mapped by BoberOfDarkness
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This beatmap wasn't updated since 15 March 2018 so it was graveyarded...
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00:00:000 - So, there's quite a problem here. THE MAP REQUIRES NO USE OF THE BOOST BUTTON! Which, I mean, is suppose to seperate a salad from a cup uwu.

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00:00:431 (1,2) - You can stand still catching this and considering you have like 1,30x - 1,50x distance on similar 1/1 distances it would be nice with at least some movement here

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Well I am now using 1x and I feel its fine enough

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Marked as resolved by BoberOfDarkness

00:00:431 - and 01:18:612 - why not have the volume set lower than 100%? maybe 40% here?

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all diffs use 100% here and I think it's fine

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Marked as resolved by BoberOfDarkness

00:04:976 (3) - x212 Makes this pattern look more connected, which I prefer ;p.

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fixed

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Marked as resolved by BoberOfDarkness

00:07:703 (1) - x340 Pretty much the same reason as I said about the other pattern, but this one just looks strange unless it's connected.

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there's no need to make so low distances

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Marked as resolved by BoberOfDarkness

00:13:158 - along with 00:42:249 - and 01:07:703 - volume set at 50/60% here instead of 100%

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sorry but i like that hitsounding :v

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Marked as resolved by BoberOfDarkness

00:16:340 (4,1) - I'm not sure if it's supposed to be dash or walk, reduce it or enlarge

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00:27:703 - along with 00:53:158 - and 01:02:249 - i would suggest maybe 80% volume since kaia time

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same as before, I only lower vol. when there's a need

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Marked as resolved by BoberOfDarkness

00:28:385 (2) - move this more to the left. just feel like since kaia time is starting it is suitable here

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okay

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Marked as resolved by BoberOfDarkness

00:29:521 (1) - Whistle on the sliderhead instead of clap/whistle

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k

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Marked as resolved by BoberOfDarkness

k

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k

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k

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k

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Change to ddk instead

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Wait wrong mode?

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00:32:021 (2,3) - why is this further than 00:31:340 (1,2) - ? the music is getting somewhat softer, not stronger

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it's last note of pattern and I don't find any issue with having a bit higher distance here

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Marked as resolved by BoberOfDarkness

00:33:840 (4) - why is this one kicked out more than the others? to me the music doesn't seem to change

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I don't get your point here

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the other notes are the same distance apart but this one is out more than the others. the music seems to be the same to me so i'm just wondering is there a reason for this?

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00:44:294 (4) - NC here because how you have it there are 12 fruits on the platter at the end of the combo

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fixed

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Marked as resolved by BoberOfDarkness

00:45:885 (1) - Whistle on the sliderhead instead of a clap/whistle

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kk

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Marked as resolved by BoberOfDarkness

00:52:249 (3,4,5,6,7) - try to make it more wider, so the player has to move more, also make dash out of it 00:52:590 (6,7) something like this or less wider https://osu.ppy.sh/ss/13879500/e14d

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00:52:703 (7) - new combo

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01:09:067 (4) - I'd NC this cause this combo consists of 14 fruits, would also make it consistent with 00:47:249 (1) -

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fixed!

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Marked as resolved by BoberOfDarkness

01:16:794 - 45% volume here

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50% is fine xd

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Marked as resolved by BoberOfDarkness

01:23:840 (5) - this is acctually walkable, move it more to the right

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