mapped by Uzawa Reisa
submitted
ranked
This beatmap was ranked on 29 September 2024!
nominated by JoshywaBoo and timemon
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00:08:833 (5) - doesn't rlly seem reasonable to ignore the 3/4 here, if u don't wanna map all at least map like red tick at 00:09:338 -

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ye u also mapped it at 01:37:821 (6) - so prolly just use reverse

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mapped 3/4

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Marked as resolved by Uzawa Reisa

00:18:102 (2) - Considering you are prioritizing drums over vocals (because of 00:19:619 (6))
It should be put on 00:18:271 because of kick
Placing it on 00:18:102 looks like following vocal instead

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If you want to focus on vocal, you can shift 00:19:619 (6) - to start at 00:19:788 - instead because that's where the vocal starts, then add a note at 00:19:619 -

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added circle at 00:20:125 instead of shifting

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Marked as resolved by Uzawa Reisa

00:19:619 (6,7,1) - pattern can misread new players here too

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rearranged

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Marked as resolved by Uzawa Reisa

00:20:538 (2) - could just do 2 circles here

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okay

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Marked as resolved by Uzawa Reisa

00:21:642 (3,4) - pattern seems sort of misread able coming out of 2 suggest moving right more so slider end of 2 doesnt go into 4

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moved (2) away

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Marked as resolved by Uzawa Reisa

00:22:147 (4) - how about turning this into a note, and place a 1/2 reverse at 00:22:484 to reflect intense drums?
Looks more interesting to play if you spice up density a bit in this part (transition to next song section)

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1/2 + circle

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Marked as resolved by Uzawa Reisa

00:35:799 (5,6) - would be better if make clickable on 00:36:304's drum sound imo, so change to 1/1 slider and a circle ?

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00:41:192 (6,7) ^ also, 00:41:698 's vocal is strong a bit

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applied

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Marked as resolved by Uzawa Reisa

00:39:170 (1,2,3,4) - Assuming you are following vocals (because kick at 00:39:675 & 00:41:024 isn't mapped)
You can try this rhythm to prioritize more on vocal: https://i.imgur.com/LtPRWhT.png
To catch vocal at 00:39:507 & 00:39:675
00:40:349 (3,4) - merge to 3/2 slider to differentiate from 00:37:484 (2,3,4) (<- it has more vocal syllables)

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did your suggestion.
didn't merge 3/2 slider

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Marked as resolved by Uzawa Reisa

00:43:460 (5) - drums are super intense here, maybe do a 1/2 slider instead of just a circle?

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1/2

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Marked as resolved by Uzawa Reisa

00:54:675 (5,1,2,3,4,5) - Too much strain happening without 1/1 break, even when it's also not on kiai.

Should consider reducing the density.

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changed rhythm

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Marked as resolved by Uzawa Reisa

01:00:406 (6) - makes more sense to have this on 01:00:406 (6) - for the vocal

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don't want to ignore the snare

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Marked as resolved by Uzawa Reisa

01:06:979 (3) - this reverse arrow feel a bit underwhelming, you followed the vocal and suddenlyswitch and map the drum

could just remove this and replace by circles to map actively the vocal

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i always hit snare sound at 1st and 3rd beat on every measure on kiai, skipping this makes it feels like there is something missing.

changed position instead to make the flow nicer

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Marked as resolved by Uzawa Reisa

01:06:979 (3) - how about making it 1/2 + note?
Play feedback looks nicer imo when prominent sound at 01:07:316 - is clickable (you added hit-finish at this time stamp as well)

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yes

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Marked as resolved by Uzawa Reisa

01:07:653 (4,5,6,7,1,2,3) - Current rhythm density is too overdone, 1/1 break would be sufficient here.

Something like this would work https://prnt.sc/XLWGytpK1wxN

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inserted 1/1 slider instead

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Marked as resolved by Uzawa Reisa

01:16:248 (5) - could make this into 2 circles would feel more fitting for the intense vocals

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2 circle

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Marked as resolved by Uzawa Reisa

01:18:271 (5) - can turn this to 1/2 reverse?
01:18:439 - has vocal and drum which are as strong as 01:18:271 & 01:18:608 - so I think it can be mapped too

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keep. don't want to have too many 1/2 note around here

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Marked as resolved by Uzawa Reisa
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