Some hitsound modding
Clap:
00:16:708 -
00:18:644 -
00:24:450 -
00:26:386 -
00:30:257 -
Normal-Hitnormal:
00:19:611 - 00:19:732 - 00:19:853 -
00:22:515 - 00:22:636 - 00:22:757 -
00:23:240 - 00:23:361 - 00:23:482 -
00:30:499 - 00:30:620 - 00:30:740 -
00:42:837 - 00:42:958 - 00:43:079 -
Drum:
00:23:724 -
Remove Normal-hitwhistle from body:
00:54:934 -
00:57:837 -
00:58:321 -
00:58:805 -
01:00:740 -
01:01:708 -
01:02:071 -
01:02:676 -
01:03:160 -
01:10:418 -
01:10:660 -
01:10:902 -
01:11:386 -
01:11:870 -
01:12:353 - (apply whistle and hitfinish only on head)
01:14:289 - (apply whistle and hitfinish only on head)
01:16:224 - (apply whistle and hitfinish only on head)
01:18:402 -
01:18:886 -
01:19:370 -
01:19:853 -
Could mute the sliderend so the kicks doesn't sound so earrape:
01:04:732 - 01:04:974 - 01:05:216 - 01:05:458 -
Could be more but that's all I found so far
If you may, I want to dispute the hitnormals - they sound too loud for the first half of the verse, and on the second half they ruin the background pattern using hitnormals (for ex. 00:33:402 (5) to 00:35:337 (8))
For 01:12:353 (1) - 01:14:289 (1) - 01:16:224 (1), these long sliders sound empty without the whisle on the body
Also im sad about 01:04:732 - 01:04:974 - 01:05:216 - 01:05:458 since i love how it sounds with the claps on the slider ends but yea, they are earrape lmao
00:03:523 (4) - i think it would be better to have this as 3 circles instead of 1 slider considering the instrument you're following
01:03:644 (3,4,5,6,7,8) - this pattern feels out of place since you've never used it before to emphasize the vocals and i don't think the vocals sound intense enough to warrant this rhythm and pattern, i'd recommend changing it to kick sliders instead
decided to change 00:59:773 (4,5) - to 1/4 sliders, similar to how Vinxis handled the part in his mapset, feels like it gives more emphasis