mapped by pocket-Gao
submitted
ranked
This beatmap was ranked on 28 April 2022!
nominated by Shima Rin and Maxus
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00:07:881 - 这里是重音,如果你只采钢琴音你可以不加note

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加了

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Marked as resolved by pocket-Gao

00:09:736 - Similar as Another, this double note should be on 00:09:920 - for the stronger piano sound and bass instead.

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ok

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Marked as resolved by pocket-Gao

00:15:626 - 00:21:515 - You didn't fix these two I think.

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Reopened by Shima Rin

Never mind, it's probably fine.

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Marked as resolved by Shima Rin

i suggest 00:12:114 (12114|3) - 00:18:004 (18004|3) - remove every double that attached to 1/6 stream like this, single 1/6 stream should be enough, its a bit too dense and cause a large gap between normal and hard

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01:28:679 (88679|2) - definitely remove this one, since its attached to a 1/4 stream

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all removed

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Marked as resolved by pocket-Gao

00:18:938 - 00:19:675 - 00:20:411 - I suggest you delete the notes here to follow the same concept that you used in the previous buildup part as the sounds aren't quite strong yet.

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done

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Marked as resolved by pocket-Gao

00:26:484 (26484|2) - I think better move to column 4 for comfortablity, because i felt 00:26:484 (26484|2,26668|2) - is not comfortable.

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ok

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Marked as resolved by pocket-Gao

00:29:797 (29797|2,29889|1,29981|2,30165|1) - Ctrl+H here can help balance the anchor on column 3.

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done

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Marked as resolved by pocket-Gao

00:29:981 - to 00:33:294 - I suggest you keep the concept of using LN for the long synth sounds like how you did for 00:24:092 - to 00:29:245 - so it will be more consistent.

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all remapped

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Marked as resolved by pocket-Gao

00:32:190 (32190|2,32558|1) - Move to column 2 and column 3 to avoid jack at 00:32:006 (32006|2,32190|2) - , because i think there is no reason to jack those.

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done

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Marked as resolved by pocket-Gao

00:41:392 - Add one more note for crash?

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added

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Marked as resolved by pocket-Gao

00:43:233 - Did you miss a double note here for the 1/1 beat?

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00:54:276 - 00:56:116 - Similarly, double note shall be used for the kick here.

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done

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Marked as resolved by pocket-Gao

00:47:098 - 00:47:282 - Similar to 00:41:576 - and 00:41:760 - I believe using doubles for both spots should be more consistent.

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ok

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Marked as resolved by pocket-Gao

00:55:196 - 00:55:564 - These double notes are note very consistent with before since you haven't been using doubles for piano sounds only. I understand you wanna make these sounds stand out, but I believe you can just use singles and some special patterns to represent them, like using trill: https://osu.ppy.sh/ss/17715534/e55a

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ok re

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Marked as resolved by pocket-Gao

00:59:153 - There is no hihat here so I suppose this is a ghost note actually.

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all diff recheck

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Marked as resolved by pocket-Gao

ok

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Marked as resolved by pocket-Gao

01:06:607 - 01:08:080 - I don't recommend using double notes here because double notes within 1/2 with each other might be a bit too hard for this difficulty, and it's not very consistent with your patterns in the previous part either.

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ok removed

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Marked as resolved by pocket-Gao

01:12:865 (72865|2,72926|1,72987|2,73049|1) - Uhhh not sure if this is for Hard, so I'd really suggest rearranging them like 01:12:129 - this one.

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01:16:914 - Similar as Another, move one note here to 01:17:006 - for the additional piano sound.

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DONE

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Marked as resolved by pocket-Gao

01:21:515 - to 01:22:251 - Some rearrangements you can use to balance the patterns a bit more and differentiate the drums with pianos: https://osu.ppy.sh/ss/17715547/8b8e

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OK

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Marked as resolved by pocket-Gao

01:22:251 - I think the pattern doesn't flow, you can probably do https://osu.ppy.sh/ss/17743684/7b26 instead to be more flow.

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ok

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Marked as resolved by pocket-Gao

01:26:853 - There's no drum at all, why do you use a double note? Single note should be enough.

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removed

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Marked as resolved by pocket-Gao
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done

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Marked as resolved by pocket-Gao
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