mapped by Nostril
submitted
ranked
This beatmap was ranked on 14 July 2024!
nominated by SN707, KaedeharaKazuha, and Okoayu
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00:01:782 (4) - 00:03:521 (4) - 00:05:115 (1) - etc. I can guarantee you that these are sound samples played at 1/6 on repeat. So I'd prefer that these sliders are in 1/6 rather than 1/12, but I can understand if you want the extra buzz

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extra buzz

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Marked as resolved by Star Stream

00:16:854 (1,2,3) - Maybe something more symertrical like this? Currently feels out of place compared to the other patterns in this section which co-exist with each other

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looks clean but a bit awkward to aim the next slider from there

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Marked as resolved by Star Stream

00:31:419 (3,4) - i feel that this jump is a bit overdone compared to similar ones (00:24:245 (2,3,4,5,1) - ). There is no cue in the music as the vocal is really really constant here. Can bump a bit for transition but i feel it's a bit too much. Maybe ~3.0x DS is a good distance here?

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nerfed

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Marked as resolved by Star Stream

00:37:289 (1,2,1,2) - 00:51:637 (1,2,3,4) - 1,2 사이의 간격을 일부 늘려볼 의향 있으십니까? 전부 드럼음이 있는데도, 잔잔한 00:31:202 (1,2,3,4) - 00:32:289 (1,2,3,4) - 등과 같은 패턴을 가질 이유는 없는 것 같습니다.

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간격을 늘리기엔 너무 어려워질거같고 안어렵게 늘리려면 2 2 끊는 컨셉을 포기해야될거같아서 냅두겠습니다

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Marked as resolved by Star Stream

그 컨셉을 포기하라는 뜻으로 쓴 글입니다. 소리가 다른데도 굳이 컨셉을 고집할 이유를 못 찾겠습니다.

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Reopened by Affirmation

다시 봐도 굳이 컨셉을 포기할 이유를 못찾겠네요
오히려 드럼을 강조할거라면 간격을 늘리는게 아니라 에임이 딱딱 끊길 수 있게 스택하는게 맞다고 봅니다

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Marked as resolved by Star Stream

00:37:724 (1) - this angle is a bit eeeh flow wise and aesthetic wise. Maybe ctrl H so can leverage circular flow a bit?

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this will be a little harder to tap the next slider but okay

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Marked as resolved by Star Stream

00:41:645 (1,2) - mayb move this up a bit to not be so close to 00:41:101 (1) -

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ok

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Marked as resolved by Star Stream

00:45:123 (1,2) - were these not supposed to be visually aligned

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I believe they're not supposed to be visually aligned since the vocal has different accent

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Marked as resolved by Star Stream

00:47:289 (3,1,2) - Could move this up more towards x:288 y:22 to give similar spacing to 00:46:637 (1,2,3,1,2,3)

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they're copy/pasted pattern there's no way they have different spacing?? sorry if I misunderstood

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Marked as resolved by Star Stream

00:51:645 - i think that u put 00:51:862 (3,4) - under the sliderend of 00:51:427 (2) - is less cool than repeating the idea of 00:50:775 (1,2,1,2) - (basically, maybe move 00:51:862 (3,4) - to stack under the sliderhead of 00:51:427 (2) - )

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agree

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Marked as resolved by Star Stream

01:04:688 (3) - would NC this to highlight the rhythmic change

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ok

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Marked as resolved by Star Stream

01:22:723 (5) - eeeh this feels kinda iffy because theres nothing buzzing or holding that long. I think it will be nicer if you shorten this to 01:23:103 and add circle at 01:23:158 for the vocals it would match the music more?

also sudden sliderslide hs at 01:35:548 weirdge

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wanted to follow drums as much as I can on this part so I improvised this slider because I can hear drum on 01:22:723 - and trils from 01:23:212 -
added some volume changes for now but if others think it's way too awkward then I'll just delete it

also 01:35:548 - copy/paste issue, fixed lol

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Marked as resolved by Star Stream

01:30:339 (2,3,4) - could maybe look even or something? currently pattern is kinda lopsided

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okay

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Marked as resolved by Star Stream

01:32:940 (1,2,1,2) - 드럼음에 차이가 일부 있기에 약간의 패턴 변주를 줘 보는 것도 좋을 것 같다고 생각합니다.

