00:02:364 (1,2,3,4,5,6,1,2,3,4,5,6) - the change of flow on 00:03:748 (1) - is misleading since there no strong beat accompanying on that note, you could try to continue the pattern and then change the flow at 00:04:210 (3) or how about change the flow forevery 4 notes since its add's more variety to it.
00:18:748 (3) - could make this space out rather than just stacking it since it lacks on emphasis on the vocals
00:36:518 (1,2,3,4,5,6) - following only the vocals in this part feels sudden imo, I think it would be better trying to map it in other way than just following vocals, you could add a bit of these 00:35:594 (4,5,6) like you did before, but not too much, because it will make the section overdone and repetitive
00:42:748 (1) - how about making this a 1/4 slider just to cover the guitar on the blue tick
00:55:671 (2,3,4) - how about ctrl j this objects and stacking 00:55:902 (4) - with 00:54:979 (4). Makes this 00:55:441 (1,2,3,4,5,6,7) - entire section more fluid to play
adjust a bit 00:55:671 (2,3,4) instead of ctrl j and stack 00:55:902 (4) - with 00:54:979 (4)
00:59:364 (1,2,3,4,5,6,7,8,9,10) - This feels overdone for an insane diff comparing on how you've been handling the entire map, I'd recommend changing it to something less overwhelming
This hit finish is present in all difficulties, so I'll remove it from this and the other difficulties.