mapped by Aryssiel
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This beatmap wasn't updated since 25 April 2023 so it was graveyarded...
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Taking a day to take a deeper look into this diff, I know hitsounds are missing (will be re-applied once it's done) and I know some dashes/patterns need work.

Please avoid posting anything about this diff until it's updated (or I deleted this note)

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Maybe i'm skill issued but the dashes pre-kiai feel ambiguous, i find myself tapdashing because i think they're walks and then i realize i am not going to make it so i tapdash, maybe increase the dash distance? Can gather opinions if needed.

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Funnily enough the 1/1 dashes on the kiai feel too strong, but once again i might be skill issued.

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Indeed 1/1 dashes at 187 bpm feel too weak that are around 1.6x e.g. 00:24:428 (2,1) - Increasing to 1.8/1.9x would do well here.

Dashes such as 00:00:497 (2,3) - which are 1/1 at 152 bpm, feel even worse. As 1.6x here is more like strong walks or even a weak tap dash. I would suggest reducing them to 1.3x if you want to keep a walk. Otherwise, increase to be a similar distance as 00:02:668 (5,1) - or maybe 2.3x as that is already more than enough to make a clear dash.

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Yeah salads so far it's been a huge struggle determining the dash distances. I'll take a bigger look once I wake up with the feedback Greaper gave me. I'll update the map for all the other changes.

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Same as cup, please change to STR1 because this salad is not that dense.

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done

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Marked as resolved by Aryssiel
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