

Kept the finisher.

permalink
Marked as resolved by imyx

00:17:448 (1) - you can remove this note in order to highlight this strong sound 00:17:559

permalink

I'm not a fan of removing this note here as there is a noticeable sound here, and I feel like I've made this mapping choice throughout the map enough to justify this note. I also notice that you've suggested a finisher on 00:17:559 in a different mod, which I feel like is enough to accentuate the strong sound. This change on top of that might be overkill.

permalink
Marked as resolved by imyx

00:17:559 you can make this note a finisher to emphasize it more

permalink

Definitely a valid point here. But personally I feel like using a finisher here is at the cost of the flow that I've built up here. kk here works fine to accentuate the note as I have done so throughout the map.

permalink
Marked as resolved by imyx

00:24:003 you can add one note here and one note 00:24:115 here to fit the music better.

permalink

Thanks for the suggestion. This is an intended mapping choice here though, as I felt that having 7 consecutive notes here did not fit with the feel of the song here. This imo helps to make a distinction between the mapping complexity at kiai sections and other sections (like this one) which are comparatively calmer.

permalink
Marked as resolved by imyx

00:46:226 (1) - You could make this a normal note instead of a finisher because all it seems to be emphasizing is the introduction of another vocal passage.

permalink

This applies to all difficulties.

permalink

This also applies to 01:50:226 (1).

permalink

I agree, fixed for all difficulties.

permalink
Marked as resolved by imyx

00:52:559 you can add a note here to fit the drums better.Don't forget to change the colors, like this 00:52:892 (30) - should be blue because you can hear a clap

permalink

I see the issue you're picking up here. Though I have changed the pattern to k kdd instead as I have mapped every clap sound to a d here in this particular section, and I feel that I also hear a clap on 00:52:781 (29). I'll have to think about the addition of 00:52:559 (28) to this passage as a 5 here feels weird to me in this section. Could be just that I'm not used to it. I'll let it sit and resolve this when I feel like I've made a decision.

permalink

Added the note as per suggestion.

permalink
Marked as resolved by imyx

00:56:226 (45,46,47) - kdd? If you're mapping snare to d. If you go through with this change then you might want to do a quick consistency check elsewhere.

permalink

This wasn't intentional here - have gone through and fixed the consistency here. Thanks!

permalink
Marked as resolved by imyx

01:03:115 - This section has a continous mapping of 21/1 and the ranking criteria states that it must be 20/1 at most.
You need to put a rest in some part of this being a 1/1 in this difficulty.
Considering its your top diff you can change part from this 1/1 stream with some 1/4 to improve map density and diversity in therms of patterns

permalink

Same with 02:07:114 -

permalink

With regards to your first suggestion, thanks for pointing that out. Although it's difficult to make a break here that fits, I think the best way to work around this would be to delete 01:03:337 k and 01:03:781 d. Similarly removed for the second iteration.

I feel that your second suggestion is definitely forcing the difficulty here. There aren't any notable notes here that should be mapped, and the goal here isn't to make this difficulty as hard as possible, but rather to make the mapping fit to the song itself - which I think the current pattern does well.

permalink

Resolved as above.

permalink
Marked as resolved by imyx

what do you think about making that barline x2,0 on 01:14:670 and move that x1,2 to 01:14:892 so that barline would be more aesthetically pleasing. it would be a nice way to signal a change of pace in music too.

you could also add it here 01:36:003 02:18:670 02:40:003 02:54:226

permalink

I definitely understand your suggestion here - and I think it looks nice. I'm currently debating whether this SV change would throw off the player or not (it somewhat looks unnatural to me too, but that might be because I'm really used to seeing the normal SV barline). I'll try the change for a few days/get some opinions from other mappers before I decide what to do here.

permalink

After implementing the fixes in #3325790, I feel like this suggestion is no longer relevant.

permalink
Marked as resolved by imyx

Could be neat to map the string runs in each kiai as 5-plets, eg. 01:21:448, 01:28:226. (You did it at 01:35:337 tho)

permalink

It definitely sounds better now, thanks for the suggestion!

permalink
Marked as resolved by imyx

01:47:115 (60,61,62,63,64,65,66,67,68) - those colors don't fit the drums. What you can make here is, first of all 01:48:300 (68) - changing this note color to give the feeling that the pattern is over. Then you can ctrl+g 01:47:411 (62,63) - this and it should make it.

permalink

I'm hesitant about introducing complex color changes for the only 1/3 rhythm in the entire map (although it is an Oni diff so it could be fine). I'm going to think about this a little more and perhaps see what other modders think about this suggestion.

permalink

I agree with Haypzeh, at the moment this colors don't fit the drums

permalink

I think I have to agree with both of you here - it's very easy but unnatural as is. I've changed the pattern to kkdkddkkd - hopefully better now.

permalink
Marked as resolved by imyx

02:32:892 you can add a note here and 02:33:003 to fit the music better.

permalink

I see what you are trying to address in your suggestion. However, I feel that there is a need for a break here. Not only is this particular sequence of notes the first 7 in the map, and including your suggestion would force the player to go directly into a 7 from a 5 with a 1/4 break. My goal is not necessarily to make the map difficult here either.

permalink
Marked as resolved by imyx

02:34:892 (21,22,23,24,25,26,27) - The 7-plets in this section being identical makes this not particularly engaging. Perhaps something as simple as flipping (k<->d) the second set is enough, but I'll leave this up to you.

permalink

I've gone through and flipped the second set - it definitely makes the section less boring. Thanks!

permalink
Marked as resolved by imyx

02:48:671 (88,97) - I think making these k to emphasise the vocal will make it more punchy.

permalink

Love this suggestion - really accentuates the vocals and feels satisfying to play. Fixed.

permalink
Marked as resolved by imyx

03:08:448 - could put a kkd (1/4) here for the drum roll.

permalink

Added as suggested. Thanks!

permalink
Marked as resolved by imyx

03:13:115 - Turning this into a 5-plet dkkkd might better match the percussion here.

permalink

I had a hard time trying to figure out a pattern that worked here without inflating difficulty. Your suggestion works great.

permalink
Marked as resolved by imyx

03:21:559 (85,86,87,88,89,90,91,92) - Perhaps dkk ddddK here instead?

permalink

Your suggestion is definitely more consistent with the percussion here. Changed as suggested!

permalink
Marked as resolved by imyx
/