Hitsound Post
00:36:072 - remove whistle
01:40:418 (1) - i dont think sliderbody addition is intentional
would be nice to go through the diffs and hitsound the additives
also are you sure you want to use hitsounds so sparingly? most the map skips a lot of drums and leave them with just soft-hitnormal feedback (won't link specific stuff since this is present throughout the whole map pretty much), pretty much up to u but yea
many parts also have only soft-hitnormal/soft-hitwhistle feedback when there are still drums in the song 00:28:642 - 00:33:128 - 01:22:474 - 02:01:867 - etc.
i think you're trying to emphasize the more intense patterns by leaving this stuff with minimal feedback 00:32:007 (1,2,3,4,5) - but it feels quite off imo considering the drums in the song still there and also the fact that u hs the drums with 00:10:698 -> 00:28:642 - with these calm sections
reopening this since i dont think THIS little feedback is fine
i get that the kicks in this song arent THAT strong for the most part, but you can match that with an equally faint kick sample and still give more feedback like that. right now it feels like im clicking nothing and with rhythms like:
01:02:988 (1,2,1,2,3) - top diff
01:02:848 (1,2,1,2,3,4,1) - sutherland
its especially clear how much feedback lacks here where theres a clear drum roll thats not hitsounded but followed.
theres also a lot of snares that are just not hitsounded for example:
01:02:007 02:02:568 02:02:708 02:02:778 etc...
i'd really go over the hitsounds one more time to add more feedback