00:08:126 (1) - i get you're trying to go for a triangle here just for visuals but a sharp angle with no spacing increase on a white tick (+ important sound+ feels kinda off to play. This would fit better https://prnt.sc/cTJgi_kAOO8Z
00:14:126 (1) - this could be anywhere else in a slow part, no need for it to be directly on top of 00:13:126 (2) - . And if you want to keep it there at least have it flow the opposite direction
I feel like the entire intro section till 00:15:126 (2) - is pretty monotonous slidershape wise. Considering you've used all kinds of slidershapes later on in the map, you could spice things up a bit here too
why? you're following the vocals here so making them clickable would be more sensible with your rhythm choice
00:52:626 (2,3) - , 01:00:626 (2,3) - why are they so underspaced, it'd actually make musically more sense if they were slightly bigger than the surrounding jumps
01:13:876 (2,1,2) - also move this a bit further up so that 01:14:126 (1) - doesnt overlap with 01:13:126 (1) - . This is purely visual but its always better if you keep your patterns clean where its possible
02:26:126 (1,2,1,2,1) - might be cool to do a rhythm/pattern like https://eps64.s-ul.eu/img/EirTXPIO.png to keep a more intense pattern to when the drums get denser at 02:27:376 (2,3,4,5) -,
03:44:126 (1,2) - maybe consider placing this a bit below like https://eps64.s-ul.eu/img/thLj7gHO.png to give some nice emphasis for that loud inhaling noise