mapped by Snepif
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This beatmap was added to loved on 23 September 2020!
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00:17:581 (1) - This has way too less impact because it's the same exact thing like 00:17:036 (4) - that's just before that even though there is pretty distinct snare that you even hit sounded. I would just replace with circles or at the very least have much more spacing inbetween.

edit. I see you continue with repeats which might be a bit overkill if they were circles. Then I'd just suggest to play more around with spacing.

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increased spacing

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Marked as resolved by makeamove

00:22:631 (2,3) - yeah this stuff plays very awkward since you have strong sounds on sliderend. You wanted to go with some sort movement technique but I don't think that worked out very well. The stop motion has much less impact than the go motion that you click

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fixd

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Marked as resolved by makeamove

00:37:584 (1,2,3,4,5) - these are not 1/3 I believe but 1/4. 00:38:475 (4) - this spacing way too excessive for what you have done before and what the song does. I would just place it some above left from 00:38:596 (5) - also shorten that slider 00:38:596 (5) - and put a circle on the red tick. I think that emphasizes it much better.

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this pattern is staying as is, fixed the timing a bit tho

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Marked as resolved by makeamove

00:39:520 (1,2,3) - I would map these as circles. Seems like a waste not to

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no, they are fine this way

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Marked as resolved by makeamove

I would space this 00:45:354 (1) - more to give it more impact on that sound.

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you know im not happy with this pattern overall, and you are right, ill just rework it a bit

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Marked as resolved by makeamove

00:45:354 (1) - I think this serves nothing by being a slider. You have nothing significant starting on it and even a snare landing on the end. Would just use circles

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00:51:202 (2) - same here

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the last one you mentioned is because it follows the hit-hat drum sound thingy, i like it this way because of that. in this song the snare isnt particularly ... marking the downbeat or the important sounds 100% of the time, i get what you mean tho and ill fix some of those

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Marked as resolved by makeamove

It doesn't make much sense as to why this 00:49:760 (1,2,3) - was mapped like this. Nothing unusual happens musically. Should be just mapped as circles like before

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fixed

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Marked as resolved by makeamove

I think you actually miss in that whole part to map something to this snares 00:52:672 (6,3) - I think they belong to a pretty unique drum rhythm which should be emphasized more in my opinion. Doing something with sliders or spacing would solve this problem

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fixed

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Marked as resolved by makeamove

00:55:812 (2) - should move nc here imo, since 00:55:993 (3,5,6,1) - all represent the cymbal things and 2 has a guitar bit that pops out to me. it's not really a big deal tho lol

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yes

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Marked as resolved by makeamove

01:01:026 (2) - Doesn't make much sense to space this so far. Should just follow the trend you're having there 01:00:426 (4,1,2,3,1) - . If you want some sort of swung in to 01:01:146 (1) - , placing 01:01:026 (2) - under 3 does that job well

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changed

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Marked as resolved by makeamove

01:08:302 (5,6) - nothing happens here. Just map this regularly. It feels really unnatural

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? this is regular

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Marked as resolved by makeamove

I mean there is just nothing on the kick sliders really. they create a ton of motion for nothing

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Reopened by Suissie

the synth has a stream there and this fits the music so well, i dont see your point, i think its staying this way o_o

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Marked as resolved by makeamove

01:11:225 (5,6,7) - should be 1/3 not 1/4

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fixed

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Marked as resolved by makeamove

01:15:104 (1,2,3,4) - 1/3 here as well

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really rather keep this one ;; fits better imo

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Marked as resolved by makeamove

01:17:001 - would be more accurate as 10/4 at 245 bpm even if it is a break

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oh yeah i forgot about that part cause i didnt map it LOL

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Marked as resolved by makeamove

01:22:977 (1,2) - I highly suggest to CTRL+G it to have more pressure with the jump and better emphasis for drums.

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done

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Marked as resolved by makeamove

01:23:215 (3,1) - yeah this doesn't make much sense and is inconsistent to 01:01:026 (2,1) -

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its different now

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Marked as resolved by makeamove

01:24:932 (1,1,1) - I think this is really lame mapped. Lose all lot potential.

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cool

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Marked as resolved by makeamove

01:29:901 (1,2) - This is really underwhelming compared to the rest of the map and inconsistent. You might wanted to introduce the rhythm or something but that doesn't do much on a hard map like this. Imo can be mapped just like this 01:33:490 (1,2,3) - or rather not cuz I have a problem with that too.

