Video:
https://www.youtube.com/watch?v=DdchpYN6pBoOriginal map:
beatmapsets/1776288#osu/3637684I AI-generated 7 full beatmaps with different mapper styles using the same reference beatmap and the same random seed. I'm using a currently unreleased model which I developed and trained myself.
Try recognizing the different mapping decisions and visual style between mappers.
This AI only generates the coordinates of a beatmap. The rhythm, distances, and slider types are taken from the original beatmap. All examples use the same random seed and reference beatmap, thus resulting in fairly similar beatmaps.
This AI does not need specific fine-tuning to map in a certain style. You can simply tell it to map in the style of one of the maps in its training data.
The exact maps I used to imitate the style of are these:
Monstrata: BLUE ENCOUNT - HOPE [SURVIVOR]
Cheri: Silentroom - Shuu no Hazama [Expert]
ScubDomino: Culprate & Joe Ford - Gaucho [Extra]
Original: suzumu - Shinzou Connect [Terminus] (actual map, not AI)
Night Mare: Kaneko Chiharu - WHITEOUT [HEAVENLY]
Nevo: MARETU feat. Hatsune Miku - Manemane Psychotropic [Imitation]
Sotarks: sana - Packet Hero [Sotarks' Yowasa]
wafer: Good Kid - Slingshot [Falling Apart]
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