mapped by oyu
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This beatmap wasn't updated since 22 June 2022 so it was graveyarded...
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00:01:347 (2,3,4) - Orient these objects more closely to how you have these three 00:04:044 (2,3,4) - for visual consistency with this pattern.

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the latter is a copy-paste of the former, unsure how you want me to fix

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Marked as resolved by oyu

00:01:600 (3) - This should just be a circle since there's nothing on the blue tick, and it'd be better to have a 1/2 gap like from 2 to 3.

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and all the others in this section as well

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the short sliders are mapping a different drum sound than the slider/circle that precedes it - also personally feels empty with circles instead. Since the slider ends are 5% vol I don't feel like the overmapping is an issue, no change

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Marked as resolved by oyu

00:02:949 (3) - can consider adding a circle here instead of a circle, for some variation with the earlier patterns. (it'd still keep the pause/staccato ish feel as well.

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00:08:342 (3) - same applies for this as well

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I don't feel it's necessary, and I'm already varying the pattern slightly in the second half of the intro, no change

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Marked as resolved by oyu

00:05:392 (2,3) - The alignment of these two sliders are just a tiny bit off, but you can tell.

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00:02:696 (2,3) - these as well

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fixed

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Marked as resolved by oyu

00:10:541 (2,3) - dont know why you would partly silence these, as there are clear hearable sounds on these notes so just delete the greenline that silences part of the sliders

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removed green lines from 00:10:204 (1,2,3,1)

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Marked as resolved by oyu

00:18:286 - I would try to change the flow a bit in this section, since you're just moving clockwise from 00:16:937 (1) - until 00:21:825 (1) -

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it's a short section and nothing is really demanding a change in flow - it's also not like I maintain the same direction through the whole section, no change

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Marked as resolved by oyu

I agree with Severon that you should do some flow changes to emphasize the downbeat here, the simplest way to do is just ctrl g it

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Reopened by Saggin

changed flow briefly

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Marked as resolved by oyu

00:22:078 (1,2,3) - spacing here dramatically underemphasizes the double kick thing that's going on. Would make more sense to stay consistent with 00:21:825 (1,2) -, since the drum pattern is remaining constant/has little change. https://osu.ppy.sh/ss/14919160/c6a8 <---- example

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00:29:915 (1,2,1,2) - same thing applies here

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01:16:010 (1,2,3,1) - I like these a lot more tho, since the spacing fits the intensity

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I chose to map the bass drum at 00:22:086 (1,2,3,1) instead and I think that 00:22:254 as a slider end would be underemphasizing it as well, and personally would rather have a burst leading into the slider

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Marked as resolved by oyu

00:23:342 (7,8,9,10) - I'd suggest scaling this stream down, so that 00:24:016 (2,3,4,5,6) - this stands out more via spacing/visually. Could work vice versa as well

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don't think either burst needs any more emphasis, no change for now

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Marked as resolved by oyu

00:26:973 - i feel like this sound is very noticable, atleast more noticable than 00:27:058 (3,4,5) - so consider making a rhythm like this maybe: https://imgur.com/a/w2kbmIc

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00:34:128 (6,7) - swap placement of 6 with 7

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subjective no change

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Marked as resolved by oyu

00:35:308 (6,7) - dont feel like linear movement is fitting here while the vocal is super strong, do some changes like https://imgur.com/a/SezK3Uj will have better impact on it

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Personally think the distance increase is enough to represent the rise in pitch, flow change better used to show new "line" of vocals imo

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Marked as resolved by oyu

00:38:005 (7) - sliderend emphasis is super odd here, since this is literally the only time you choose to emphasize a clap with a sliderend throughout this whole section. If you were to keep this I'd reccomend deleting this 00:38:342 (8) - , so that there's pause emphasis for it. Although this may kill the pacing.

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removed first slider

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Marked as resolved by oyu

00:40:701 (5,6) - swap 5 with 6

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subjective no change

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Marked as resolved by oyu

still is more comfortable to play - i'll leave this open, resolve it without change if you really don't wanna look at the diff gameplay-wise but visual-wise, applies to all my mods about swapping :|

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Reopened by stzur

it plays fine.