01:29:901 (1,2) - I would suggest you to map this like this https://princess-suissie.s-ul.eu/EXC4WHU4 and 1/4 slider on 01:30:295 (2) - white tick - this way you're following the drums and have emphasis on the snares while still not ignoring melody on 01:30:690 (1) - do the same thing on 01:33:490 (1) - or similar. right now 01:33:874 (3) - doesn't land on anything and doesn't make much sense here

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mmm i fixed it but in a different way

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Marked as resolved by makeamove

you're following the guitar here 01:37:069 (1,2,3,4,5) - but don't fully commit to it and just switch to some other layer here 01:38:215 (1,2,3) - I'd suggest to just continue following the guitar

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i prefer this way

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Marked as resolved by makeamove

01:38:607 (1,2,3,4,5,6,7,8,9) - I think this should be 1/3

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fixed

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Marked as resolved by makeamove

that whole thing from 01:49:798 (1) - to 02:00:443 (1) - is just a huge mess. It's not clear at all what you are actually following. It is musically kinda confusing as well but you're not following any of these layers really. I would Just suggest to Prioritize one layer and commit to it. You can still use other bits from other layers as fillers but make sure it's clear what you are following

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uhh i disagree, also i dont think you must stick to only 1 "layer", i agree its one of the least "good" part of the map, and i fixed some stuff but not about the layers

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Marked as resolved by makeamove

02:17:323 (1) - seems kinda weird undermapping 2 guitar sounds in this section

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you know i thought about that too... but im not sure about mapping it because i feel like the song needs some breaks and slower parts once in a while. if someone else mentions this i might map it

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Marked as resolved by makeamove

02:31:767 (2,3,1) - understandable, and your choice, but couldn't ya map that sweet lick :(

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hmmm I feel like emphazising the snare here gives the following section more power, do you think so too?

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marking as solved

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Marked as resolved by makeamove

02:32:268 - ~ 02:46:854 - Removing some bass drum hitsounds that they are not really there will reflect its jazzy atmosphere better. If you don't want to touch hitsounds anymore, that's okey as well. Just felt like pointing it out.

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fixed

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Marked as resolved by makeamove

02:34:962 (6) - Don't want to ruin your pattern but I can't hear anything here. Was it to fill the gap or what?

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ehhh fixed actually nice catch

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Marked as resolved by makeamove

02:35:018 (1,2,3,4,5,6,7,8,9) - I'm pretty sure the snapping for this is supposed to be like how you did 02:38:653 (1,1,1,1,1,1,2,1,2) -

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really really really prefer my way

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Marked as resolved by makeamove

02:35:018 (1,2,3,4,5,6,7,8,1) - okay better just do some adjustments here timing and snapping-wise, since the piano ain't actually that messy

02:35:018 (1,2,3,4,5,6) - should be 1/3
02:35:246 (5,6) - should be faster bpm or offset reset in the end (or both), since 02:35:474 (7) - is late
02:35:474 (7,8) - is 1/4 as mapped, but the "offset reset" of 02:35:683 (1) - should be before as described, and with timing rather than some kind of snapping like this is?

Seems like there's one point posted bout this already but it's not full-on 1/3 which means it's inaccurate so ima post my own :^)

I also did see you'd prefer as is, but at the very least fix the timing, if you really don't want to change the snapping

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i think i fixed it lol

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Marked as resolved by makeamove

02:38:653 (1,1,1,1,1,1) - this pattern is pretty hard for hitting 02:39:104 (2) - this slider.

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What exactly is hard about it? it's just a 1/3 stack

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Marked as resolved by makeamove

it's because the stack is a little bit weird, that's why.

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Reopened by kanocchi

hmmm i see what you mean but playtesters usually have zero trouble there :thinking:

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Marked as resolved by makeamove

02:38:653 (1,1,1,1,1,1) - i really like how the piano trill is represented here, nice job!!

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02:42:399 (5) - this whistle seems kinda random lmao

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mm cause of the piano D:

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Marked as resolved by makeamove

03:11:028 (2,3,4) - Those circles aren't stacked with the sliderend, if that was what you had intended.

