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Hype Train5 / 5
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00:07:535 (3,1) - This should be a dash since you are changing the section inside the intro and it is a good occasion to make it a dash, I suggest moving 00:07:535 (3) - to x:97 to make it comfortable, if you apply this adjust 00:07:125 (2) - to make the 00:06:760 (1,2,3) - walk clean

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done

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Marked as resolved by [ Azu- ]

00:17:389 (3,1) - This should be a hyperdash as it feels much louder than other rhythms that are actually hyperdashes but lighter like (00:13:145 (2,1) - , 00:14:755 (3,1) - , 00:16:511 (3,1) - , etc) and this sound really deserves a hyperdash.

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00:20:901 (3,1) - Same thing applies here

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fixed

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Marked as resolved by [ Azu- ]

00:23:828 (1) - There's a sound in 00:24:121 - a piano is faintly heard so i suggest change the rythm to smth like this

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done

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Marked as resolved by [ Azu- ]

00:57:487 (2,3,4) - Nothing is heard at 00:57:706 (3) - so you could delete the note and keep it as 1/2 the pattern since when playing it feels like there is nothing on that specific note.

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00:58:511 (2,3,4) - Same thing applies here 00:58:584 (3) -

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fixed

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Marked as resolved by [ Azu- ]

02:30:267 (1) - Slider here should end in 02:31:145 - because the pitch is more higher here than 02:31:292 - can be a note to be consistent with other pitch similars

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done

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Marked as resolved by [ Azu- ]

02:49:242 (1) - Here you can emphasize much more the rhythm and the instrumentals by making this rhythm as shown in the image, to give more priority to the pianos and since it is only one difficulty make the most of the small sounds in the map.

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lo aplique de otra forma

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Marked as resolved by [ Azu- ]

03:18:685 (1,1) - Edge hdash, it is almost unreachable and gives the player no time to react correctly, Should reduce the distance that currently the slidertail 03:19:255 (1) - is at x:30 reduce it, at x:126 and should be fine.

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fixed

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Marked as resolved by [ Azu- ]

04:26:475 - The spinner should end here because that's where the instrumental really ends.

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done

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Marked as resolved by [ Azu- ]
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