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Marked as resolved by oyu

00:43:229 (5) - I'd also change direction here for the vocals so you're not just repeating the same movements from 00:42:555 (1) -

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think it's fine the way it is - been using direction change to show instrumental emphasis in this section instead anyway

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Marked as resolved by oyu

00:43:398 (6,7) - swap 6 with 7

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subjective no change

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Marked as resolved by oyu

00:44:915 (6,7) - swap 6 with 7

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subjective no change

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Marked as resolved by oyu

00:46:095 (7,8) - ctrl g the rhythm? I really dont get why the sliderend is hitting the vocal and the circle is active for nothing

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changed pattern

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Marked as resolved by oyu

00:48:454 (3,4,5,6,7,8,9) - the flow going into the triangle is a bit wonky, however there is something like this in a ranked girls end worlds rondo so its really just a preference thing.

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has been changed due to another mod anyway

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00:49:802 (3,4,5,6) - swap 3,4,5 with 6

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subjective no change

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Marked as resolved by oyu

01:00:083 (1) - Could consider starting the sv a lot smaller, and gradually building up, so that there's more of a build up here.

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added very slight one, feel like it's not too necessary as the pitch of vocals goes higher during jumps where buildup can be emphasised more

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Marked as resolved by oyu

01:02:106 (3,4) unsnapped sliderends

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fixed

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Marked as resolved by oyu

01:04:802 (9) - nc for 1/8

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done

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Marked as resolved by oyu

01:07:078 (2) - Could consider adding a 1/4th double here, so that these 3 sliders 01:06:825 (1,3,4) - have more contrast between them. Since the vocals do accentuate on this slider here 01:07:162 (3) -

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01:17:864 (2) - same here/any other instances of this happening

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I don't hear the vocals accentuating at 01:07:170 (2), having a 1/4th double would remove the slider at 01:07:507 (3) which is mapped to the same vocals as the previous sliders

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Marked as resolved by oyu

01:09:522 (1) - This could be ctrl-g'd to further emphasize the kick here

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slider changed

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Marked as resolved by oyu

01:09:859 (2,3,4,5,6,7) - visual thing here,this is mapped as if its supposed to look like a star, however the 2 is uneven to the 4 and the 7 should be mapped onto the 2 to represent a star. (uneven spacing from 2-3)

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pattern purposefully increases in distance to represent vocals, changed the end of the pattern to look a little better though

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Marked as resolved by oyu

01:09:859 (2,3) - would reccomend lowering the spacing for this, or stacking this, because it blends in with the jumps afterwards, despite those being focused on the vocal layer. This kills the emphasis for the later jumps

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reduced spacing

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Marked as resolved by oyu

01:13:061 (6,7) - swap 6 with 7

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subjective no change

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Marked as resolved by oyu

01:14:915 (1,2) - swap 1 with 2, deleting the nc on 1 and adding the nc on 2

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subjective no change

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Marked as resolved by oyu

01:20:645 (2,3,4,5,6,7) - these jumps lack structure, just seem like randomly placed objects.

however its just a visual thing, this whole map is really beautiful and looks 100% rankable

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jumps gradually increase in distance to match vocals and follow point overlap is avoided, it plays fine for me so for now no change

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Marked as resolved by oyu

01:29:241 (4,5) - swap 4 with 5

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subjective no change

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Marked as resolved by oyu

01:34:634 (4,5) - swap 4 with 5 (jesus gosh this is a lot)

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subjective no change

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Marked as resolved by oyu

01:35:140 (1,2,3,4,5,6) - Ignoring the bell sound for drum emphasis seemed really weird here, because you don't choose to ignore it here 01:34:465 (3,4,5,6) -, but you choose to ignore it when it's arguably more intense. I'd reccomend highlighting this layer, since it'd make this section a lot more interesting to play vs boring dnb spam, that's been consistent throughout most of the map.

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changed patterns slightly

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Marked as resolved by oyu

01:36:825 (3,4) - swap 3 with 4, 4 becoming a slider, and 3 becoming a circle

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subjective no change

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Marked as resolved by oyu

01:40:870 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,3) - very quiet section, but spacing remains relatively high. Would reccomend toning this down, for contrast

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reduced spacing

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Marked as resolved by oyu

01:45:420 (2,3) - straighten out the slider so that it creates a straight line with 2. Try using follow points as a guide

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fixed

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Marked as resolved by oyu

01:45:589 (3) - the noise on the 3 is a fade, recommend replacing with a slider that lasts till the green tick

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done

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Marked as resolved by oyu
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