A lot of the vocals in the intro are really airy and slurred as most clearly seen at 00:06:040 (1) - so i think that starting it at either point is correct
00:27:252 (1,2,3,1) - dont u wanna put a greater emphasis on those through bigger spacing? i think they shouldnt have the same spacing as the circles before
00:36:343 (1,1) - i think its probably a better idea to let the sliderend end on 1/4th instead of 1/3rd, because of the coming 1/4th streams
00:36:949 (1,2,3,4,5,6,7,8) - So hear me out. I'd argue 00:36:949 (1,2) - should also have claps cuz the snares are playing and are just rising in volume. You could probably add green ticks with increasing volume instead to imitate this.
00:46:495 (1,2) - maybe move so that you have a triangle shape with 00:46:040 (1), and linear pattern with 00:46:798 (1)
yea looks good, there were few other places i would make very slight changes for visuals, but it is fine without too, cool map
a bit incoherent in this section 00:52:101 (1) - : so there is some part where distance snap is 0,5x (00:52:404 (2,3) - ; 00:54:828 (1,2) - ) but some parts where the distance snap is way more high and it shouldn't be since there is no sound needing a higher spacing (talking about 00:53:010 (4,5,1,2) - ), spacing should be the same overall
01:18:767 (1,2,3) - this doesn't reflect the song, something like https://osu.ppy.sh/ss/15473888/b4ee this would fit more the song
sorry for late answer!
01:19:171 (3) - if I hear well there is actually no drum there? and second there is the background sound at (3) and the slider doesn't fit in this background sound, while stream does
Same here 01:21:596 (3) - , i hear literally anything but the background sound, so stream would fit here also.
I think i worded that a little wrong. I hear the guitar making a sound on each tick of the sliders at 01:19:171 (6) - and 01:21:596 (3) - But i feel to represent that part right would end up being awkward to play so i decided to go for the simpler rhythm of the ride cymbal you hear on every other 1/3 tick.
both ways fit, i just like it to be a bit simpler
01:52:404 (1,2,3,4,5,6) - dont rly think NC spam is needed here, it should be readable on its own, because of the density increase
02:25:131 - I know you're pausing cuz of the drums but it just feels so forced considering the guitar solo's still going here. I'd suggest tweaking the stream a bit so the last notes on the stream are higher up and then adding two 1/4 sliders at 02:25:131 - 02:25:282 - to compensate flow towards 02:25:434 (1) - Something like this https://i.imgur.com/ar22Jmg.png
02:42:101 (4) - This one should probably follow the same spacing logic as the sliders prior 02:40:282 (3,5,2) - .
00:52:101 - This part is also pretty consistent with those examples so yeah lol
As to a possible fix, you could just rotate 02:42:101 (4) - by 90 degrees lol https://i.imgur.com/AMar7pZ.png
03:10:888 (2,3) - Also somewhat minor but I think you could add a nice little visual effect by rotating (2) and (3) by like 5 and 10, or by 10 and 20 respectively so you could have like a little dropping effect and accentuate the violin pitch dropping. Something like this https://i.imgur.com/yRm9hry.png // https://i.imgur.com/wzAs4YG.png
03:40:282 (2,3,4,5,1) - Minor as well. Move these all down to x:152 y:368. Just looks nicer
03:42:101 (2,2) - This one's a bit debatable but I bring it up cuz your overal emphasis seems to be on the drums. You could change these two to repeating 1/4 sliders to get that triple drum sound without changing the active holds to represent the vocals. https://i.imgur.com/W7WUHlE.png
Overall emphasis in other places is generally the drums because it's the most interesting rhythm to map and play I think. Replacing those sliders with a repeat slider while technically representing both, I feel would just be awkward to play
Alternating which I follow every 4 beats is the best solution I came up with
04:19:070 (13) - You could also add the clap to the slider head. I can hear that snare in the music here as well and it just resolves nicely imo
If you apply this, apply to this one as well 04:29:676 (1) -
Basically there's a little groove here with the drums like kick snare kick kick snare if you listen closely 04:29:070 (2,3,4,1) - I don't think I'll be able to find all of these cuz I'm not trying to do a full hs mod so look out for some more in case I miss them. I'll try to add them here as I go.
04:27:404 (5) - Sounds better as a 1/2 slider and a note at 04:27:631 - since that's what the drums do here https://i.imgur.com/zOzpibt.png
04:31:191 (4) - Imo this should be a somewhat wiggly 1/2 or 3/4 slider with a NC something like what you do here 01:16:040 (1) -
05:08:464 (3) - Move this a bit more to the lext. Maybe x:339. I'd also move 05:07:858 (1,2) - these to like x:309 y:179
05:18:161 (3) - I'd say keep the spacing similar to how you have it from (1) to (2) so it still feels like a bit of a jump. Basically rotate (3) like this https://i.imgur.com/JS7tDUW.png
maybe reduce spacing at 06:18:095 (4,1) - cuz spacing changes too quickly afther 06:18:171 (1) -
07:18:122 (1,2,3,4,5,6) - I think you could just make this the full 1/4 stream and NC it like how you do them here 03:35:131 (1,1,1,1,1,1,1) - And if you're really feeling spicy, you could space them out a little like this https://i.imgur.com/zQayLJo.png
07:27:979 (1,2,3,4,1,2,3,4) - the first 4 notes and second 4 notes sounds the same to me, maybe decrease spacing a bit on the second one so it doesnt show out too much?
09:00:551 (1,1) - super awkward spacing, maybe stack 1 to slider end to emaphasize the break?
10:57:122 (1) - to (including) 11:09:979 (1) - ; Maybe remove the whistles there? I think they're a bit random and at this super quiet part I would just put soft-hitnormal. Then after this part you can leave the whistles to help the build-up. I'm super bad in explaininig as you know by now but maybe you get what I mean haha :D
11:56:801 (3,4,5,6) - Maybe do something like this? https://i.imgur.com/A5pgCz2.png gives more of a shape to the rising synth pitch if that makes sense lol
12:46:837 (1,2) - i think these can be 1/3 reverse instead of 1/2**