mapped by DedRip
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This beatmap wasn't updated since 1 October 2023 so it was graveyarded...
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00:06:954 (4) - I think it'd be best to keep following the drums here, hitting the strong sound at 00:06:779. The shift from a 1.5 beat drum rhythm to the faster drum pattern + vocal should be expressed.

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00:37:825 - similar kind of thing. you're following the vocals, but I still think it's important to express strong sounds.

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shifted the notes to fit the drums instead of vocals at 00:06:451. Also added sliders on 00:37:324 and 00:40:114 to emphasize both strong sounds too. You can double check again if is incorrect

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Yes, this is better :3

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Marked as resolved by Phos-

00:07:390 (4) - rhythm is not very intuitive here for a normal diff, maybe try something like this: https://ibb.co/qs1Kfyt

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okay

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Marked as resolved by DedRip

00:31:895 (5) - I get that you're following the vocals here, but I'd say the strong sound the slider end lands on needs to be mapped actively, with a tap. The previous two downbeats were also mapped actively, so it's also inconsistent.

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changed the 1/1 slider to two 1/2 sliders instead so the sliderhead should land on the strong sound too

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Marked as resolved by DedRip

00:42:033 (4) - might wanna put a 1/1 slider here to fix that weird 2 beat gap from 00:42:033 (4) - to 00:42:730 (5) -

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changed

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Marked as resolved by DedRip

00:46:219 (2) - the gap from the end of this slider 00:46:393 to the next object 00:47:091 is really awkward

I would put a circle on 00:46:219 and have the slider go from 00:46:393 to 00:46:742

that way you capture vocals while making the rhythm more intuitive

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fixed

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Marked as resolved by DedRip

00:48:312 - would add a circle here for vocal

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replaced slider with circle

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Marked as resolved by DedRip

wait nvm no replaced but added

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00:48:312 (6,7) - these are spaced too far, double check with distance snap

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fixed

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Marked as resolved by DedRip


00:48:661 - current rhythm is really unintuitive for new players

I would do rhythm similar to what you did for 00:45:870

for example:

that way you capture vocals with long sliders so the rhythm density isn't too much and there isn't awkward long gaps

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fixed

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Marked as resolved by DedRip

00:48:901 - Why there is a break? Could fill it.

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filled with more objects inbetween

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Marked as resolved by DedRip

00:51:081 (8) - There is a loud CRASH, but it's only expressed through a passive slider end.

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01:08:348 (2) - ^ similar, but this time the cymbal is skipped entirely

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replaced sliderend with circle at 00:51:451. Also changed 01:08:196 and 01:19:010 to include the cymbal on an active note. Feel free to reopen if it feels wrong again

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Marked as resolved by DedRip

00:51:800 (2) - could make this a reverse slider cause rn there's an awkward 1.5 beat gap

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1/2 reverse sliders with 4 ticks instead to make it a 1 beat gap or stick to 3 ticks?

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I made it a 4 tick reverse 1/2 slider

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Like just add a reverse on the existing slider

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fixed

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Marked as resolved by DedRip


00:54:068 (1,2,3,4,5,6) - this is really unintuitive to play, it would make more sense to have 2 before 1, and 6 before 5

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fixed

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Marked as resolved by DedRip

00:58:777 - would add a circle here for the drum as well as making the gap 1/1 which is more intuitive

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alriught

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Marked as resolved by DedRip

00:59:300 (2) - would shorten this to be a 1/2 slider and put a circle on 00:59:649

vocal on is quite strong and feels really awkward not to click something on it

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yes

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Marked as resolved by DedRip

01:02:091 (1,2,3) - second circle is unnecessary for normal diff imo, better to just have a 1/2 slider on 01:02:091 to follow vocal here

01:03:486 (5,6,7) - same

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done

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Marked as resolved by DedRip


01:04:882 (1,2,3,4,5,6) - this rhythm is so confusing for new players

would definitely change rhythm to follow vocals more to make it more intuitive
something like this would work:

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yes

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Marked as resolved by DedRip

01:08:021 - i think it's worth starting the slider here and ignoring cymbal for normal diff to make rhythm follow vocal and more intuitive

01:08:544 (4) - then just put circle here so there's no awkward gap

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aaa

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Marked as resolved by DedRip


01:10:288 (1,2,3,4,5,6,7) - rhythm here is a bit too hard for normal diff imo, especially 01:11:161 (3,4,5,6,7) -

i would have 01:11:684 (5,6) - as one repeat slider

as for 01:10:288 (1,2,3) - I would do rhythm similar to what i suggest here #3946812
like so:

01:12:207 (7) - would be better to make this a slider for the long vocal and have it end on 01:12:730 to make the gap from to the next object 1/1 and less awkward

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okie

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Marked as resolved by DedRip

01:16:197 (1,2) - dirty distance snap, move (1) a bit further down. (or move (2) up and adjust following notes appropriately)

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fixed

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Marked as resolved by DedRip

01:17:614 - I would add a 1/1 repeat slider here that captures some of the drums and removes the awkward gap from 01:17:265 to 01:18:661 (1) -

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alirrght

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Marked as resolved by DedRip


01:18:661 (1,2,3,4,5,6,7,8,9) - yea this is way too unintuitive

Would do something similar to #3946812

although i would simplify rhythm a tiny bit more here just because its only vocals and less intense than the rest of kiai

something like this:

some vocals being ignore here is fine imo in exchange for less dense rhythm, cause otherwise this part would be super dense

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remapped

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Marked as resolved by DedRip

01:27:382 - could consider adding a circle here cause there's a pretty prominent sound, also doesn't make the map any harder since it's right after a long slider + at the end of the map

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done

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Marked as resolved by DedRip
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