A lot of hitsound inconsistency in Easy/Normal/Hard
https://i.imgur.com/Bi4bnxp.png
Use Hitsound Detective to check for hs issues
https://github.com/dudehacker/Hitsound-Detective
hitclap not added still
https://drive.google.com/open?id=1K4TufLBJYrIeZ0HnM7I74n3AcPnqs2hB hitnormal
A general issue that I found with the hitsounding is that you used the same sample for the same snaps, I mainly found this issue in the hard, insane and the top diff example at this point 01:03:153 - https://i.imgur.com/cIcCYCS.png you only need 1 C here for this, I would check through the difficulties and remove the double samples
00:57:859 (57859|0) - here you need bass hs.
I think your current bass hs (hitfinish) is a bit weak, suggest this sample:
https://www.dropbox.com/sh/rb594mm0zy8547f/AADPaNcq4rOWYgjujMCo17taa?dl=0&preview=LR3_BassDrop.wav
You can make it your hitwhistle.
00:36:329 - this is not a snare sound, suggest a different sample like this
https://www.dropbox.com/sh/c7b76d1squmi4xx/AACwb7m8zWZvJ8lVyIcEZmOFa?dl=0&preview=LR_Clap+hollow+echo.wav
00:39:153 - 00:41:977 (41977|2) - 00:41:977 (41977|2) - etc ^
https://osu.ppy.sh/beatmapsets/876882, i just made f2p map on this song open it maybe you got some inspiration to your map