00:08:795 (5) - This is the only instance of this where you used a dash. I actually quite like a dash here, so increasing the corresponding notes on repeats of this musical section would be good, but currently this is the odd one out.
00:15:995 (1,2) - Distancing to 1 is rather strong right now, and I also feel the dash from 2 sounds a little weird, going off previous dash placements. You can fix both of these by moving (1,2) a little to the right, try x:80.
00:21:995 (3) - Not sure I would dash to this one, last time around you opted for the much stronger string and drum sound before this - see 00:08:795 (5) -. 00:20:795 (1,2,3) - as 1/2 slider + 1/2 repeat + circle with dash to 00:21:595 - works better.
00:22:395 (3,1,2) - Dash to 3 is really strong, especially considering it's followed by a direction change, and the dash to 00:24:795 (3) - really doesn't make any sense given the previous dash structures used. Moving 3,1,2 to x:160, and then splitting 00:23:995 (2) - into 2 circles and placing the second on x:248 feels really cool to me and keeps a similar feeling to the rest of the map.
00:28:795 (1,2,3) - Again, dash distancing to 1 is quite strong, and 2 having higher distancing to it than 3 sounds really strange given the song. I'd recommend making 1 a vertical slider at x:72, make 2 a horizontal going to the left at x:168, and then move 3 to x:292.
00:35:995 (1) - Not exactly a difficult jump, but considering the gap between the previous note and this, combined with the difficulty level, maybe best to reduce the distancing to it a tiny bit so it's not perceived as a dash by a salad player, since it's a cross screen jump.