This mapset strikes gold with the visuals and movement. Patterns share playfield real estate very amicably and the navigation of that shared space adds another layer of connectivity to the objects and music. [Delusion]'s gradually advancing back and forth movement interspersed by lower spacing sections with more linear or flowy aim feel like they work in tandem to represent the different moods of the song really organically. [Expert] utilizes the high CS size very nicely too, with much more striking patterns that frolic around the (relatively larger) playfield a bit slower and more deliberately. I think anybody would be proud to make a map like any of the top three difficulties; I can only imagine how gratifying it must feel to have made all of them.
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