mapped by HikariBuru
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This beatmap wasn't updated since 20 August 2022 so it was graveyarded...
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00:00:976 (3,4,5,6,7) - i suggest making this 5 degree angles and not 45

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i'm not gonna continue saying all of them but you use 45 degree angles too much, they're uncomfortable to play and just not visually appealing, change it

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I tried (except patterns) to move most of them. hope that noticable!

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Marked as resolved by HikariBuru

00:03:065 I'd like to suggest a rhythm like this which covers both the whole 1/6 rhythm and the change on the pitch of the sound
https://osu.ppy.sh/ss/17672400/f249

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01:17:299 same rhythm I've mentioned on #2973551 applies to this part as well
u decide how to manage it

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Hm... i think at the end it is a bit slower. So I did only at the beginning, fine? o.o

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Marked as resolved by HikariBuru

00:03:381 (6) - the hit window after this short repeating slider is too small for a hard diff, I would suggest either removing a reverse arrow or just changing it to a ⅓ repeat slider since the ⅙ can be confusing anyway.

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hopa that better!

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Marked as resolved by HikariBuru

00:04:160 I'd like to suggest another rhythm change here which both covers the 1/6 pianos you've mapped incorrectly as 1/4s and flows well

https://osu.ppy.sh/ss/17672427/6669
https://osu.ppy.sh/ss/17672430/d23c

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Find 1/6 double notes bit harder than needed for hard ;w; But thanks a lot, did 1/6 slider here 00:04:598 (3) -
I hope look better! Open if no

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Marked as resolved by HikariBuru

It looks fine

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00:04:699 (3) - too long for 1/4 beat

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yes, this is 1/6. should i do 1/4, right?

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Uploaded 1/4. Poke if bad!

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Marked as resolved by HikariBuru

00:10:729 consider turning this to a slider and make it feel nice to play

example: https://osu.ppy.sh/ss/17672436/1a8e

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00:30:875 (2,3,4) -
(4 is on the sliderend of 1)

example: https://osu.ppy.sh/ss/17672450/bdbb

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In some parts did bit easier than in examples, also did here 00:27:810 - same!

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Marked as resolved by HikariBuru

00:11:268 (1,2,3) - rhythm shouldn't be like this, maybe try something like https://cdn.discordapp.com/attachments/698073447053525023/971718010215735306/unknown.png
to fix the current one
this should be active 00:11:597

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Fixed

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Marked as resolved by HikariBuru
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00:14:553 (1,2,3,4,1,2) - visual spacing too close

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I hope fixed

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Marked as resolved by HikariBuru

00:18:602 (2,3,3,4) - you should probably stack these

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Sure

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Marked as resolved by HikariBuru

00:26:378 (5,6,1) - shoud fix overlapping

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Fixed

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Marked as resolved by HikariBuru

00:37:225 (6,7,1,2,3,1,2,3,4) - a e s t h e t i c

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00:37:327 (6,7,1,2,3) - this is uncomfortable to play, i suggest moving 00:37:983 (1,2,3) more to the right and making the whole thing 5 degrees

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hope that became better

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Marked as resolved by HikariBuru

I'll suggest you to make 00:43:138 (1,2) - curved and 00:44:014 (1) - straight instead, which is the reverse of what you did :))

https://osu.ppy.sh/ss/17672472/be41

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Done!

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Marked as resolved by HikariBuru

00:43:239 (5,6) - slider shapes are off

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a bit not understand you :c what?

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hope that understood. fixed

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Marked as resolved by HikariBuru

00:45:867 (1) - make this 2 different sliders

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Done

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Marked as resolved by HikariBuru

00:53:641 (2) - make this a little less intense of a turn

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Hope that became better

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Marked as resolved by HikariBuru

00:54:517 (4) - move up for better flow

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Sure

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Marked as resolved by HikariBuru

00:56:816 (1,2,3) - i don't know why you broke the pattern here, it made sense so you should probably keep it

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Fixed

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Marked as resolved by HikariBuru

01:02:728 (7) - nc? dunno this feels like a new combo
01:03:166 (1) - also don't start nc here, 01:03:385 (2) - start it here

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Fixed!

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Marked as resolved by HikariBuru

01:02:729 (1,2,3,4) - i would make this a triple ending in a 1/4 slider or 2 different 1/4 sliders

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Please look >< not sure if i undertood you

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hope yes

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Marked as resolved by HikariBuru

01:05:693 (8,9,1) - sounds like a triple to me imo not sure

https://osu.ppy.sh/ss/17672504/e86e

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https://osu.ppy.sh/ss/17674238/51c9 maybe like that? not sure about triple too. open if no

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Marked as resolved by HikariBuru

yeah double checked and I'm sure that It's something like a triple, here's a rhythm suggestion:

https://osu.ppy.sh/ss/17674502/2d9f
https://osu.ppy.sh/ss/17674504/aa82
https://osu.ppy.sh/ss/17674507/d116

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Reopened by Take

(2,3) is a stack

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Finally done!

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Marked as resolved by HikariBuru

01:07:327 (3,4,1,2) - spacing doesn't match up

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Hope that became better

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Marked as resolved by HikariBuru

01:13:020 (6,1,2,3) - blanket this

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Done

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Marked as resolved by HikariBuru

01:17:396 (5,6,1) - Increase the spacing of these triples a bit so its not read as ¼ . Since a lot of ¼ rhythm uses the same “barely overlapping” ¼ th spacing (ie. 01:08:527 (2,3,4) - ) its unintuitive to have ⅓ look almost exactly the same. Maybe change it to something like https://imgur.com/6TFyIru .

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understood. i did 1.4 distance snapping

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Marked as resolved by HikariBuru

01:20:364 (2) - this should end at 01:20:729 instead, (1/6)
(I'm not sure I might be deaf)

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Hm... for me also sounds better!

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Marked as resolved by HikariBuru

I think you should snap this to the white tick instead to cover the drum

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Reopened by smolship

Okay

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Marked as resolved by HikariBuru

01:21:009 (1,2,3,4,5) - This rhythm is very unintuitive to play on a hard diff since the downbeat is expressed with passive rhythm but then transitions to a 4 note stream into ¼ sliders. Introducing this kind of gameplay element (quads) this late into the map (and at a mid-intensity part) seems very unintuitive and likely to trip up any hard diff players. I would suggest changing the rhythm to something like https://imgur.com/hYP8ama to avoid any unjustified diff spikes or new gameplay elements.

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sounds interesting but decided to do bit easier, delete 01:21:009 (1) - this note) if fine...

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Marked as resolved by HikariBuru

01:25:620 I'll suggest you to use a rhythm like this here since it covers the two loud drums on 01:25:948.

example: https://osu.ppy.sh/ss/17672845/8db4

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Done!

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Marked as resolved by HikariBuru
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