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변경 해 보겠습니다

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Marked as resolved by Star Stream

01:34:244 (1) - A bit too long i think. If this were shortened to 01:35:114 and add a circle at 01:35:983 it would fit the held vocal more i think. also active big sound is tasty

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I don't follow vocal at all during the next part so it's okay I think

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Marked as resolved by Star Stream

01:41:200 (2,3) - im assuming you're trying to map piano. It feels weird to me because there is a piano sound on 01:41:345 this and it's skipped lol.
I think can add that circle and stick with 01:41:526 (3) - on 1/4 or can simplify everything to 1/3.

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skipping 01:41:345 - is intended to make this part more simple but I can put a slider on 01:41:200 (2) - if others think it shouldn't be missed

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Marked as resolved by Star Stream

01:43:817 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - I don't exactly feel like the increasing 1/4 jumps here are exactly justified by the song as there is nothing in those drums that really seems to be increasing in intensity or anything.

I feel like making them similar to the first iteration (01:42:947 (1,2,3,4,5,6,7) - ) would make a bit more sense in terms of what the song does.

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ok

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Marked as resolved by Star Stream

01:46:425 - OK idk what about this pattern it is but i failed there like 6 times before resorting to NF just to pass it, i think the thing plays kinda bad tho

pattern is fitting, but kinda hard diffspike basically. dunno if you want to adjust it

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honestly I think it's much easier than other parts that contain 1/4 jump patterns because I hardly missed a note here when I test this map
I assume that happened because we have different skill set or I'm the creator of this diff
I'm not repulsed to making it easier tho, I'll nerf it if 2nd think it's diffspike too

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Hello. 2nd STD BN here.

The pattern in itself plays fine imo, but it's definitely pretty hard.
I think it's OK as is, but I wouldn't be against a slight spacing nerf.

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nerfed

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Marked as resolved by Star Stream

01:49:034 (4) - i think u can raise space to this one by putting it to like 360|72 or something

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Reopened by Okoayu

pattern nerf seems fine to me so i think having highlight on last is cool 👍

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made it a little bigger

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Marked as resolved by Star Stream

01:46:852 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,1,2) - 빌드업 때문이라고는 하지만, 여기같이 음이 매우 약한 곳에서 이런 간격 채용 상당히 좋은 선택은 아닌 것 같습니다.

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바로 전 컷스트림으로 빌드업 한거랑 비교했을때 그렇게 난이도 차이 심하지 않은거같고 이정도로 안해놓으면 오히려 바로 뒤에 키아이랑 난이도 차이 많이나서 어색하다고 생각하는데 비슷한 의견 더 나오면 너프 고려하겠습니다

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Marked as resolved by Star Stream

01:54:034 (2) - maybe clean this up a bit?

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sure

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Marked as resolved by Star Stream

01:58:918 (2,1,2) - Would give more spacing to this so it's more consistent to 00:47:615 (2,1,2) , maybe something like

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agree

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Marked as resolved by Star Stream

01:59:461 (1,2,3,4,1,2,3,4) - idk what i feel about this because i feel this is actually much easier than let's say 00:48:158 (1,2,3,4,1,2,3,4) - because of a lot of circular movement. I think it loses like the shuffle between tiny spacing shuffle and big 1/4 jumps you have going on in this diff

Would decrease spacing

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agree it's too easy compared to other patterns and previous kiai, changed

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Marked as resolved by Star Stream

02:04:686 - somehow these are not as hype as 00:53:384 - , but especially that you repeat them in 02:11:643 - is a bit lame, the star patterns from 01:00:340 - were funny; would maybe use something similar or at least something more difficult?

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changed the patterns to make it gradually more difficult

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Marked as resolved by Star Stream

awesome

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02:20:338 - nc?

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see 02:18:599 -

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sure

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Marked as resolved by Star Stream

02:27:504 (1) - would move this a bit closer to 02:27:613 (2) - for better acceleration feeling (like 02:25:657 (2,3,4,5) - )

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moved 02:27:613 (2) - instead

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Marked as resolved by Star Stream
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