In order to emphasize this pitch of the vocals (00:03:781 (10) - ) you can make 00:03:559 (9) - this note red. It will also fit the vocals because the pitch difference is note very big.
I understand your suggestion, but I feel that it is at the cost of consistency in this passage. 00:02:670 (6), 00:03:115 (8), and 00:03:781 (10) all have the same pitch here, and would be unnatural to interrupt this pattern with a color change. Also, the pitch change is the same - C to Bflat is the same pitch difference as C to D.
00:05:115 (15,16,17) - I can't figure what you are trying to buff here, you should either buff something else, or nerf this.
sorry for a silly reason to open this discussion again but what if you'd delete the note on 00:05:337 ? you focus on the vocals and omit the claps between the breaks in them so it feels inconsistent when you map only this sound. You could also delete note in 00:05:003 or make a ddk/kkd triple emphasizing similar sounds like 00:01:559 , 00:08:670 , 00:12:226 , 00:14:003
00:16:003 (1) - subjective but i think this spinner feels off especially that there are clear drum sounds that you could map here, it would be more engaging and fun to play compared to a spinner, thought it would be a nice idea to nerf it just in case by removing every 2nd doublet
I see your point, it could definitely be a passage I could map. I actually tried it myself when I was first mapping this song - but it seemed a bit clunky with the 1/8 rhythms, and I feel that the spinner is fine as is there. That said, I'm open to suggestions regarding this, so I'll see what other people think before I resolve this one.
00:17:559 (2) - having a finisher in a 1/6 doublet here breaks the ranking criteria so i suggest either removing 00:17:485 (1) - so you can keep the finisher or change the finisher into a normal note.
I'm not a fan of removing this note here as there is a noticeable sound here, and I feel like I've made this mapping choice throughout the map enough to justify this note. I also notice that you've suggested a finisher on 00:17:559 in a different mod, which I feel like is enough to accentuate the strong sound. This change on top of that might be overkill.
Thanks for the suggestion. This is an intended mapping choice here though, as I felt that having 7 consecutive notes here did not fit with the feel of the song here. This imo helps to make a distinction between the mapping complexity at kiai sections and other sections (like this one) which are comparatively calmer.
00:46:226 (1) - You could make this a normal note instead of a finisher because all it seems to be emphasizing is the introduction of another vocal passage.
00:52:559 you can add a note here to fit the drums better.Don't forget to change the colors, like this 00:52:892 (30) - should be blue because you can hear a clap
I see the issue you're picking up here. Though I have changed the pattern to k kdd instead as I have mapped every clap sound to a d here in this particular section, and I feel that I also hear a clap on 00:52:781 (29). I'll have to think about the addition of 00:52:559 (28) to this passage as a 5 here feels weird to me in this section. Could be just that I'm not used to it. I'll let it sit and resolve this when I feel like I've made a decision.
01:03:115 - This section has a continous mapping of 21/1 and the ranking criteria states that it must be 20/1 at most.
You need to put a rest in some part of this being a 1/1 in this difficulty.
Considering its your top diff you can change part from this 1/1 stream with some 1/4 to improve map density and diversity in therms of patterns
With regards to your first suggestion, thanks for pointing that out. Although it's difficult to make a break here that fits, I think the best way to work around this would be to delete 01:03:337 k and 01:03:781 d. Similarly removed for the second iteration.
I feel that your second suggestion is definitely forcing the difficulty here. There aren't any notable notes here that should be mapped, and the goal here isn't to make this difficulty as hard as possible, but rather to make the mapping fit to the song itself - which I think the current pattern does well.
I definitely understand your suggestion here - and I think it looks nice. I'm currently debating whether this SV change would throw off the player or not (it somewhat looks unnatural to me too, but that might be because I'm really used to seeing the normal SV barline). I'll try the change for a few days/get some opinions from other mappers before I decide what to do here.
01:47:115 (60,61,62,63,64,65,66,67,68) - those colors don't fit the drums. What you can make here is, first of all 01:48:300 (68) - changing this note color to give the feeling that the pattern is over. Then you can ctrl+g 01:47:411 (62,63) - this and it should make it.
I see what you are trying to address in your suggestion. However, I feel that there is a need for a break here. Not only is this particular sequence of notes the first 7 in the map, and including your suggestion would force the player to go directly into a 7 from a 5 with a 1/4 break. My goal is not necessarily to make the map difficult here either.
02:34:892 (21,22,23,24,25,26,27) - The 7-plets in this section being identical makes this not particularly engaging. Perhaps something as simple as flipping (k<->d) the second set is enough, but I'll leave this up to you.