mapped by hachimakoto cat
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This beatmap wasn't updated since 18 June 2022 so it was graveyarded...
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Maybe deleted this diff, because u uploaded new ver.?

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this purely for judging which is better

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Marked as resolved by 9ups

Fix sv, helps with the intensity of the song a lot, as well as flow and to fit difficulty

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yea definitely gonna remap the 1st section when I have time

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Marked as resolved by 9ups

map drum sounds with circles instead of sliders 00:09:494 (1) - , makes them more prominent

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changed into the U new diff. pls check :)

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Marked as resolved by 9ups

01:08:348 (3,4) - remove the 4

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im stupid.

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Marked as resolved by 9ups

00:43:125 - The way rhythms and spacings in this section are handles aren't representative of the song's intensity here, compared to the rest of the song, this section is nice and slow with not a whole lot of impact so the mapping should chill out a bit to accommodate that change in pace, but for the most part, the mapping continues in a similar style to sections like 00:06:437 - with spaced triples which should be stacked in this section 00:45:992 (4,5,1) - alongside spaced 1/4s which can be overlapped instead in this section 00:46:947 (5,6,7) -

Just try to nerf this section down in general so it fits the slow, calm vibe that this part in the song gives off

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Marked as resolved by 9ups

Throughout the map you have a tendency to tunnel-vision too much on mapping exclusively the vocals which leads to a lot of other more interesting rhythms going unmapped and ignored when it give the map a lot more variety in the rhythm choice and how the map is played to try and accommodate some of the other layers (mostly the drums) when it makes sense to do so, couple examples (Just ripped these 2 from timeline mods which I decided to move to a general post):

00:29:941 (4,5) - Try not to tunnel vision on one particular layer too much, especially when there's more creative rhythms in the drums or other layers, especially in this case when they stand out a lot more than the vocals, would do something like this: https://i.imgur.com/HzHOo9i.png

00:36:246 (4) - This is a good example of what I mean by tunnel visioning onto the vocals, you have your 1/1 slider for the vocal and the triple after for the drums, but these drums actually start as early as 00:36:055 - if you slow it down a bit, but all of gets unmapped because you focus too much on the vocals and don't really explore ideas to map other layers, and in this case, you can actually map both the drums and vocals pretty effectively if you do this instead: https://i.imgur.com/A0mUc4N.png

This also applies to stuff like 00:51:533 (4,5,6) - Just in general, try to think about what other layers are present in the song and what the most effective way to represent these layers are without throwing in completely incomprehensible rhythms in, there isn't really any examples of what I mean by that in this song but I mostly refer to more tech-style songs like camellia songs where there's just so much going on sometimes and it would be impossible to try and map everything at once so you try to map it in the most effective way that makes sense.

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++++++++++++++++++++++++++++++

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Marked as resolved by 9ups

AR10 for a mid 5* top diff at below an average BPM is way too high and really has no reason to be so high since it's more or less a standard map for the most part with no gimmicks that would require such a high AR, I'd recommend no higher than 9.4

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OD is also pretty low, for top diffs of this range you generally want to have at least 8.5-9 assuming there's no gimmicky elements which there's not

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^^^

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< thx :3

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Marked as resolved by 9ups

there is a general inconsistency with spacing on parts with the same rhythm or similar pace, i'm sure if you go over the map again you'll see it

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Marked as resolved by 9ups

Timing sounds off to me? The circles sound late, it sounds good to me on 4905 for the timing point.
Need a second opinion though :P

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it's 4909 and now changd

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Marked as resolved by 9ups

is it just me or is the audio hella weird. I think its too loud...

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yes ik will be fixed

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.

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Marked as resolved by 9ups

yes plz use soft sampleset for everything + volume 70-80 range on the timing points

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Some stuff about spacing emphasis

I feel like you can increase the spacing for the section 00:06:454 - 00:16:199 because it seems similar to the section 00:18:683 - 00:29:383 even though I think the section before this is more intense.
00:24:224 (1,2,3,4,1,2,3) - For this stream I think you should also decrease the spacing to make it less intense
Also feel free to increase the spacing for kiai section as well

I feel like you can also increase the spacing for some parts to represent stronger vocals
For example, 00:23:843 (9,10,1) - Although I feel like its too spaced out, notice how you increased the spacing for stronger vocals? You did this part well!
However, for parts like 00:32:249 (6,1) - I feel like you could have spaced them more to emphasise more intense vocals. Same for parts like this 00:36:071 (3,4)
01:06:453 (2,3,4,5,6,7,8) - This part you can also gradually increase the spacing to show the build up because notice how the vocals get more intense?

These are just some examples. You should listen to the song and see where you can apply similar concepts (:

Anyways, good luck!

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thx a lot :3 +

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Marked as resolved by 9ups

Here are some advice

New Combo'ing:
First off the combos of the map are inconsistent like 00:06:072 (1,2,3,4,5,6,7,1,2,3,1,2,3) - this section has a nc on every downbeat or measure (big white line) then you nc this 00:08:746 (1,2) - which is too short than the previous ones. I suggest that you continue the chain then nc every 1 measure like what you did at the beginning

Spacing:
For spacing, i think you need to improve more on spacing emphasis like take for example this section 00:21:549 (1,2,3,4,5,6,7,8,9,10). 00:23:078 (6,7) - have big spacing while 00:22:504 (4,5) - while this two aren't. Same goes for 00:23:268 (7,8,9,10). 00:24:033 (10,1) - has noticeably large spacing, i suggest that you over lap 10 with 9 like this https://imgur.com/a/l7LccHy. 00:46:008 (1,2,3,1,2,3) - i suggest you just stack these part since its monotonous to play

BUt i think that's all that i have to cover up for now. I don't want to make this post long and discourage you from mapping. So that's it for now

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tbh thank for all the feedback, it real helped +

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Marked as resolved by 9ups

i don't think having the 1/4 triangle thing introduce at 00:45:243 (6,7,8) - , at 50% of the map, not only because it's so late but it's also force some of the hardest patterns at one of the most calm part of the song, if i was you i'd make the 1/4 thing appears almost everywhere in the map and maybe use some of these normal spacing on calm parts of the song, not the opposite

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erm it's kiai and the pattern is only for that rhythm and to emphasize that so I'd say no. maybe make them but more easier .

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Marked as resolved by 9ups
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