mapped by bjlly
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last updated
This beatmap wasn't updated since 20 June 2022 so it was graveyarded...
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In general, the map has many pros and cons. To begin with the pros, the rhythm is put together fairly well. You allowed the map to have 1/4 and 1/2 sections effectively. In addition to this, you allowed the differentiation between the intense parts and normal parts to exist.

To start with the cons, the spacing throughout the map is not properly given. For example, 01:57:704 (1,2,1,2,3,4,5,6) - this relatively non-intense part of the music is given spacing nearly exactly to the kiai parts. As well as the spacing of the map being problematic, visually this map is not put together very artistically. In my advice as a mapper, always try to use geometric shapes as a base of the structure.

Clear structure allows for a visually appealing map. Also, always make sure your angles between sliders and circles are not random. To give more explanation to this, try to use 15 degree, 45 degree, 90 degree, or 180 degree angles between each hit object. A general rule of thumb I also use for artistry is to use generic slider shapes, which you followed pretty well. I personally always like to think, the less slider shapes given in a map I make, the cleaner it looks. I basically advise to copy and paste all your generic slider shapes throughout the map to make sure theyre consistent, no matter how tedious this may be. 02:09:847 (1,2) - Objects like these have no reason to be different angles. The edges of the map are also fairly barren.

In conclusion, do not let this discourage you from mapping. Also, do not let this discredit the work you have already put into this map. great job owo)b

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actually thanks for that. I'll fix up the main points you made, and go through the map and see if I catch anything else. appreciate the feedback!

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