00:00:712 (4) - 00:01:570 (9) - i think in these u could have 1/4 sliders instead, as the noise continues until the blue tick
00:09:498 (4,5) - these notes feel like they don't have enough emphasis, there's a clear difference between these and previous notes, u could increase spacing
00:09:927 (6,7) - triple, u were mapping this noise as triples before so i recommend sticking to that
00:12:712 (2,3) - same noise as 00:09:498 (4,5) - but with a different rhythm, i think u could make them more similar, also increase spacing here
00:17:641 (4) - red tick has a loud noise, slidertail lands on a vocal that u can map
00:18:712 (1,2,3,4,5,6) - space this out for readability, it looks very messy + it'd be more easily readable
00:22:248 (3,4) - u could make 3 a triple instead, there's a noise on blue tick and a sliderhead on a blue tick might be unexpected or feel weird
00:25:141 (1,2,3,4,5) - this looks very messy, 3 also has a strong vocal on white tick but you don't have to map it, as the slider represents it i think
00:27:498 (1,2,3,1,2,3,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1) - When I saw this part it seems that you´re mixing the song and vocals being mapped suddenly. I personally don´t recommend it, review this part and take of element of the song that allows you to map in a consistent and playable way
counts more as a suggestion, but made it more clear on what's being mapping through readability
00:32:641 (3,4) - its better to back up your choice to map a vocal with a slider to improve general playability https://osu.ppy.sh/ss/19004740/d1d6
00:44:641 (1) - ugly slider, it isn't necessary but u should probably change that to look nicer