mapped by Zofainsley
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This beatmap wasn't updated since 23 March 2023 so it was graveyarded...
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Map is as awkward as it can get, transitions are a bit hard to do since there is no flow from one to another (which is ok if it was intended), this is a general opinion, i'll point out a few things

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Overall, when it comes to making maps, it comes down to what i personally find enjoyable, getting outside feedback is amazing in helping me make better visuals and learn some new stuff, i want players to enjoy maps rather than get the rank from them, hence why my style seems odd and awkward, but i am trying my best to improve on this, again thank you so much for having a look for me and i will take what you say to heart <3

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Most play area was used while mapping, but i think it could be better to use the corners a little bit more, you have plenty of space, being creative is part of a good map, try expanding your mapping https://prnt.sc/t_18BCWGHum1

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changed some of the spacing and moved some patterns around, next update all of the changes will be applied

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Marked as resolved by Zofainsley

Generally NC's seem random, like you don't follow any kind of pattern to pick a NewCombo, so yeah, that can be an issue

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reworked

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Marked as resolved by Zofainsley

00:14:325 (1,1,1,1) - This velocity change in sliders throwed me off, didn't expected such speed so suddenly, got a hang on it later but yeah, unexpected to say the least

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This is something ill look into later on after some more player feedback on it, thank you

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00:17:070 (1) - You placed a lot of sliders like this one throughout the whole map and those are hard to hit because of the length, It's ok if it was intended to make them hard to hit, but if not, try and make them a little bit shorter to avoid annoying sliderbreaks

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again, kinda intended, it was in a worse state before, these are the nerfed versions of them and I personally dont feel comfortable to nerf them down again, but i will take it into mind for later consideration

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Marked as resolved by Zofainsley

00:36:286 (1,2,3,4) - this is cool

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<3

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00:48:050 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - these are hard, the jump from one burst to another is humongous, again, if intended to be hard/uncomfortable, its ok, but if not, try and change it

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intended, was a bit too easy before and overall the map is supposed to be challenging but thank you for pointing it out

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Marked as resolved by Zofainsley

00:49:619 (1,2,3,4) - Can't hear the sounds you were following for these

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reworked

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Marked as resolved by Zofainsley

00:59:031 (1,2,1,1,1,1) - Really cool, perfect slider velocity changes, probably just work on a better pattern, looks ugly, but plays really well

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a sacrifice which had to be made :cry:

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probably the best mapset of accelerate i ever played

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Awesome!

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<3

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Very cool :)

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less go

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