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fixed lol

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Marked as resolved by makeamove

03:56:481 (1,1,1,1) - while the idea of that is fine It's a bit out of place. you can keep it I just don't think it's ideal

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ive had around 10-15 testplays and nobody missed or misread that pattern so its staying

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Marked as resolved by makeamove

04:01:946 (1,2,3) - you never have this idea anywhere else which makes it out of place and confusing to play.

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can you really say that in a song that is constantly changing? what consistency can one have in patterns where the music doesnt ever repeat. the song is changing constantly and so is the map

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Marked as resolved by makeamove

yeah but it's still very very similar to the rest. You mapped the whole part in the same way but just not this and nothing stands out there to justify it.

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Reopened by Suissie

i see what you mean, i really rather leave it this way though

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Marked as resolved by makeamove

04:32:910 (1) - are you sure you don't want to map this?

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you know, i wanted to at first, but the map has 0 breaks and i figured this was the only place where it kiiiiiiiinda fit

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Marked as resolved by makeamove

04:36:964 (2,3,4,5) - 3 and 5 aren't really mapped to anything

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the snare sounds are really faint but they are there, and my way is consistent with the intro of the song that makes the same pattern and same sound. this pattern is staying as is

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Marked as resolved by makeamove

04:37:151 (5) - there ain't drum hit here though (or anything else really) so maybe just get rid of it? It'd also get rid of the two different subsequent gaps at 04:37:089 (4,5,6) - which could be a bit nasty to play

Additionally, perhaps NC 04:37:441 (7) - for some additional structuring for the different rhythms?

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fixed

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Marked as resolved by makeamove

04:39:023 (6,7,8) - maybe change this rhythm so it's similar to 01:10:985 (1,2,3,4,5,6,7) - ? theyre pretty identical musically except the lead instrument changes

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i mapped this differently because the snare is audible here instead of kick ;_;

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Marked as resolved by makeamove

i did it like this this time because the drums move more towards snares here

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05:01:208 (4,1) - feels like a real weird sudden low spacing? I guess you could milk some negative spacing emphasis outta it for the finish downbeat, To be fair, overall phrasing of 04:59:691 (1,2,3,4,5,6,1,2,3,4) - feels a bit weird in the map, I'm not sure if you are following guitar, drums or neither - or both ¯_(ツ)_/¯

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well thats kinda my thing, i always follow multiple layers at once, this has been true since i started in 2010. fixed spacing!

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Marked as resolved by makeamove

oh I can definitely get behind that, it's what I like to do as well ^^

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05:33:840 (1) - perhaps mapping the loud sound on the slider end would be better? - i feel the same about the slider 05:55:944 (1) - and earlier in the map it happens too like on 00:54:848 (3) - I also don't see any consistency in when the white ticks get ignored versus when they don't. Still I do like how you make it clear by repeating the same slider shape.

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"I also don't see any consistency in when the white ticks get ignored versus when they don't." that is because tick color isnt really relevant in this map because a lot of sections are 0.5 or 2 or even 3x bpm so the color isnt really what matters. ill consider changing these, tho!

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Marked as resolved by makeamove

05:54:956 (1,2,3,1,2,3,4) - This is very cleary something different from the part before and serves as a transition. You'r mapping it basically the same as the part before but with much more spacing. It's kinda fine but I think it would be much better if you had something entirely different to create more contrast. Something like this https://princess-suissie.s-ul.eu/TcAn2MgN It's just an idea but it's different enough to make contrast

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I really love this part of the map and i think the last 30-40% of the map is the best i mapped, in contrast to the beginning which both you and i feel is the worst part. this is staying as is, i have a ton of reasons but at the end of the day i just really love how i mapped this part and people hit it consistently with no issues, isee your idea tho i dont think its bad either

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Marked as resolved by makeamove

06:02:017 (1) - this is actually more like 1/8 double hit on the snare so maybe shorten the slider a bit. How it plays does not really change but it's more accurate that way

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fixed

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Marked as resolved by makeamove

06:12:359 - At this point, it's not that necessary but maybe you could use 1/12 kicksliders for more efficient snare emphasis.

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i see what you mean but i dont like that at the end, thanks so much for your mod!

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Marked as resolved by makeamove

if not sliders, what about double circles you double tap? Wouldn't it be a nice finish:? No? okay :(

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