mapped by Des9
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This beatmap wasn't updated since 22 January 2025 so it was graveyarded...
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consistency and usage of hypers

i would highly reccomend you to use hypers sparingly and mostly consistent in a platter to ensure that newer players just starting to learn hyperdashes wont be overwhelmed by them.
you could pick one specific loed/intense sound in the song that repeats itself every 1 to 2 seconds -ish (varies from song to song) and only placing hypers on that sound and no other.

for example from 00:14:589 to 00:24:694 you could choose the clap sounds which appear on

(00:15:220)
00:16:483
(00:17:747)
00:19:010
(00:20:273)
00:21:536
(00:22:799)
00:24:062

the ones in () are claps that arent as impactfull as the ones without them so you could use dashes for them instead of hypers.

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I restructured the map again, previously the difficulty was set to 1/6, so adding hyperdash in certain patterns that went with the melody, were very out of place and raised the difficulty too much.
Now the map is set to 1/8, more notes were added and the hypers are moderated and in accordance with the melody I left for the map.
The change made was maintained, where the initial turn and the notes after it were adjusted.

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Marked as resolved by Lechu FAQ 35P
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