mapped by AiN0
submitted
qualified
This map is estimated to be ranked on 28 March 2025 if no issues are found. It is #10 in the ranking queue.
Hype Train10 / 5
Nomination Status2 / 2
nominated by Drum-Hitnormal and Critical_Star
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00:11:386 - i think u misundertand my previous mod on this section

currently it feel overbuffed, which is same density as the kiai section, but for intro i think it should be lower density

while keeping the drum emphasis concept for this section, we can nerf some kick to single to lower density a bit

also compared with 00:22:407 -
00:22:407 - is lower intensity music but is same density as 00:11:386 -

so my suggestion is nerf both but make them different.

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00:11:386 - part
keep double on snare and guitar 00:11:386 - 00:11:539 - 00:11:693 - etc

so nerfing to single for some kicks at 00:13:223 - 00:13:529 -
00:15:672 - 00:15:978 -
00:18:121 -

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00:22:407 - part
nerf to single kick where its 1/4 kick
at 00:22:713 - 00:23:325 - 00:23:937 - 00:24:550 - 00:25:162 - 00:25:774 - 00:26:386 - 00:26:999 - 00:27:611 - 00:28:223 - 00:28:835 - 00:29:448 - 00:30:060 - 00:30:672 -

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however 00:32:203 - section is more intense guitar than 00:22:407 - part
so u could keep as it is but that makes it same as kiai part at 00:56:693 - which should be more intense than 00:32:203 - part

so i do suggest also nerf 00:32:203 - part a bit to be same as 00:22:407 - part
and maybe nerf 00:22:407 - part even more with only double on red lines, and ignore kick completly

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same change u apply at 00:11:386 - should match 01:35:876 -
01:46:897 - match 00:22:407 -
01:56:693 - match 01:56:693 -

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03:41:999 - same as 00:11:386 -

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resolved. please re-check If I miss any spot.

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Marked as resolved by AiN0

00:18:121 - 00:15:672 - 00:13:223 - should be double drum like 00:11:999 -

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same issue in this section 00:23:019 - vs 00:25:468 -

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01:06:795 - this one u usually map it as single cuz of 1/4 kick right after 01:06:871 -

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double check this consistency issue in other similar parts

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resolved for both spot.

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Marked as resolved by AiN0

00:18:733 - pattern here is a bit weird how its stacked 00:18:733 - 00:18:886 - and 00:19:039 - 00:19:193 -
also 00:19:039 - should be consistent with 00:19:499 -

how about this?

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01:43:223 - similar here , dont think jumptrill is fitting for the sound here

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fixed

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Marked as resolved by AiN0

00:51:182 - the drum is at 00:51:106 - , or u intent to focus vocal?

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didn't notice that. will add missing note on drum for that part and others.

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Marked as resolved by AiN0

01:12:917 - 01:13:223 - 01:13:529 - should be triple similar as 01:12:611 - 01:13:835 - for cymbal

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added triple of all missing spot.

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Marked as resolved by AiN0
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Reopened by Drum-Hitnormal
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all added

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Marked as resolved by AiN0

01:31:514 - intentionally ignore 1/4 drum here?

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didn't notice that. fixed.

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Marked as resolved by AiN0

02:21:182 - maybe make some variation for 2nd kiai? like using some double on vocal? and avoid repeating same concept from 1st kiai

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on both kiai the vocal was being focused by being double which made some drum being 1

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resolved.

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Marked as resolved by AiN0

02:21:182 - the vocal focus concept is nice but density feels too low, inconsistent with structure of the whole song
theres a few way to buff it while keeping vocal focus

  1. using LN
    example:
    can also do 1/4 ln if u want make it easier
  2. add more double in vocal part

or u can use other alternative to buff it, ignore the pattern im just showing density

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same for 03:22:407 - part

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decided to add more double in vocal part appropriately.

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Marked as resolved by AiN0

02:45:825 - should be 1/2 LN same as 02:43:376 (163376|1) -

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done

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Marked as resolved by AiN0

02:53:019 - suggest remap this part to be more guitar focus rather than same drum structure as 01:16:284 - part
make map feel less repetitive

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remapped. please re-check and leave a suggestion.

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r

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Marked as resolved by Drum-Hitnormal

03:20:111 - remove 1 note, since it has no drum vs 03:20:264 - to 03:21:182 -

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fixed

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Marked as resolved by AiN0

03:41:233 - 03:41:693 - can make pattern change here for vocal, by removing 1 note on previous 1/4 to make space to re-arrange pattern

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done

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Marked as resolved by AiN0

think u can also apply it at 01:34:652 - cuz its end of kiai, making a contrast with in middle of kiai at 01:15:060 - (don't nerf this part keep density to keep momentum)

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Reopened by Drum-Hitnormal

changed.

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Marked as resolved by AiN0
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