00:46:674 (2) - Nice lbwh.
However, due to the low AR, and the low skill level of players playing this difficulty, the following circles at 00:47:918 (3,4) - are too difficult to tell apart as the next object to hit because of both of their similar distances from the slidertail of the LBWH. i would make it more linear so 4 is clearly hit after 3, as if AR -3 was turned on
lazer cant even get distance scaling to work properly with slider velocities, i dont know why they merged an unfinished branch adding the cool concentric circles when it's not a complete product. the circles don't even line up with them. they even showcased it on the youtube channel and i was severely disappointed by the state of this when i tried to mapped normals.